BONZZ'S PAGE OF ACHIEVEMENTS
CATEGORY: THE OUTER BROOD
So appears invaders of the Brood... beware that you don't become their food! -- Bonzz
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The Outer Brood was the 31st expansion, released December 3, 2024.
It was a point of contention that the previous expansion (Laurion's Song) saw a big drop in expansion content (reportedly due to time concerns related to the Tides of Time). As a result, it was not without notice that, while this expansion did go back up to the standard four (4) Missions, the eight (8) Raid Events still fell short of the previously established 'standard' of nine (9) Raid Events.
The Outer Brood added:
Curse vs. AA Cure / Buff
During this expansion new content was added for: | Notable changes made during this expansion (via Patch) include: |
Many type 7/8 augments from Torment of Velious, Claws of Veeshan, Terror of Luclin, Night of Shadows, Laurion's Song, and The Outer Brood have been moved off lore groups onto lore-equip groups. Added a meta achievement for completing all live events for the year. This achievement will be updated throughout the year as the events become available. You will now get access to Dark Elf Rangers when consuming Tradable: The Outer Brood Expansion Ticket. Zorinna T`Vexa in the tunnels in The Commonlands will grant the Dark Elf Ranger feature if you received The Outer Brood as a gift and that gift did not grant you the Dark Elf Ranger option. There are now Vanity achievements for the Timewise armor sets available in Tides of Time. A number of AA and Spells changes for multiple classes. Removed The Outer Brood expansion requirement from the Special AA, Aureate's Bane. The AA can still only be used in The Outer Brood zones but no longer blocks the achievement rewards from being accepted. Added a new 0 cost Mercenary AA, Defy the Aureate, that makes mercenaries immune to all ranks of the Curse of Subjugation debuff. New ranks of the Special AAs, Hero's Vitality, Hero's Fortitude, and Hero's Resolution, added for The Outer Brood are now persona shared. Merchants now include deity restrictions when you ask them to 'show only items I can use'. The Activated Item Keyring's maximum number of slots has been increased to 500. Added the 'prochold' pet command which can be toggled to prevent your primary pet from triggering procs from their weapons, armor, or buffs. Added a new slash command, /queuemelody. This command is similar to /melody except it plays songs in priority order depending on the song's recast time, your current buffs, and your target's current debuffs. The earlier a song is in the list, the higher priority it is. Tides of Time: Players can no longer place a banner or campfire in the tower. More complete / extensive information can be found here. |
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EXPANSION INCLUSIONS & INFO
The expansion was sold in four (4) versions: Family & Friends ($249.99); Premium ($139.99); Collector's ($89.99); and Standard ($34.99).
PRE-ORDER: If you Pre-Ordered (any version) you got three (3) Azure Scalewrought Weapon Ornament (any one of which can be converted back and forth to any of the thirty (30) weapon / shield / bow ornaments (options). You also got immediate access to Beta, as a Bonus.
STANDARD: This version ($34.99) did not include any Bonus Items.
COLLECTOR'S: This version ($69.99) included a Contract of the Skyguard (mercenary type); an Aureate Figurine (Personal Placeable Portal item); two (2) Goblet of Adventure III (4 Hours of +50% XP); The Outer Brood Painting (placeable item); Invader's Satchel (42-Slot 100% Bag); Scalewrought Striker Saddle (Mount); Metamorph Wand - Scalewrought Laborer (pet illusion / familiar); and six (6) Activated Key Ring Slots (5-Slots each).
PREMIUM: This version ($139.99) additionally included an Aureate Dragon Ring (Guild / House Portal item); another Invader's Satchel (42-Slot 100% Bag); six (6) more Activated Key Ring Slots (5-Slots each); ten (10) Perfected Augmentation Distillers; a Leviathan Calf Whistle (Mount); two (2) Goblet of Shared Adventure (4-Hour +50% XP for your Group); Metamorph Wand - Scalewrought Monitor (pet illusion / familiar); and an Aureate Chalet Three Room (a house).
FAMILY & FRIENDS: This version ($249.99) additionally included another Invader's Satchel (42-Slot 100% Bag); two (2) more Goblet of Shared Adventure (4-Hour +50% XP for your Group); Tradable: The Outer Brood expansion (Standard version); Tradable Level 100 Heroic Character; Tradable: Scalewrought Striker Saddle (Mount); Tradable: Leviathan Calf Whistle (Mount); six (6) Tradable: Activated Key Ring Slots (5-Slots each); an Overseer Agent Pack; and five (5) Drakkin Heritage Crate.
BETA: Players who participated in Beta and earned enough 'Beta Tokens,' were awarded a Paper Bag Hat Ornament.
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Achievements listed in the below sections are not necessarily listed in alphabetical order. They are generally listed in the order seen in the game (at the time they were added to the lists below). Use Control-F to "Find" a specific achievement you may be looking for.
All of the the below achievements should apply to all classes (they are not class specific).
SUB-CATEGORY | ACHIEVEMENT COUNT | ACHIEVEMENT POINTS |
General | 10 | 560 |
Exploration | 6 | 60 |
Special | 2 | 20 |
Quests | 12 | 190 |
Missions | 10 | 220 |
Raids | 40 | 640 |
Hunter | 9 | 260 |
Collections | 33 | 445 |
TOTALS | 122 | 2,395 |
LORE RAID INFO & STRATS ZONES LIST GAME CREDITS ALTERNATIVE CURRENCY MERC GEAR
STAT FOOD & DRINK SPELLS, DISCIPLINES & SONGS ORNAMENTS SETS ARMOR SETS CHASE LOOT
PROGRESSIVE ITEM SPECIAL ITEM(S) TRADESKILL RECIPES
PREVIOUS EXPANSION NEXT EXPANSION
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NOTE: Any rewards highlighted in YELLOW might be worth pursuing, due the fun factor, benefit or usefulness of the reward (you decide).
NOTE: Some miscellaneous “hints” may also be included in PURPLE. These hints are intended to enhance / clarify the "how to" for accomplishing the achievement.
NOTE: Anything in RED text is either an informational comment, or data / details that is not fully verified. If you can verify or provide correct information, please do (see end of page)!
NOTE: Items noted as a "REWARD" are items granted from the achievement, itself. Items listed as "ACQUIRED" are unique item's that can be / are / should be acquired along the way, towards completing the related achievement, but are not actually a reward granted from the achievement itself. In fact, the achievement may even be for acquiring said item. Additionally, only the more "unique" Achievement awards are noted below... "common" or "generic" Achievement Rewards like Alternate Advancement points, Character Experience & Coin, are not noted in the Reward options below.
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This expansions Player crafted stat food and stat drink is Starlight Nectar Sparkling Metheglin & Wild Broodtide Combo Plate.
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There were new recipes for every skill.
The recipe books, along with certain new and old tradeskill items, are sold by a Crystalwing merchant in Hodstock Hills.
