BONZZ'S PAGE OF ACHIEVEMENTS

CATEGORY: TERROR OF LUCLIN

It's not an error, on Luclin, there's Terror! -- Bonzz

--------------------------------------------------------------------

Search Bonzz's Site by typing a keyword(s) in the box below.

  

--------------------------------------------------------------------

Terror of Luclin was the 28th expansion, released in December 2021.

It also increased Character Levels to 120. It added the Teleportation Keyring (aka Portal Key Ring) to the Game. The Teleportation Keyring starts out with 10 Slots and can be expanded to 250-Slots via the Marketplace. Most Click Portal items can be placed on this Key Ring. There was no unique / progressive item with this expansion.

The /keys command that used to spam a list (of all of your "soul bound' keys on your key ring) into your chat window, was changed to pop open your Achievement Window to General --> Keys (a new sub-category). In fact, if you still had the actual items (keys), they were auto-deleted in favor of these Achievements (you were not allowed to retain the actual key item). This "Key" category is a sort of a 'ghost' category. Most of the Achievements listed here are actually from / found under the Achievements for the related expansion, usually in the 'Progression' Sub-Category. Basically, the Achievements here are 'mirrored' from the other Expansions and populated here for easier reference.

Soon after the release of this expansion, in 2022, EQ went from a 32-Bit application to a 64-Bit application and Level 100 Heroic Characters were added to the game during this expansion.

.

COIN

Scarlet Mark was added to the game. It is earned via ToL Group Missions and can be spent with 'a nervous freed slave' in Maiden's Eye (ToL).

Medal of Conflict was added to the game. It is earned via ToL Raids and can be spent with Diabo Xi Xundraux in Maiden's Eye (ToL).

.

The expansion was sold in four versions: Family & Friends ($249.99); Premium ($139.99); Collector's ($89.99); and Standard ($34.99).

PRE-ORDER (any version): You got a Shadow Sword Ornament, that could be claimed once the expansion was released. The Shadow Sword Ornament can be converted into thirty-three (33) other variant Ornaments of the same theme; and you got immediate access to Beta testing.

STANDARD: This was just the expansion (no Bonus Items).

COLLECTOR'S: This version included (999) Contract of the Stonegrabber (Mercenary type); (1) Umbral Plains Mushroom (a personal Portal to the Umbral Plains); (1) Umbral Plains Scrying Bowl (a Guild Portal to the Umbral Plains); (2) Goblet Of Adventure III (4 Hours of +50% XP); (1) Painting: Terror of Luclin; (1) Bloodbound Satchel (42-Slot Bag); (1) Zelniak Saddle (stat Mount); (1) Metamorph Wand - Lightcrawler (Pet Illusion / Familiar); & (9) Teleport Item Key Ring Slot (5) (each one unlock 5 Key Ring Slots).

PREMIUM: This version additionally included (2) Perfected Augmentation Distillers (removes any Aug); (2) Shared Goblet of Adventure III (4 Hours of 50% for your entire Group); (1) Owlbear Saddle (Stat Mount); (1) Metamorph Wand - Rockhopper (Pet Illusion / Familiar); another (2nd) Bloodbound Satchel (42-Slot Bag); & (1) Visage of the Akheva (an Illusion).

FAMILY & FRIENDS: This version additionally included another (3rd) Bloodbound Satchel (42-Slot Bag); another (2) Shared Goblet of Adventure III (4 Hours of 50% for your entire Group); (1) Tradable: Painting: Terror of Luclin; (1) Tradable Level 85 Heroic Character Boost (Tradable Level 85 Boost); (1) Tradable Zelniak Saddle; (1) Tradable Owlbear Saddle; (1) Overseer Agent Pack (it contains 30 random Common Agents and 3 Uncommon Agents); & (5) Halfling Heritage Crates (each Crate awards one random, that includes Portals, an Illusion, a MountFamiliarsHeroic Armor Sets, and a Music Box).

BETA: Players who participated in Beta, and earned enough 'Beta Tokens,' were awarded a 'Shadow Sword Ornament' (an Ornament that can be converted into multiple variants, that was also the Pre-Order bonus).

