BONZZ'S PAGE OF ACHIEVEMENTS

CATEGORY: THE OUTER BROOD

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The Outer Brood was the 31st expansion, released December 2024.

It added the Activated Key Ring to the game (for click items) and allowed Dark Elves to be Rangers.

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EXPANSION INCLUSIONS & INFO

The expansion was sold in four versions: Family & Friends ($249.99); Premium ($139.99); Collector's ($89.99); and Standard ($34.99).

PRE-ORDER: If you Pre-Ordered (any version) you got three (3) Azure Scalewrought Weapon Ornaments (any one can be converted back and forth any of the thirty (30) weapon / shield / bow ornaments) and immediate access to Beta, as a Bonus.

STANDARD: This version ($34.99) did not include any Bonus Items.

COLLECTOR'S: This version ($69.99) included a Contract of the Skyguard (mercenary type); a Aureate Figurine (Personal Portal item); two (2) Goblet of Adventure III (4 Hours of +50% XP); The Outer Brood Painting (placeable item); Invader's Satchel (42-Slot 100% Bag); Scalewrought Striker Saddle (Mount); Metamorph Wand - Scalewrought Laborer (pet illusion / familiar); and six (6) Activated Key Ring Slots (5-Slots each).

PREMIUM: This version ($139.99) additionally included an Aureate Dragon Ring (Guild / House Portal item); Azure Scalewrought Weapon Ornaments; another Invader's Satchel (42-Slot 100% Bag); six (6) more Activated Key Ring Slots (5-Slots each); ten (10) Perfected Augmentation Distillers; a Leviathan Calf Whistle (Mount); two (2) Goblet of Shared Adventure (4-Hour +50% XP for your Group); Metamorph Wand - Scalewrought Monitor (pet illusion / familiar); and an Aureate Chalet (a house).

FAMILY & FRIENDS: This version ($249.99) additionally included another Invader's Satchel (42-Slot 100% Bag); two (2) more Goblet of Shared Adventure (4-Hour +50% XP for your Group); Tradable: The Outer Brood expansion (Standard version); Tradable Level 100 Heroic Character; Tradable: Scalewrought Striker Saddle (Mount); six (6) Tradable: Activated Key Ring Slots (5-Slots each); an Overseer Agent Pack (pack of thirty); and five (5) Drakkin Heritage Crates.

BETA: Players who participated in Beta, and earned enough 'Beta Tokens,' were awarded a

Beta Item

The Outer Brood Painting Scalewrought Striker Saddle
Metamorph Wand - Scalewrought Laborer Leviathan Calf Whistle Contract of the Skyguard
Contract of the Skyguard Contract of the Skyguard Contract of the Skyguard
Metamorph Wand - Scalewrought Monitor Aureate Chalet Aureate Dragon Ring
Azure Scalewrought Aureate Figurine Azure Scalewrought
Azure Scalewrought Azure Scalewrought Azure Scalewrought
Azure Scalewrought Azure Scalewrought Azure Scalewrought
Azure Scalewrought Azure Scalewrought Azure Scalewrought
Azure Scalewrought Azure Scalewrought Azure Scalewrought
Azure Scalewrought Azure Scalewrought Azure Scalewrought
Azure Scalewrought Azure Scalewrought Azure Scalewrought
Azure Scalewrought Azure Scalewrought Azure Scalewrought
Azure Scalewrought Azure Scalewrought Azure Scalewrought
Azure Scalewrought Azure Scalewrought Azure Scalewrought

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ACHIEVEMENT CATEGORIES

Achievements listed in the below sections are not necessarily listed in alphabetical order. They are generally listed in the order seen in the game (at the time they were added to the lists below). Use Control-F to "Find" a specific achievement you may be looking for.

All of the the below achievements should apply to all classes (they are not class specific).

SUB-CATEGORY ACHIEVEMENT COUNT ACHIEVEMENT POINTS
General
Exploration
Progression
Quests
Missions
Raids
Conquest
Hunter
Collections
TOTALS

LORE                    RAID INFO & STRATS                    ZONES LIST                    GAME CREDITS                    COIN                    MERC GEAR

ORNAMENTS SETS                    ARMOR SETS                    CHASE LOOT                    PROGRESSIVE ITEM                    SPECIAL ITEM(S)

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NOTE: Any rewards highlighted in YELLOW might be worth pursuing, due the fun factor, benefit or usefulness of the reward (you decide).