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Other than the mismatched / variant gear that can drop from MoB's, 'visible' Armor sets involve a Level of Crafting. Depending on which gear set you are making, they can require one, or more, other items that are either dropped, crafted or sold by vendors. These items are combined inside a combine container (dropped or crafted) to make the actual armor. As a note, weapons and non-visible items can also be crafted in similar fashion as noted below.
The armor sets, and the materials needed, are:
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The Harbinger's Ring of Grudge is a progressive ring item, attached to expansion Achievements.
It progresses by way of equipping it and experiencing it up by killing MoB's that are at least blue cons, in non-raid zones of this... and later... expansions (it will not work in previous expansions). It will also require the completion achievements from this expansion.
The Harbinger's Ring of Grudge is acquired as a possible loot drop in any of the group missions. It can also be purchased for 1,350 Scalewrought Emblems from Marius Carver (the group vendor) in Hodstock Hills. However, you may not see it offered until you complete the Mercenary, Partisan and Collect Sets in Hodstock Hills.
This item will vary, as it progresses, by the Class / Archetype of your Character. It is progressed as follows:
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There was no new Mercenary Gear for this expansion, but Mercenary AA's were increased by three (3) Levels in all most every category.
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There was no new 'chase' loot with this expansion, however, the same chase loot as from Laurion's Song 'should' have continued to drop.
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The Hero's Forge Ornament sets for this expansion are Bound Leviathan (raid content) and Shackled Scalewrought (group content) (see above).
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NAME |
POINTS | NOTES |
REWARD(S) (Other than XP and / Coin.) |
Master of The Outer Brood 011825 |
100 | Complete the two (2) listed Achievements | N / A |
Guardian of Norrath | 60 | Complete the two (2) listed Achievements. |
Titles: Prefix 'Guardian of Norrath' & 'The Guardian of Norrath;' Suffix ', Guardian of Norrath' & 'the Guardian of Norrath.' |
Broodslayer 122324 |
60 | Complete the three (3) listed Achievements. |
Broodslayer's Chest (52-Slot 100% Bag). Titles: Suffix, 'Broodslayer' & Prefix 'The Broodslayer;' Suffix ", Broodslayer' & Prefix "the Broodslayer." Unlocks the 4th Level of the progressive Harbinger's Ring. |
Explorer of The Outer Brood 120624 |
20 | Complete the six (6) listed Achievements. | If you don't have one all ready, you should get a Journeyman's Compass. Click the Journeyman's Compass to gain another Level of the Journeyman's Speed Alternative Advancement (if it isn't all ready maxed out). |
Champion of The Outer Brood 120724 |
40 | Complete the twelve (12) listed Achievements. |
Unlocks the 2nd Level of the progressive Harbinger's Ring. |
Paragon of the Outer Brood 011825 |
40 | Complete the four (4) listed Achievements. |
Scalewrought Flyer Egg (Stat Familiar) (see above) Covariant Engram (upgrades your Progressive Spell). Unlocks the 3rd Level of the progressive Harbinger's Ring. |
Challenger of the Outer Brood | 60 | Complete the four (4) listed Achievements. | Unlocks the ability to convert the Honed Gem of the Shackled, Sharpened Gem of the Shackled, Honed Gem of Uprising & the Sharpened Gem of Uprising. |
Conqueror of the Outer Brood 010625 |
60 | Complete the eight (8) listed Achievements. | N / A |
Vanquisher of the Outer Brood | 80 | Complete the eight (8) listed Achievements. | Defiant Claw (+170 Overcaps Aug) |
Scale Seeker | 40 | Complete the three (3) listed Achievements. |
Scale Seeker's Backpack (48-Slot 100% Bag) Banner of the Outer Brood (Personal Tribute Trophy) (see above) |
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NAME |
POINTS | NOTES |
Aureate Covert Traveler 120424 |
10 | Go to the noted zone. |
The Chambers of Puissance Traveler 120624 |
10 | Go to the noted zone. |
The Harbinger's Cradle Traveler 120524 |
10 | Go to the noted zone. |
Hodstock Hills Traveler 120324 |
10 | Go to the noted zone. |
The Gilded Spire Traveler 120524 |
10 | Go to the noted zone. |
The Theater of Eternity Traveler 120324 |
10 | Go to the noted zone. |
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NAME |
POINTS | NOTES |
REWARD(S) (Other than XP and / Coin.) |
Article of Destiny 120324 |
10 | Go to the noted Zone. | Prefix, 'The.' |
120324 |
10 | Find Bucktooth XXVI in one of the buildings in the 'Hodstock Village' area. Target Bucktooth XXVI and /clap to get a Deactivated Bucktooth XXVI. Go turn it in to Slodhe Svenson. | Bucktooth XXV (familiar / pet illusion). |
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NAME |
POINTS | NOTES |
REWARD(S) (Other than XP and / Coin.) |
Mercenary of Hodstock Hills 120324 |
15 | Complete the three (3) listed tasks / quests. | Can unlock the first Level (only) of Aureate's Bane AA. |
Partisan of Hodstock Hills 120324 |
15 | Complete the three (3) listed tasks / quests. | Covariant Engram (upgrades your Progressive Spell). |
Mercenary of the Theater of Eternity 120424 |
15 | Complete the three (3) listed tasks / quests. | Can unlock the first Level (only) of Aureate's Bane AA. |
Partisan of the Theater of Eternity 120424 |
15 | Complete the three (3) listed tasks / quests. | N / A |
Mercenary of Aureate Covert 120524 |
20 | Complete the four (4) listed tasks / quests. | Can unlock the first Level (only) of Aureate's Bane AA. |
Partisan of Aureate Covert 120524 |
15 | Complete the three (3) listed tasks / quests. | N / A |
Mercenary of The Harbinger's Cradle 120624 |
20 | Complete the four (4) listed tasks / quests. | Can unlock the first Level (only) of Aureate's Bane AA. |
Partisan of The Harbinger's Cradle 120624 |
15 | Complete the three (3) listed tasks / quests. | Covariant Engram (upgrades your Progressive Spell). |
Mercenary of The Chambers of Puissance 120624 |
15 | Complete the three (3) listed tasks / quests. | Can unlock the first Level (only) of Aureate's Bane AA. |
Partisan of The Chambers of Puissance 120624 |
15 | Complete the three (3) listed tasks / quests. | N / A |
Mercenary of The Gilded Spire 120724 |
15 | Complete the three (3) listed tasks / quests. | Can unlock the first Level (only) of Aureate's Bane AA. |
Partisan of The Gilded Spire 120724 |
15 | Complete the three (3) listed tasks / quests. | N / A |
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All of the Mission Achievements, that do not credit until the Chest is opened, can be acquired via a Task Add.
Task Added Players will get credit when the mission chest is opened. They will get credit no matter where they are. They do not have to be in zone... however, they will not get experience or coin.