Stonegrabber (Tank Merc)
Zelniak Saddle

Metamorph Wand: Lightcrawler

Owlbear Saddle

Visage of the Akheva

Metamorph Wand: Rockhopper

Shadow Sword Ornament (Beta Reward & Pre-Order Bonus)

Painting: Terror of Luclin

-----------------------------------------------------------------------

These Achievement are for the Terror of Luclin expansion.

Achievements listed in the below sections are not necessarily listed in alphabetical order. They are generally listed in the order seen in the game (at the time they were added to the lists below). Most Achievements award Regular and / or Alternate Advancement (AA) experience in varying amounts, and as a result, Experience / AA is not included / listed as a "reward" in the listings, below.

Use Control-F to "Find" a specific achievement you may be looking for.

All of the the below achievements should apply to all classes (they are not class specific).

SUB-CATEGORY ACHIEVEMENT COUNT ACHIEVEMENT POINTS
General 10 480
Exploration 7 70
Quests 14 140
Missions 20 200
Raids 42 540
Hunter 10 140
Collections 38 400
TOTALS 141 1,970

LORE                    RAID INFO & STRATS                    ZONES LIST

BACK TO THE MAIN ACHIEVEMENTS PAGE

.

NOTE: Any rewards highlighted in YELLOW might be worth pursuing, due the fun factor, benefit or usefulness of the reward (you decide).

NOTE: Some miscellaneous “hints” may also be included in PURPLE. These hints are intended to enhance / clarify the "how to" for accomplishing the achievement.

NOTE: Anything in RED text is either an informational comment, or data / details that is not fully verified. If you can verify or provide correct information, please do (see end of page)!

NOTE: Items may be noted as either a "REWARD" are items granted from the achievement, itself. Items listed as "ACQUIRED" are unique item's that can be / are / should be acquired along the way, towards completing the related achievement, but is not actually a reward granted from the achievement itself. In fact, the achievement may even be for acquiring said item. Additionally, only the more "unique" Achievement awards are noted below... "common" or "generic" Achievement Rewards like Alternate Advancement points, Character Experience & Coin, are not noted in the Reward options below.

........................................................

GENERAL

NAME

POINTS

NOTES

REWARD(S)

Master of Terror of Luclin

061422

100 Complete the two (2) listed Achievements. N / A

Defender of Blood

011622

60

Complete the two (2) listed Achievements.

Title "Defender of Blood," & Suffix "the Defender of Blood;" and a Golden Owlbear Saddle (+38 Mana Regen; +4,200 Mana; +4,250 Endurance; + 4,000 Hit Points; +50 all Resists except Corruption; +87 Armor Class).

Shadow Slayer

061422

60 Complete the three (3) listed Achievements.

Shadow Slayer's Chest (46-slot, 100% Bag); as well as Title "Shadow Slayer," & Suffix "the Shadow Slayer;".

Explorer of Terror of Luclin

121321

20 Complete the seven (7) listed Achievements. If you don't have one all ready, you should get a Journeyman's Compass. Click the Journeyman's Compass to gain another Level of the Journeyman's Speed Alternative Advancement (if it isn't all ready maxed out).

Champion of Terror of Luclin

011622

30 Complete the fourteen (14) listed Achievements. N / A

Paragon of Terror of Luclin

121321

40 Complete the four (4) listed Achievements.

Personal Hemic Source (a stat Familiar that adds up to 5% to Damage & Healing spells; +1,250 to Hit Points / Mana / Endurance; +60 Damage Shield; & +13 to Mana / Endurance Regeneration).

Challenger of Terror of Luclin

011522

50 Complete the four (4) listed Achievements.

Unlocks the ability to progress The Luclinite Ensanguined Gem of Striking and Luclinite Gem of Devastation).

Conqueror of Terror of Luclin

080424

40 Complete the six (6) listed Achievements. N / A
Vanquisher of Terror of Luclin 50 Complete the nine (9) listed Achievements. Master's Curio (+140 Overcap Aug with +150 Spell Damage; +150 Spell Amount; +200 Clairvoyance; and +10 Hit Point Regeneration, Mana Regeneration & Endurance Regeneration)

Shadow Seeker

021022

30 Complete the three (3) listed Achievements.

Shadow Seeker's Backpack (42-slot 100% bag) & Shadow Torchiere (Personal Trophy that is +75 Heroics, + 150 Spell Damage & +150 Heal Amount.