NOTE: Some miscellaneous “hints” may also be included in PURPLE. These hints are intended to enhance / clarify the "how to" for accomplishing the achievement.

NOTE: Anything in RED text is either an informational comment, or data / details that is not fully verified. If you can verify or provide correct information, please do (see end of page)!

NOTE: Items noted as a "REWARD" are items granted from the achievement, itself. Items listed as "ACQUIRED" are unique item's that can be / are / should be acquired along the way, towards completing the related achievement, but are not actually a reward granted from the achievement itself. In fact, the achievement may even be for acquiring said item. Additionally, only the more "unique" Achievement awards are noted below... "common" or "generic" Achievement Rewards like Alternate Advancement points, Character Experience & Coin, are not noted in the Reward options below.

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SPECIAL EXPANSION ITEM(S)

???

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COIN

?????????? was added to the game. It is earned via Group Missions and can be spent with ??????? in ????????.

?????????? was added to the game. It is earned via Raids and can be spent with ?????????? in ????????????.

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EXPANSION ARMOR SETS

Other than the mismatched / variant gear (dropped, crafted, vendor sold or quested), this expansion did include full 'visible' 'matched' Armor sets (helm, chest, arms, legs, hands, wrists & gloves). There are other 'sets,' but they did not seem to include an item every visible slot. Not all classes were in the game yet, but some of this gear was modified (or added) after the fact, to include those future classes:

Other than the mismatched / variant gear that can drop from MoB's, 'visible' Armor sets involve a Level of Crafting. Depending on which gear set you are making, they can require one, or more, other items that are either dropped, crafted or sold by ???? in ????, which are combined inside a combine container (dropped or crafted).

The armor sets are, and the materials needed are:

Did I miss any specific to this expansion? Let me know!

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PROGRESSIVE ITEM

The ???????? is a progressive ?slot? item that can drop ????????????. It progresses by way of experiencing it up (wearing it and killing ?????????? (and later) MoB's that are at least blue cons, in non-raid settings) and by completing achievements arcs.

This item will vary, as it progresses, by the Class of your Character. It is progressed as follows:

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SPECIAL ITEM(S)

?????????????????

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MERC GEAR

'????' is a new universal Merc gear set (one set for all Merc types).

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CHASE LOOT

The new 'chase' loot, albeit as unimpressive as it is, the '????' gear:

(List)

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ORNAMENT SETS

The Hero's Forge ornament sets for this expansion are Leviathan Blue (group content) and Owl Feather (raid content).

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GENERAL

NAME

POINTS NOTES REWARD(S)

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EXPLORATION

NAME

POINTS NOTES

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PROGRESSION

NAME

POINTS NOTES REWARD(S)

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QUESTS

NAME

POINTS NOTES REWARD(S)

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MISSIONS

All of the Mission Achievements, that do not credit until the Chest is opened, can be acquired via a Task Add.

Task Added Players will get credit when the mission chest is opened. They will get credit no matter where they are. They do not have to be in zone.

NAME

POINTS NOTES REWARD(S)

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RAIDS

NAME

POINTS NOTES REWARD(S)

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CONQUEST

NAME

POINTS NOTES REWARD(S)

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HUNTER

Hunter Achievements do not require you to be in zone. Just be in the group / raid and you will get credit for the Hunter kill, no matter where you are.

NAME

POINTS NOTES REWARD(S)

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COLLECTIONS

NAME

POINTS NOTES REWARD(S)