NAME |
POINTS | NOTES |
REWARD(S) (Other than XP and / Coin.) |
Hero of the Harbinger's Cradle: Brood Architect Hazuri From Alchemist Balino Frugrin in The Theater of Eternity, key word 'group.' 120724 |
10 |
Complete the listed Mission. Base Strategy: Patience! Fight at / under Brood Architect Hazuri, near the wall. Kill the initial four (4) adds. Let the thank DPS Brood Architect Hazuri (no DoT's) and immediately kill all adds that appear (you can't kill the oozes... adds are at about 90, 80, 70, 60, 55, 50, 40, 35, 30, 25, 20, 15, 10 & 5). Off tank or kill Atathus, the Red Lord when he aggros. When a dripping greenish puddle appears, everyone MUST immediately get in the green aura that accompanies it (if not, mezzes will go out and it is likely a wipe). Ignore / heal through an oozing orange pool, a putrid purple pool & a goopy pink pool auras. |
+1 AA: Hero's Vitality +1 AA: Hero's Fortitude |
Savior of the Harbinger's Cradle: Brood Architect Hazuri 121524 |
15 | Complete the three (3) listed Achievements. |
+1 AA: Hero's Vitality +1 AA: Hero's Fortitude +1 AA: Hero's Resolution |
Brood Architect Hazuri: Best for Last 121524 |
10 |
Do not kill either replicant until Hazuri is below 10% health. At about 70% & 40%, Brood Architect Hazuri will spawn an a Hazuri Replicant (in addition to all the other adds). While killing all other adds and making sure to get into the green aura when it appears, Off tank both Hazuri Replicant adds until Brood Architect Hazuri is at 10% and then kill them before killing Brood Architect Hazuri. |
N / A |
Brood Architect Hazuri: Nobody Explodes 121524 |
10 |
Do not allow anyone hit by the Power of the Skyguardian to deteriorate into a Venemous Explosion. During the event, Brood Architect Hazuri can cast 'Strength of the Skyguardian,' which is unresistable (Emote: 'Brood Architect Hazuri begins casting Strength of the Skyguardian.' & 'Venom invades your body.'). If it isn't cured within 30-Seconds (5 Tics) it will explode for additional damage. It needs to be cured before this happens by running 200 distance away from where you were, ASAP. |
N / A |
Brood Architect Hazuri: Everyone in the Pool 121524 |
10 |
Everyone must stand in a pool at the same time when Hazuri devours and egg pod. Every 10% Brood Architect Hazuri will de-aggro, devour an egg pod (the rock-looking items with variant colored gems on them) and spawn one of four (4) different 'goo' non-aggro MoB's and at least one (1) add (an altered striker and / or a Hazuri Replicant and / or two (2) an unmodified experiment). Each 'goo' also has a visible aura effect around them. Have everyone immediately move to get into those auras, every time... and stay there! |
N / A |
Hero of The Chambers of Puissance: The Leviathan's Heart From Master Alchemist in Chambers of Puissance, key word 'smaller.' 121724 |
10 |
Complete the listed Mission. Base Strategy: Kill the three (3) MoB's that roam around the outside of the event area, just to eliminate them out of possible aggro. Mark The Custodian because he will move / port around during the event and this will make The Custodian easier to spot. Talk to a soldier to start the event and then kill the two (2) a soldier. DPS The Custodian until adds spawn. Focus on killing a dark energist & a bright energist ASAP. Heal through effects. Kill a remnant (these do not auto-aggro until after 30%, so you have to find & loot them on your own)... they drop an Improperly Formed Lens. Give priority to healers for the Improperly Formed Lens. The silence effect effect is blocked by having a Improperly Formed Lens in inventory (it will auto-expended and block the silence... so looting additional ones may be necessary). Between adds, DPS The Custodian. Keep this up until The Custodian is dead. NOTE: The health of The Custodian will lock at 2% until the last two (2) a dark energist & a bright energist are killed. |
+1 AA: Hero's Vitality +1 AA: Hero's Fortitude |
Savior of The Chambers of Puissance: The Leviathan's Heart 011825 |
15 | Complete the three (3) listed Achievements. |
+1 AA: Hero's Vitality +1 AA: Hero's Fortitude +1 AA: Hero's Resolution |
The Leviathan's Heart: No Remains 010225 |
10 |
Defeat all remnants before the Custodian re-enters the battle for the final time. The last two (2) a remnant spawn at about 2%. Kill them before you kill The Custodian. |
N / A |
The Leviathan's Heart: Unshuddered 121724 |
10 |
No energists are hit by the Heart Shudder spell causing them to gain power. During this event, two white circles will appear somewhere in the event area, that will become a large yellow circle when it triggers. Avoid being between the circles (everyone, every time). There will be an emote about a directional part of the Heart (middle of the event area) swelling (i.e. 'The eastern portion of the leviathan's heart swells.'). Avoid that side of the event area. |
N / A |
The Leviathan's Heart: Non-Explosive 011825 |
10 |
Allow no Explosions of Light or Explosions of Darkness to occur. During this event, a bright energist and a dark energist will spawn at intervals... a bright energist will cast 'Bright Power' (EMOTE: You are surrounded in bright energy.); & a dark energist will cast 'Dark Power' (EMOTE: You are surrounded in dark energy.); on a player who is in range and on aggro. Split the tanks to aggro them, separately, ASAP... and have those two tanks stay a reasonable distance away from each other for the entire event (but still in heal range... say either side of the Cleric). If other Players get the effect on them, they should stay near the appropriate tank and away from the tank that has the opposite effect. |
N / A |
Hero of The Gilded Spire: The Control Room From Lokta Geroth in Aureate Covert, key word 'warlord.' 011425 |
10 |
Complete the listed Mission. Base Strategy: Need at least one (1) Player with four (4) pre-made Hot Buttons to target Daria Krotek and say one of four (4) things based on emotes, as follows:
Start the event by talking to either a spire soldier.
NOTE: One of the emotes currently used 'Seconday' rather than 'Secondary.' It will likely to be corrected in a patch. |
+1 AA: Hero's Vitality +1 AA: Hero's Fortitude |
Savior of The Gilded Spire: The Control Room | 15 | Complete the three (3) listed Achievements. |
+1 AA: Hero's Vitality +1 AA: Hero's Fortitude +1 AA: Hero's Resolution |
The Control Room: Overboard 011425 |
10 |
Nobody gets thrown off the leviathan during the battle. This has to do with the room 'tilts' that can happen during this mission (60% to 40%). The best way to do this is burn at 61% to 39% to by-pass the tilts. |
N / A |
The Control Room: Neural Neutral | 10 |
Nobody gets zapped by a neural spark. This has to do with the roaming aura. Avoid it 100%. |
N / A |
The Control Room: Unmanipulated 011425 |
10 |
Nobody dies with Deadly Manipulation on them. No one can die when they have death 'Deadly Manipulation' on them (1.5M HP DoT for 2 or 3 tics). |
N / A |
Hero of The Gilded Spire: The High Priest From Lokta Geroth in Aureate Covert, key word 'priest.' 011825 |
10 |
Complete the listed Mission. Base Strategy: Position in the northwest corner area. Patience is key... do NOT over DPS High Priest Yaran! In fact, let the tank and ONLY the tank do the DPS on High Priest Yaran. Cures are 100% priority over adds. Adds are priority over the boss! Percentages noted below can vary due multiple factors... slow and steady is the way to go.