BACK TO TOP OF CATEGORY                         BACK TO TOP OF PAGE

.......................................................

EXPLORATION

NAME

POINTS

NOTES

Maiden's Eye Traveler

120721

10 Go to the noted zone.

Umbral Plains Traveler

120721

10 Go to the noted zone.

Ka Vethan Traveler

120721

10 Go to the noted zone.

Vex Thal Traveler

120721

10 Go to the noted zone.

Shadow Valley Traveler

120721

10 Go to the noted zone.

Basilica of Adumbration Traveler

120721

10 Go to the noted zone.

Bloodfalls Traveler

121321

10

Go to the noted zone.

You will need to be flagged to enter this zone, teleported there by another Player, or by use of a Campfire / Banner.

BACK TO TOP OF CATEGORY                         BACK TO TOP OF PAGE

.......................................................

QUESTS

NAME

POINTS NOTES

Mercenary of Maiden's Eye

120721

10 Complete the three (3) listed Quests.

Partisan of Maiden's Eye

120721

10 Complete the three (3) listed Quests.

Mercenary of Umbral Plains

120921

10 Complete the three (3) listed Quests.

Partisan of Umbral Plains

120921

10 Complete the three (3) listed Quests.

Mercenary of Ka Vethan

121021

10 Complete the three (3) listed Quests.

Partisan of Ka Vethan

010922

10 Complete the three (3) listed Quests.

Mercenary of Vex Thal

121121

10 Complete the three (3) listed Quests.

Partisan of Vex Thal

121121

10 Complete the three (3) listed Quests.

Mercenary of Shadow Valley

121621

10 Complete the three (3) listed Quests.

Partisan of Shadow Valley

121321

10 Complete the three (3) listed Quests.

Mercenary of Basilica of Adumbration

121721

10 Complete the three (3) listed Quests.

Partisan of Basilica of Adumbration

121821

10 Complete the three (3) listed Quests.

Mercenary of Bloodfalls

011622

10 Complete the three (3) listed Quests.

Partisan of Bloodfalls

011622

10 Complete the three (3) listed Quests.

BACK TO TOP OF CATEGORY                         BACK TO TOP OF PAGE

.......................................................

MISSIONS

NAME

POINTS

NOTES

REWARD(S)

Hero of Ka Vethan

121121

10 Complete the noted Mission. +1 to the Alternate Advancement Hero's Vitality & Hero's Fortitude.

Savior of Ka Vethan

121121

10 Complete the three listed Achievements. +1 to the Alternate Advancement Hero's Vitality; Hero's Fortitude; & Hero's Resolution.

Shei Vinitras: Running With Shears

121121

10

Do not allow any Datiar Xi Tavuelim to explode.

During the mission, non-aggro Datiar Xi Tavuelim (Tegi's) spawn on the Platform and explode soon thereafter. Mez / Root them, ASAP to prevent this.

N / A

Shei Vinitras: Don't Cut the Strings

121121

10

Complete the noted Mission with no Group Members dying from the 'Touch of Venitras' death touch curse. Cure it (it's a triggered Corruption, Disease, Poison DoT)!

NOTE: This achievement only applies if a group member dies to this DoT. If they die in any way other than from this DoT, the Achievement is unaffected.

N /A

Shei Vinitras: Mending Ways

121121

10

Allow Shei Vinitras to heal at least twice, during the noted Mission.

During the mission, non-aggro Dator Xi Vavuelim (Akhevans) will spawn and walk up to the Platform and heal Shei Vinitras and then poof. Let at least two (2) of them do this!

As a note, while they do not fight back, DPS will have to be diverted to killing them before they get to Shei Vinitras. A better strategy may just be to ignore all of them and fight through the 10% heals, because it is far more important to keep the Tegi (Datiar Xi Tavuelim) from exploding.

N / A

Hero of Vex Thal

121321

10 Complete the noted mission. +1 to the Alternate Advancement Hero's Vitality & Hero's Fortitude.

Savior of Vex Thal

011522

10 Complete the three (3) listed Achievements. +1 to the Alternate Advancement Hero's Vitality; Hero's Fortitude; & Hero's Resolution.