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THE OUTER BROOD ZONES

Aureate Covert

Hodstock Hills

The Chambers of Puissance

The Gilded Spire

The Harbinger's Cradle

The Theater of Eternity

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RAID INFO & STRATS

The generic strats / info below are from successful raids that I was part of, from research and / or from what I recall. The below info should be adapted, as seen fit, by your Raid Leader. Key emotes may also be noted below. Raid make-up (classes, levels, Player skill levels, etc.) can and do make a difference on raid strategy options and winning or losing. In any situation, Players fulfilling their roles, using assist, and following emotes is always essential. There is always more than one variant strategy that can successfully defeat a raid. As Levels increase, defeating old raids can prove much easier and more forgiving (even as a group or solo / molo, depending on how old the raid event is). However, sometimes, certain mechanics still have to be honored. It has been known that in some events, due raid mechanics, too much DPS; killing MoB X before MOB Y; and similar, can bug the raid and cause it to fail. The below info does not include details on how to complete raid-related achievements. Those are noted elsewhere on this page, if any. Some of these targets may require 'zerging' into the zone get to them (killing stuff along the way). They may also have 'adds' which are often more like trash MoB's that in the general area. The original / older targets / encounters were pre-raid window events. Raids were more of a collective effort, or better, an extremely challenging group event. Any effects noted below  often 'scale to level,' so the effects can be lesser or greater than stated, depending on raid force levels. On Progression servers, targets can use 'Mitigation of the Mighty' (mitigates Spell Damage, Melee Damage and absorbs DoT damage), at least until such time as certain later expansions (typically, expansions that are at least seven-plus expansions after the expansion of the related target). While older targets are static open world (non-instance) events, there are now an Agent of Change in various locations that will provide instanced version of the same event (which are noted below, if any).

If I missed anything or got something wrong, let me know!

RAID ZONE INFO & STRATS NOTES

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LORE

Lore is from / based on Daybreak, Expansion release information and / or Dev / Beta Forum Info.

The Outer Brood
High in the sky over the hills of the long-ignored Hodstock looms a massive behemoth. A creature so large that it appears to have an entire castle fortress on its back. Terrifying monsters fly down from that fortress. Huge reptiles with massive, deadly claws, fangs, and too many limbs. These beasts wield magic never seen on Norrath nor by any Norrathian. These creatures, dubbed the Outer Brood by the elders of the Circle of the Crystalwing, speak a form of Elder Dragon that even the oldest of dragons barely understand. At first, they seem to have come to parley with the dragons of Norrath, but conversation quickly turns to contempt, and there seems to be no stopping the battles to come. A horde of powerful creatures prepares to assault Norrath to cleanse the world of what their herald calls "A clear failure to follow scripture."

Norrath has faced assault before, but this time the foe is different. Some farseers have spotted what can only be dragons around the great leviathan as it floats at the top of the sky. Beings so large that few elder Norrathian dragons would stand above their knees! All around the massive leviathan flows a force that defies the understanding of any magic users of Norrath, with power exceeding anything they have seen before. Norrathians of all types, mortal and dragon, have banded together to face this unknown power and attempt to drive them back to wherever they came from. Can you lead the charge against such danger, one that has caused even the fiercest elders of the dragon clans to hesitate?

Hodstock Hills
The shores north of Freeport were neglected by both the human city of Freeport to the south and the dark elf city of Neriak to the north. It acted as a buffer, a neutral zone, for the two groups. While the dark elf settlement Gal`Saris and the large halfling city of Bobble-by-Water had long since been abandoned to time, the small villages of Hodstock (inland) and Temby (on the shore) have held small populations and mostly traded with small cargo ships and Freeport directly. The only other people who really made use of this neutral zone were some bandits escaping from the law, trusting the isolation to keep them away from the watching eyes of Freeport or Neriak. They kept to small encampments with trusted partners and, if needed, went to Temby to trade or seek passage.

However, peace for these towns living in the forgotten and neglected Hodstock Hills was not meant to be. While Temby survived the initial assault from the strange golden dragons and their kin, Hodstock village itself was not as lucky and now sits in ruins with many of their people killed before they escaped. In the southeast, the invaders continue their assault. Even more frightening than the invaders is the massive leviathan that hovers beyond the clouds, looming threateningly above the coast of Hodstock and the city of Freeport just a skip away.

The Theater of Eternity
On the back of the leviathan sits an entire city, a city large enough to host an invading army of dragon-sized monsters. And at the front of that city is a military parade ground and practice area. The leviathan's own body protects the space, its scales, and spines somehow coerced to stand upright around the area. They have also used the scales that make up the floor of the parade grounds as barriers against the encroaching forces of Norrath. Despite the defenses and the scalewrought defenders, the structures have suffered from fly-over attacks by the dragons of Norrath and the power of its mortal heroes.

The might of the Norrathians has not been enough. The defenses remain intact, and the cannons still devastate any enemy that dares to step onto or fly over the Theater. A large force of scalewrought guards the structures beyond the Theater of Eternity. Those who would stop this invasion face terrible danger, but we must take the fight to the invaders here to drive them out.