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+1 AA: Hero's Vitality +1 AA: Hero's Fortitude |
Savior of The Gilded Spire: The High Priest | 15 | Complete the three (3) listed Achievements. |
+1 AA: Hero's Vitality +1 AA: Hero's Fortitude +1 AA: Hero's Resolution |
The High Priest: Unstomped 011825 |
10 |
Allow no one to die to the animated statue. This one is straight forward... no one can die from the animated statue. |
N / A |
The High Priest: Kill the Body 011825 |
10 |
Defeat the acolytes and only kill the Rectors when no acolytes are alive. This one is either poorly worded or functioning opposite of 'as intended.' In the first two add waves, always kill Rector of the Skies first, which will cause the two (2) an acolyte to despawn. After that, the Rector of the Skies should not re-appear again. |
N / A |
The High Priest: Unrepentant and Impure | 10 |
Allow no purification or penance to spawn. This one is all about the cures. Everyone must get cured so that a penance or a penance do not spawn... at all! |
N / A |
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NAME |
POINTS | NOTES |
REWARD(S) (Other than XP and / Coin.) |
Conqueror of Hodstock Hills: Herald of the Outer Brood 010525 |
20 | Defeat the noted Raid event. | N / A |
Vanquisher of Hodstock Hills: Herald of the Outer Brood | 30 | Complete the three (3) listed Achievements. | N / A |
Herald of the Outer Brood: Purge | 10 |
Remove the darkness from all six of the a scalewrought guardian. During this event the first set of MoB's will have one (1) or more of four (4) different effects on them. Remove these effects by dragging them into appropriate cannon target auras before you kill them... as follows: "Hardened Shell' = green aura; 'Runic Shield' = blue aura; 'Outworld Aura' = yellow aura; & 'Magical Shell' = purple aura. NOTE: It will be necessary to hold DPS until these auras appear / spawn. |
N / A |
Herald of the Outer Brood: Bonded 011225 |
10 |
Bond with every scalewrought ravager that joins the battle. About every 65-Seconds, there will be a delivery vessel that spawns. Have rangers / ranged attackers immediately target and destroy them... every one of them (100%)... which will spawn a non-aggro a scalewrought ravager that 'bond' with the raid and help the raid for as short time. |
N / A |
Herald of the Outer Brood: Unpurged 010525 |
10 |
Don't remove any of the defenses from the Herald or its minions. During this event some of the adds will have one (1), or more, of four (4) different effects on them. Do NOT remove ANY of those effects by dragging them into cannon target auras. |
N / A |
Conqueror of The Theater of Eternity: Landing 010625 |
20 | Defeat the noted Raid event. | Covariant Engram (upgrades your Progressive Spell). |
Vanquisher of The Theater of Eternity: Landing | 30 | Complete the three (3) listed Achievements. | N / A |
Landing: Clear the Board | 10 |
Kill all adds before killing the killing the boss. Before you kill War Trainer Prime, kill every add! |
N / A |
Landing: Dance Masters 012025 |
10 |
Never fail at breaking the ritual Never fail the color sequence... at all! The 'dance' group needs to be in place on time and move color to color expediently! Triggers are a tremendous help! |
EMOTE: War Trainer Prime begins a ritual spell. (Color sequence about to be announced... be in position!) EMOTE: The circle to the east flashes with green energy (Notification that green is one of the colors, in the sequence this emote happened.) EMOTE: The circle to the west flashes with yellow energy (Notification that yellow is one of the colors, in the sequence this emote happened.) EMOTE: The circle to the south flashes with blue energy (Notification that blue is one of the colors, in the sequence this emote happened.) EMOTE: The circle to the north flashes with red energy (Notification that red is one of the colors, in the sequence this emote happened.) EMOTE: A faint glow of the recent spell ritual spell casting remains. Perhaps a closely tied group of people following the same pattern will break the ritual. (Start the color sequence now!) EMOTE: The runes of the ritual spell glow brighter. (Current color successful. move to the next color ASAP!) EMOTE: With a flash of light, the ritual spell shatters. War Trainer Prime seems more vulnerable. (Color sequence completed successfully!) EMOTE: The runes flare and burn everyone in the circle, then reset to the original glow. (Color sequence failed. Start over, achievement failed.) |
Landing: Silent Cannons 010625 |
10 |
Never Allow a cannon to fire. During this event, each of the six (6) cannons is 'manned' by a scalewrought cannoneer. Have two (2) of three (3) groups designated to keep them dead (they do respawn). Keep all of the a scalewrought cannoneer dead to prevent them from firing a cannon (a scalewrought cannoneer will fire after 4-Minutes if left alive for that long). |
N / A |
Conqueror of Aureate Covert: Silence the Cannons 030325 |
20 | Defeat the noted Raid event. | N / A |
Vanquisher of Aureate Covert: Silence the Cannons | 30 | Complete the three (3) listed Achievements. | N / A |
Silence the Cannons: All Things Being Equal 030325 |
10 |
Don't allow the Terrastriker and Skyguard Commanders to go out of balance. After 50%, when both are active, keep them within 5% Health of each other. |
N / A |
Silence the Cannons: Constant Connection 030325 |
10 |
Don't pull the Terrastriker and Skyguard Commanders apart. After 50%, when both are active, keep them near each other (essentially side-by-side). |
N / A |
Silence the Cannons: No Deliveries | 10 |
Don't let any of the servants reach a commander. The below cited strategy for this raid will have to be adjusted (positioning), as this involves killing every a servant before it reaches any Boss and explodes ('delivers'). This is because they pretty much spawn at the suggested tank spot in below cited strategy. Assign DPS teams to target and kill them ASAP, while tanks move the bosses / adds around the room. Not easy! |
N / A |
Conqueror of The Harbinger's Cradle: Dock of the Bay | 20 | Defeat the noted Raid event. | N / A |
Vanquisher of The Harbinger's Cradle: Dock of the Bay | 30 | Complete the three (3) listed Achievements. | N / A |
Dock of the Bay: Blocked | 10 |
Allow no transports to land. During the Dock of the Bay raid, there will be emotes that a transport is about to dock and drop off some adds. Stop this (all of them... 100%) from happening by clicking the correct button (see below) to shut the bay door. |
N / A |
Dock of the Bay: Always Watching | 10 |
Kill no Overseer Gunners. During the Dock of the Bay raid, there will be several an overseer gunner that spawn. Don't kill any of them at all (see below) to shut the bay door. |
N / A |
Dock of the Bay: Infestation | 10 |
Remove no Clinging Mites. During the Dock of the Bay raid, four Players at a time will be hit by 'Clinging Mites.' These Players will need to run for the raid and avoid each other within 60 Seconds... but none of them (ZERO!) can cure the curse (see below)! Instead they should endure the final explosion. |
N / A |
Conqueror of The Harbinger's Cradle: Brood Architect Hazuri | 20 | Defeat the noted Raid event. | Covariant Engram (upgrades your Progressive Spell). |
Vanquisher of The Harbinger's Cradle: Brood Architect Hazuri | 30 | Complete the three (3) listed Achievements. | N / A |
Brood Architect Hazuri: Made the Same, End the Same | 10 | Kill each set of replicants within 15 seconds of each other. | N / A |
Brood Architect Hazuri: Nobody Explodes | 10 | Do not allow anyone hit by the Power of the Skyguardian to deteriorate into a Venemous Explosion. | N / A |
Brood Architect Hazuri: Own the Horde | 10 | Mesmerize all living experiments when there are at least eight of the them alive. | N / A |
Conqueror of The Chambers of Puissance: The Leviathan's Heart | 20 | Defeat the noted Raid event. | N / A |
Vanquisher The Chambers of Puissance: The Leviathan's Heart | 30 | Complete the three (3) listed Achievements. | N / A |
The Leviathan's Heart: Contain the Cloud | 10 | Don't let the cloud breach the lip of the well. | N / A |
The Leviathan's Heart: Unshuddered | 10 | No Voidburned Skyguard, mind melder or energists gain power from the Heart Shudder spell. | N / A |
The Leviathan's Heart: Non-Explosive | 10 | Allow no explosions of Light or Explosions of Darkness to occur. | N / A |
Conqueror of The Gilded Spire: The Control Room | 20 | Defeat the noted Raid event. | N / A |
Vanquisher of The Gilded Spire: The Control Room | 30 | Complete the three (3) listed Achievements. | N / A |
The Control Room: Overboard | 10 | Nobody gets thrown off the leviathan during the battle. | N / A |
The Control Room: Neural Neutral | 10 | Nobody gets zapped by a neural spark. | N / A |
The Control Room: Unmanipulated | 10 | Nobody dies with Deadly Manipulation on them. | N / A |
Conqueror of The Gilded Spire: The High Priest | 20 | Defeat the noted Raid event. | N / A |
Vanquisher of The Gilded Spire: The High Priest | 30 | Complete the three (3) listed Achievements. | N / A |
The High Priest: Undelivered | 10 | Allow no messengers to reach the High Priest. | N / A |
The High Priest: Kill the Body | 10 | Defeat the acolytes and only kill Rectors when no acolytes are alive. | N / A |
The High Priest: Unrepentant and Impure | 10 | Allow no purification or penance to spawn. | N / A |
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Hunter Achievements do not require you to be in zone. Just be in the group / raid and you will get credit for the Hunter kill, no matter where you are.
NAME |
POINTS | NOTES |
REWARD(S) (Other than XP and / Coin.) |
Novice The Outer Brood Hunter 121524 |
30 | Complete the two (2) listed Achievements. | Broodslayer's Satchel (44-Slot 100% Bag). |
Hunter of Hodstock Hills 121224 |
25 | Defeat the ten (10) listed targets. | Unlocks an additional Level of the Aureate's Bane AA (Max Level 6). |
Hunter of The Theater of Eternity 121424 |
25 | Defeat the ten (10) listed targets. | Unlocks an additional Level of the Aureate's Bane AA (Max Level 6). |
Adept The Outer Brood Hunter 121824 |
40 | Complete the two (2) listed Achievements. | Broodslayer's Rucksack (46-Slot 100% Bag). |
Hunter of Aureate Covert 121524 |
20 | Defeat the eight (8) listed targets. | Unlocks an additional Level of the Aureate's Bane AA (Max Level 6). |
Hunter of The Harbinger's Cradle 121824 |
20 | Defeat the eight (8) listed targets. | Unlocks an additional Level of the Aureate's Bane AA (Max Level 6). |
Veteran The Outer Brood Hunter 122324 |
50 | Complete the two (2) listed Achievements. | Broodslayer's Backpack (48-Slot 100% Bag). |
Hunter of The Chambers of Puissance 122324 |
25 | Defeat the nine (9) listed targets. | Unlocks an additional Level of the Aureate's Bane AA (Max Level 6). |
Hunter of The Gilded Spire 122224 |
25 | Defeat the nine (9) listed targets. | Unlocks an additional Level of the Aureate's Bane AA (Max Level 6). |
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NAME |
POINTS | NOTES |
Tokens of Invasion 121524 |
25 | Complete the two (2) listed Achievements. |
Hodstock Hills Scavenger 120924 |
20 | Complete the four (4) listed Achievements. |
Adventures of the Past 120824 |
10 |
Acquire and 'collect' (click) the eight (8) listed items. These are known to drop from Bandits, Hawks, Crabs & Undead in Hodstock Hills. They can also drop from Dark Chanter. |
Hodstock Life 120624 |
10 |
Acquire and 'collect' (click) the eight (8) listed items. These are ground spawns in Hodstock Hills. |
Aurelian Invasion Weapons 120924 |
10 |
Acquire and 'collect' (click) the eight (8) listed items. These are known to drop from 'Scalewrought' in Hodstock Hills. |
Flora of Hodstock Hills 120624 |
10 |
Acquire and 'collect' (click) the eight (8) listed items. These are ground spawns in Hodstock Hills. |
The Theater of Eternity Scavenger 121524 |
20 | Complete the four (4) listed Achievements. |
To Eternity, and Beyond! | 10 |
Acquire and 'collect' (click) the eight (8) listed items. These are known to drop from Monitors & Troopers in Theater of Eternity. |
Gospel of the Mother 120624 |
10 |
Acquire and 'collect' (click) the eight (8) listed items. These are ground spawns in Theater of Eternity. |
Oh Barnacles! 120624 |
10 |
Acquire and 'collect' (click) the eight (8) listed items. These are ground spawns in Theater of Eternity. |
Our Kingdom for Our Queen 121424 |
10 |
Acquire and 'collect' (click) the eight (8) listed items. These are known to drop from a Sky Glandula, Barnacles, Horrors, Hydras & Evil Eyes in Theater of Eternity. |
Tokens of Subservience |
30 | Complete the two (2) listed Achievements. |
Aureate Covert Scavenger |
20 | Complete the four (4) listed Achievements. |
Droppings | 10 |
Acquire and 'collect' (click) the eight (8) listed items. These are known to drop from Observers & Skyguardians in Aureate Covert. |
Persisting Magic 121524 |
10 |
Acquire and 'collect' (click) the eight (8) listed items. These are ground spawns in Aureate Covert (primarily the first floor). |
Minor Body Parts 120624 |
10 |
Acquire and 'collect' (click) the eight (8) listed items. These are ground spawns in Aureate Covert (primarily the second floor). |
Battle Remnants | 10 |