Aureate Covert
This place serves two main purposes. It shelters and houses the servitors of the great golden dragons, whom Norrathians have interpreted as calling themselves “Aurelians.” It also constantly reminds those servitors how magnanimous and powerful their Draconic masters are. It is clear that the structure, while magnificent, does not accommodate the massive outer brood dragons, as they cannot fit into most of the rooms and corridors. Stepping into such a place, a home for lesser creatures, would demean them. There are no doors in the interior here, since privacy is not a consideration for the servitors, and theft is not even a thought. Until the Norrathians started fighting back, the doors leading out to the Theater of Eternity, which served as defensive structures to prevent enemy invasion, were usually open.

Icons to their masters await the servitors at every turn. But behind all the art and glory given to the dragons, there lies a theme of their goddess Veeshan. Even here, the only being considered greater than the golden dragons, is their creator, Veeshan.

The Harbinger's Cradle
The Harbinger's Cradle received its name for two reasons. It is the place where the small leviathans used as transport vehicles dock, but it is also the place where the Aurelians tend to lay eggs. Perhaps the most shocking thing about this place, beyond the massive scale of it and the powerful creatures that are relegated to grunt work here, is the fact that it is inside the body of the great leviathan. It is a mix of organic and constructed elements. They used the actual bones of the leviathan to craft the stones for building the docks. The deeper areas of the Cradle are hollow spaces inside the living leviathan itself. It is unclear how the Aurelians created these spaces, but it does not seem like they created them by force, such as digging. Or cutting.

The Brood Architect works in the hatchery, filling it with eggs of various types and creating new and more useful servitors. The Brood Architect also allows eggs from existing forms of scalewrought to hatch unhindered as needed.

The Chambers of Puissance
Deep inside the body of the great leviathan are vast chambers. These chambers contain structures made from blocks carved from the bones of the leviathan. The Aurelians apparently exposed some of the leviathan’s internal organs here for easy access. Why they desire this access is currently unclear. Even the great beast's massive heart is exposed, and scalewrought of various types can be seen moving around it, sometimes injecting it with what appears to be magically infused liquids.

Apparently to the scalewrought these spaces are nothing unusual. But the pulsating walls and huge visible organs are disturbing to most Norrathians. There is also a mystery here. Significant magic pulses through the spaces, scalewrought go about busily working toward some unknown goal, and still the leviathan survives all of this. If the heroes of Norrath can get past the defenders, exploration of the Chambers of Puissance should yield information that can help defeat the invaders.

The Gilded Spire
Looming above all else on the leviathan is The Gilded Spire. This is the resplendent home of the Aurelian dragons, where their scalewrought servitors supply all of their needs. Lavishly appointed with precious metal, gemstones, and magical lighting, every space is a testament to the glory and power of the Aurelians. Vast ceilings allow space for flight and the heads of colossal statues dedicated to the Aurelian vision of Veeshan. The lower levels are busy with servitors preparing for every whim of the dragons that they serve, but the upper levels remain a mystery to them.

It is the upper levels where the rulers of this small city live and manage their servitors and the war that they must now wage against the children of Veeshan on Norrath. The great general, Usira, organizes his forces in the control room, where they make plans to cleanse the lesser creatures who have failed their duty to Veeshan. And above that is the shrine to the Mother, where the high priest Yaran seeks guidance from Veeshan.

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GAME / EXPANSION CREDITS

Recognitions and credits for all involved with developing and creating EverQuest, for the current and past expansions, can be seen by clicking the 'Credits' button at the bottom of the Server Select Screen and then viewing the 'Current Expansion' or the 'Previous Expansions' tab.

They can also be found in your EverQuest Directory (credits_current.txt & credits_previous.txt).

A huge thank you to all involved!

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If you note any errors, misspellings, item name errors, misinformation or anything that needs addressing on this page -- PLEASE let me know via an in-game EQ Message (Bonzz on the Bertoxxulous server), or post on Bonzz's Discord Server!

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This Page Last Updated October 8, 2024

This fan site is created and provided free (uncompensated, no ads, no sponsors, no registration / log-in), by Bonzz of Bertoxxulous. Images / graphics / sounds on this web site are in-game (EverQuest) captures, originate from Sony / Darkpaw / Daybreak Games (EverQuest) and / or with permission from others (if any). Some graphics may be modified (re-sized, cropped, etc.) from their original form. Any pages that play sounds / music, are intentionally set at low volume. Most of them are under two (2) minutes or less, and should play once and then stop. If any sound / music continues to loop (play over and over), let me know! EverQuest is copyright / trademark / owned / operated by Darkpaw Games, which is owned / operated by Daybreak Games, which is owned / operated by Enad Global 7.