Acquire and 'collect' (click) the eight (8) listed items. These are known to drop from Strikers & Artificers in Aureate Covert. |
The Harbinger's Cradle Scavenger |
20 | Complete the four (4) listed Achievements. |
Walking on Eggshells 120624 |
10 |
Acquire and 'collect' (click) the eight (8) listed items. These are ground spawns Harbinger's Cradle, particularly in areas near the crabs. |
Invasion Manifestation | 10 |
Acquire and 'collect' (click) the eight (8) listed items. These are known to drop from 'Scalewrought' in Harbinger's Cradle. |
In a bucket, or with butter | 10 |
Acquire and 'collect' (click) the eight (8) listed items. These are known to drop from 'Scalewrought' and 'Carapace' (crabs) in Harbinger's Cradle. |
Hangin' Out 120624 |
10 |
Acquire and 'collect' (click) the eight (8) listed items. These are ground spawns Harbinger's Cradle, around the docks. |
Tokens of Dominance |
30 | Complete the two (2) listed Achievements. |
The Chambers of Puissance Scavenger |
20 | Complete the four (4) listed Achievements. |
Flow Flow Flow... 120624 |
10 |
Acquire and 'collect' (click) the eight (8) listed items. These are ground spawns in The Chambers of Puissance. |
Formulae Praecoriorum 120624 |
10 |
Acquire and 'collect' (click) the eight (8) listed items. These are ground spawns in The Chambers of Puissance. |
Head, Shoulders, Knees, and Toes | 10 |
Acquire and 'collect' (click) the eight (8) listed items. These are known to drop from Workers & Strikers in The Chambers of Puissance. |
Tools of the Trade | 10 |
Acquire and 'collect' (click) the eight (8) listed items. These are known to drop from the Skyguards & Observers in The Chambers of Puissance. |
The Gilded Spire Scavenger |
20 | Complete the four (4) listed Achievements. |
Lay Your Weary Head 121124 |
10 |
Acquire and 'collect' (click) the eight (8) listed items. These are ground spawns in The Gilded Spire. |
The Fault in Their Stars |
10 |
Acquire and 'collect' (click) the eight (8) listed items. These are known to drop drop from Observers MoB's. |
In Her We Trust 121124 |
10 |
Acquire and 'collect' (click) the eight (8) listed items. These are ground spawns in The Gilded Spire. |
On the Go | 10 |
Acquire and 'collect' (click) the eight (8) listed items. These are known to drop from Named, Striker & Artificer MoB's. |
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List does not include instant variations of the same zones (raid or group).
Aureate Covert Hodstock Hills The Chambers of Puissance |
The Gilded Spire The Harbinger's Cradle The Theater of Eternity |
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The generic strats / info below are from Dev Beta notes, successful raids that I was part of, from what I recall and / or from research. The below info does not include details on how to complete raid-related achievements. Those are noted elsewhere on this page, if any. The below info should be adapted, as seen fit, by your Raid Leader. Raid make-up (classes, levels, Player skill levels, etc.) can and do make a difference on raid strategy options and winning or losing. In any situation, Key emotes may also be noted below. Players fulfilling their roles, using assist, and following emotes is always essential. There is all most always more than one variant strategy that can successfully defeat a raid. As Levels increase, defeating old raids can prove much easier and more forgiving (potentially even as a group or solo / molo, depending on how old the raid event is). However, sometimes, certain mechanics still have to be honored. It has been known that in some events, due to such raid mechanics (i.e. too much DPS; killing MoB X before MOB Y; and similar) can bug the raid and cause it to fail. Some of these targets may require 'zerging' into the zone get to them (kill stuff along the way). They may also have 'adds' which are normally more like 'trash' MoB's. The original / older targets / encounters were pre-raid window events. Raids were more of a collective effort, or better, an extremely challenging group event. Any effects noted below can sometimes 'scale to level,' so the effects can be lesser or greater than stated, depending on raid force character levels. On Progression servers, targets can use 'Mitigation of the Mighty' (mitigates Spell, Melee & DoT Damage), at least until such time as certain later expansions unlock, which is typically at least seven-plus expansions after the expansion of the related target. While older targets are static open-world (non-instance) events, there are now an Agent of Change in various locations that will offer an instanced version of those same events (noted below, if any).
If I missed anything or got something wrong, let me know!
Herald of the Outer Brood (T1) Landing (T1) Silence the Cannons (T2) Dock of the Bay (T2)
Brood Architect Hazuri (T2) The Leviathan's Heart (T3) The Control Room (T3) High Priest of the Spire (T3)
RAID | ZONE | INFO & STRATS | NOTES |
(Tier 1) |
Karina Stalis (Hodstock Hills) |
"The Herald has come to Norrath to begin the clearly arduous process of teaching the local dragons about all the things they are doing wrong, teach them the true word of Veeshan." Suggestion: Place Banner / Campfires in the middle of the event area. Bring all adds, at least initially, to the banner / campfires. After that, the raid needs to move where it needs to move, as noted below.
Second Stage: Once the six (6) 'scalewrought' are dead, Herald of the Outer Brood will attack.
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EMOTE: A bearer focuses on Bonzz. (a scalewrought bearer... run it away from the raid.) EMOTE: A large object slams into the ground nearby. (a delivery vessel has appeared... range destroy it.) EMOTE: The Herald of the Outer Brood becomes resistant to physical harm. (Take Herald of the Outer Brood to the green aura.) EMOTE: The Herald of the Outer Brood becomes resistant to magic. (Take Herald of the Outer Brood to the purple aura.) EMOTE: The Herald of the Outer Brood begins to radiate. (Take Herald of the Outer Brood to the yellow aura.) EMOTE: Herald of the Outer Brood begins casting Runic Shield. (Take Herald of the Outer Brood to the blue aura.) EMOTE: 'The Herald of the Outer Brood swipes the box with several wings, opening it.' (Add spawn from not destroying a delivery vessel.) EMOTE: A cannon beam strikes the ground, irradiating nearby targets. (Avoid the Dark Red Aura). |
(Tier 1) 1: Tank Spot; 2: Center of Color Circles; 3: Cannons / Cannoneers. |
Captain Edraneth (Theater of Eternity) |
Speak with War Trainer Prime to start the event (Keyword: 'Destroy').
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EMOTE: Magic builds up around War Trainer Prime. (AoE Damage incoming.) EMOTE: A new cannoneer reports for duty. (A new a scalewrought cannoneer has spawned... kill it.) EMOTE: A cannon has fired and the skies are no longer silent. (Indicates DD to raid, as a scalewrought cannoneer was left alive for too long and has fired a cannon.) EMOTE: War Trainer Prime begins casting Static Release. (800K DD AoE.) EMOTE: War Trainer Prime begins a ritual spell. (Be alert as the color sequence emotes are about to happen... and War Trainer Prime Health has locked.) EMOTE: The circle to the west flashes with yellow energy (Indicates yellow as one of the colors in the color sequence.) EMOTE: The circle to the east flashes with green energy (Indicates green as one of the colors in the color sequence.) EMOTE: The circle to the north flashes with red energy (Indicates red as one of the colors in the color sequence.) EMOTE: The circle to the south flashes with blue energy (Indicates blue as one of the colors in the color sequence.) EMOTE: The runes flare and burn everyone in the circle, then reset to the original glow. (Color sequence failed and has reset... try again.) EMOTE: The runes of the ritual spell glow brighter. (Indicates success on the current color... move to the next one!) EMOTE: With a flash of light, the ritual spell shatters. War Trainer Prime seems more vulnerable. (Color sequence was successful and War Trainer Prime can be DPS'ed again.) ADD EMOTE(S): A scalewrought cavalry gallops into combat. / A scalewrought soldier rushes into combat. / A scalewrought war scout flies into combat. / The sound of troops rallying comes from the northeast / The sound of troops rallying comes from the northwest / The sound of troops rallying comes from the southeast / The sound of troops rallying comes from the southwest (All indicate adds incoming!) |
(Tier 2) |
Admiral Karkoni (Aureate Covert) |
"One of the main defenses for the invaders are their magical cannons. Your task is to shut them down. Hopefully they will not be able to replace them before we can take action against their fortress. There are two commanders to defeat, the commanders of the sky and ground forces. Over time, as the battle rages more and more of the cannons will turn to fire upon you." (1) Caster / Healer Spot; (2) Kite an overcharged orb path; (3) Cannons and area to avoid due AoE near Cannons; (4) & (5) Side Cannons. PRE-CLEAR: Clear trash MoB's in the hallway and down below (halls and just outside main doorway) before you start, as Players can aggro trash during the raid if they run down the hallway or fall to the floor below (levitation doesn't work here). STARTING MOB'S: There are five (5) a scalewrought cannoneer, with the two (2) bosses (Terrastriker Commander & Skyguard Commander) behind them. There are also several a dragon cannon along the edge of the platform (they can not be attacked or destroyed) and inside each of the crystals that line north & south walls. Pre-Assign tanks for each MoB. CANNONS: The a dragon cannon fire beams (as many as four (4) at a time) that start narrow and get wider (20-degree arc) as the beam reaches the opposite side of the room. Each active a dragon cannon will target an area with a visible / colored ground aura (target ring)... and then fire after ~15 seconds. 'Cannon Fire' (350 to 10 Degree Arc in the direction they are pointing; AE Range 600; 800K HP & 8K Mana DD). Do not fight near a dragon cannon (particularly to the east at the ledge) as they each have a AE 100-range 'Cannon Backlash' (850K HP & 12K Mana DD). NOTE: The a dragon cannon attacks will happen about 45-Seconds after each previous attack (for the rest of the event). ENRAGE TIMER: There is an enrage timer for this event that can wipe the raid. After 30-Minutes, the timer will result in more frequent add spawns and / or more frequent cannon fire. After another 6-Minutes it increases again. Potentially, this will continue and it is essentially impossible to overcome. TETHERING: The Raid takes place in the confines of the 'square' / platform area. If you drag either boss (or adds) into the hallway (past the two columns at the elevators) or off the platform, they will tether and reset to 100%. EVENT KEYS:
START: Start the event by talking to an observer (in the hallway) (Keyword: 'Die'). PHASE 1: Kill the five (5) MoB's that are all ready up, to progress to the next phase.
PHASE 2: Terrastriker Commander will attack.
PHASE 3: Skyguard Commander will become active and attack.
PHASE 4: Terrastriker Commander will re-activate and attack.
PHASE 5: Skyguard Commander will re-activate and attack.
PHASE 6: Skyguard Commander will become active and join the battle with Skyguard Commander.
WIN:
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EMOTE: The terrastriker stretches its long arms. (Terrastriker Commander will drop aggro on current tank and select a random Player to target, instead.) EMOTE: Cannons turn inward in an attempt to clear out the intruders. (Avoid the Cannons & Targeted areas ASAP). EMOTE: The cannons return to their positions. (Cannon attack done, safe for now.) EMOTE: The terrastriker commander calls for reinforcements. (Two a terrastriker cannoneer and one a servant incoming). EMOTE: An overcharged orb moves toward (Bonzz). (an overcharged orb is pursuing named Player... that Player needs to kite it away from the raid ASAP.) EMOTE: The terrastriker bunches its massive clawed fist. (Terrastriker Commander is targeting a Player for an unresistable 450K HP nuke.) EMOTE: The Skyguard Commander's wings twitch. (Wing attack from Skyguard Commander incoming.) EMOTE: As the commanders stand apart, the energy bonding them is strained, and the power of the leviathan surges into them and then outward with a destructive force. (Failed to keep Skyguard Commander & Terrastriker Commander together... 24-Second DoT / Silence activated.) EMOTE: The skyguard commander carefully sets a storage device on the ground. It hovers and shakes with excess magical energy. (an overcharged orb incoming, kite if on you!) EMOTE: An overcharged orb moves toward (Bonzz). (Targeted Players need to kite their an overcharged orb away from the main raid, ASAP!) |
(Tier 2) |
Alchemist Balino Frugrin (Theater of Eternity) |
"This is where the invaders launch their transports, those that deliver troops to the ground. It is your task to disrupt their ability to do so. The transports themselves are generally too passive and burdened with their gondolas to attack, but there is one immature transport in the bay that will certainly cause trouble." Start the event by talking to Chief Mechanic (Keyword: 'Threatened'). EVENT NOTES: This event is very, very heal heavy, with mass / constant AoE healing being essential. Also essential is 100% Emote Obeyance. Failing Emotes (even one) can wipe the raid due AoE Damage and / or overwhelming adds. Be sure everyone is levitated and shrunk. Basically... massive healing, turning Immature Transport to face the raid, obeying emotes and add pick ups / control. PRE-CLEAR: Clear the zone of trash before starting, to allow Players to move about more freely when obeying emotes. RAID POSTIONING: Suggested Raid positioning is to set up on mid-upper section of one of the ramps at the docks (see #1 on below image). This allows room for tanks to drag Immature Transport to the northerly dip in the ramp (#2 on below image) and then turn it to face the raid. It also allows raid members easier pathways to handle cure (#3 on below image) and runaway emotes (noted below, #4 thru #7 on below image), as well as benefit more from AoE healing.
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EMOTE: Hoshkar cuts at the immature transport with a magical power, harming the creature and weakening its defense. (Immature Transport now vulnerable to attacks.) EMOTE: As the sphere crashes into you, it knocks the mites from your body. ('Clinging Mites' has been cured.) EMOTE: The immature transport sends tiny mites to cling to Player, Player, Player, and Player. (The named Players have 60-Seconds to get away from the main raid and cured by touching the Crushing Sphere. Fail and the explosion can wipe the raid if you are too close.) EMOTE: The Chief Mechanic focuses energy on Player, Player, Player, and Player. (The named Players have 18-Seconds to get away from the raid and each other before being hit with a 150-Range AoE, that can potentially wipe the raid.) EMOTE: An Overseer Gunner gains focus to defend its local space. (Overseer Gunner attack.) EMOTE: Mutated Monsters charge into the bay and rush at Hoshkar. (Hoshkar being attacked.) EMOTE: The immature leviathan starts to move. (Immature Transport immune to damage again.) NOTE: Yes, the emote says 'leviathan' event though the NPC is 'transport.' EMOTE(S): A troop transport approaches the eastern bay. / A troop transport approaches the inner eastern bay. / A troop transport approaches the central bay. / A troop transport approaches the inner western bay. / A troop transport approaches the western bay. (Someone to need to immediately go click the related button to shut the doors to prevent six adds from spawning.) EMOTE: A new mover arrives to replace the dead one. (A replacement for the mover you killed has spawned.) EMOTE: (Player) slams the trigger to close a bay, but there is no transport landing there. (The wrong button was clicked. Click the correct one ASAP.) EMOTE: (Player) slams the trigger to close the bay as the transport approaches, blocking its arrival. (Correct Bay Door has been shut successfully.) EMOTE: The immature transport refuses to be drawn away from the battle. (???) |
(Tier 2) |
Alchemist Balino Frugrin (Theater of Eternity) |
"Brood Architect Hazuri’s task, and one true inspiration, is the development of new scalewrought. Now that he is here and knows more about the local species of dragons and the mortals that they have allowed to rule the planet, he will certainly create monstrosities that will be even more deadly. Stopping him is your task. In his hatchery you will find the Red Lord, Atathus. The invaders captured him during one of his attempts to breach their defenses, and here is his prison. Speak with him to begin the event."
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(Tier 3) |
Master Alchemist Penigan (Chambers of Puissance) |
"Deep inside the leviathan itself can be found its heart. Horrifyingly, the outer brood have somehow opened caverns inside the massive beast all the way to its heart. The inject it with chemicals and magic in order to control it. This must stop. Speak with the guards to start the fight."
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(Tier 3) |
Lokta Geroth (Aureate Covert) |
"Here is where General Usira runs the assault on Norrath and controls the leviathan itself. This massive golden dragon dominates the room. Speak to one of the guards to start the event."
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(Tier 3) |
Lokta Geroth (Aureate Covert) |
"The true leader of the invading brood is their high priest. So long as he lives, the invaders will not give up. Speak with the high priest to begin the event."
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Lore is from / based on Daybreak, Expansion release information and / or Dev / Beta Forum Info.
The Outer Brood Norrath has faced assault before, but this time the foe is different. Some farseers have spotted what can only be dragons around the great leviathan as it floats at the top of the sky. Beings so large that few elder Norrathian dragons would stand above their knees! All around the massive leviathan flows a force that defies the understanding of any magic users of Norrath, with power exceeding anything they have seen before. Norrathians of all types, mortal and dragon, have banded together to face this unknown power and attempt to drive them back to wherever they came from. Can you lead the charge against such danger, one that has caused even the fiercest elders of the dragon clans to hesitate? |
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Hodstock Hills However, peace for these towns living in the forgotten and neglected Hodstock Hills was not meant to be. While Temby survived the initial assault from the strange golden dragons and their kin, Hodstock village itself was not as lucky and now sits in ruins with many of their people killed before they escaped. In the southeast, the invaders continue their assault. Even more frightening than the invaders is the massive leviathan that hovers beyond the clouds, looming threateningly above the coast of Hodstock and the city of Freeport just a skip away. Overview |
The Theater of Eternity The might of the Norrathians has not been enough. The defenses remain intact, and the cannons still devastate any enemy that dares to step onto or fly over the Theater. A large force of scalewrought guards the structures beyond the Theater of Eternity. Those who would stop this invasion face terrible danger, but we must take the fight to the invaders here to drive them out. Overview If wandering into no man’s land doesn’t kill you, the creatures picked up along the way surely will. |
Aureate Covert Icons to their masters await the servitors at every turn. But behind all the art and glory given to the dragons, there lies a theme of their goddess Veeshan. Even here, the only being considered greater than the golden dragons, is their creator, Veeshan. Overview |
The Harbinger's Cradle The Brood Architect works in the hatchery, filling it with eggs of various types and creating new and more useful servitors. The Brood Architect also allows eggs from existing forms of scalewrought to hatch unhindered as needed. Overview |
The Chambers of Puissance Apparently to the scalewrought these spaces are nothing unusual. But the pulsating walls and huge visible organs are disturbing to most Norrathians. There is also a mystery here. Significant magic pulses through the spaces, scalewrought go about busily working toward some unknown goal, and still the leviathan survives all of this. If the heroes of Norrath can get past the defenders, exploration of the Chambers of Puissance should yield information that can help defeat the invaders. Overview |
The Gilded Spire It is the upper levels where the rulers of this small city live and manage their servitors and the war that they must now wage against the children of Veeshan on Norrath. The great general, Usira, organizes his forces in the control room, where they make plans to cleanse the lesser creatures who have failed their duty to Veeshan. And above that is the shrine to the Mother, where the high priest Yaran seeks guidance from Veeshan. Overview |
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Recognitions and credits for all involved with developing and creating EverQuest, for the current and past expansions, can be seen by clicking the 'Credits' button at the bottom of the Server Select Screen and then viewing the 'Current Expansion' or the 'Previous Expansions' tab.
They can also be found in your EverQuest Directory (credits_current.txt & credits_previous.txt).
A huge thank you to all involved!
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If you note any errors, misspellings, item name errors, misinformation or anything that needs addressing on this page -- PLEASE let me know via an in-game EQ Message (Bonzz on the Bertoxxulous server), or post on Bonzz's Discord Server!
This Page Last Updated March 31, 2025
This fan site is created and provided free (uncompensated, no ads, no sponsors, no registration / log-in), by Bonzz of Bertoxxulous. Images / graphics / sounds on this web site are in-game (EverQuest) captures, originate from Sony / Darkpaw / Daybreak Games (EverQuest) and / or with permission from others (if any). Some graphics may be modified (re-sized, cropped, etc.) from their original form. Any pages that play sounds / music, are intentionally set at low volume. Most of them are under two (2) minutes or less, and should play once and then stop. If any sound / music continues to loop (play over and over), let me know! EverQuest is copyright / trademark / owned / operated by Darkpaw Games, which is owned / operated by Daybreak Games, which is owned / operated by Enad Global 7.