Aten Ha Ra: Calm the Stones

011522

10

In the noted mission, cause all of the gargoyles to turn to stone.

Up above the event area, there are some gargoyles (a smirking guardian). As they fly down and land to cast their AoE, mez them. Mez four (4) of them to get this achievement.

N / A

Aten Ha Ra: Merge Not

011022

10

In the noted mission, do not allow Kaas Thox Xi Ha Ra Dat and Kaas Thox Xi Ha Ra Set to touch each other (keep them apart).

Do not allow oozes to touch each other. Aggro ASAP and keep them a short distance apart and then kill them.

N / A

Aten Ha Ra: Unstomped

011022

10

In the noted mission, no one can get crushed by the bulwarks.

Avoid the golems! They spawn on one wall and slowly walk a straight line to the opposite wall and disappear. There is always at least one golem that does not spawn, providing an avenue to avoid them.

N / A

Hero of Basilica of Adumbration

121321

10 Complete the noted Mission. +1 to the Alternate Advancement Hero's Vitality & Hero's Fortitude.

Savior of Basilica of Adumbration

121321

10 Complete the three (3) noted missions. +1 to the Alternate Advancement Hero's Vitality; Hero's Fortitude; & Hero's Resolution.

Oubliette of Light: Graspless

121321

10

Do not allow any group member to be grabbed by a grasping shade, in the noted mission.

During the first part of the event, non-aggro 'a grasping shade,' will spawn from the lamps on the walls, in the center area, and then walk slowly move around the center area. They have an aura around them and if they get close enough to any Player, the aura will hit them. The best way to avoid this, is to tank Fade and Umber right at the edge of a doorway (too far, and they tether), while the raid is on the opposite side of the doorway.

N / A

Oubliette of Light: Complete Control

121321

10

In the noted mission, kill each jailer before another one spawns.

The 'a shadowstone jailer' spawn based on the Health Percentage of the boss. Swap DPS and focus on each a shadowstone jailer as they spawn.

N / A

Oubliette of Light: Unchained

121321

10

Let no one lose their shadows.

During the event, if anyone dies, it will cause 'a stolen shadow' to spawn and aggro the raid. Thus, this requires that no one dies!

N / A

Hero of Bloodfalls

121321

10 Complete the noted Mission. +1 to the Alternate Advancement Hero's Vitality & Hero's Fortitude.

Savior of Bloodfalls

011422

10 Complete the three (3) noted Achievements. +1 to the Alternate Advancement(s) Hero's Vitality; Hero's Fortitude; & Hero's Resolution.

Close the Gate: No Moss

121321

10

Only allow each Gargoyle to turn to stone, in the noted Mission.

At the start, there are 'a grinning gargoyle' adds. The can  can turn to stone (go inactive) as you kill them. Kill them before they turn to stone more than once.

N / A

Close the Gate: Shadow Self

121321

10

Free no shadows, in the noted Mission.

The 'Pli Liako' adds can cast both light and darkness auras. Avoid having these auras overlap, by tanking them away from each other.

N / A

Close the Gate: Underwhelming Shadows

011422

10

In the noted Mission, allow no Overwhelming Darkness spells to be cast.

During the mission, in the final phase, wait for Pli Liako to cast an AoE called 'Undivided Shadow,' before killing said Pli Liako.

N / A

BACK TO TOP OF CATEGORY                         BACK TO TOP OF PAGE

.......................................................

RAIDS

NAME

POINTS NOTES

Conqueror of Maiden's Eye

091122

10 Defeat the listed Raid Event.
Vanquisher of Free the Goranga 20 Complete the three (3) listed Achievements.
Free the Goranga: Price of No Freedom 10

During the noted Raid Event, do not free any of the Goranga.

There are groups of Goranga guarded by Akhevans. Do not kill the Akhevans and set them free.

Free the Goranga: The Needs of the Few 10

During the noted Raid Event, free only one (1) group of Goranga.

There are groups of Goranga guarded by Akhevans. Only kill the Akhevans and set one (1) group of the Gorangas free.

Free the Goranga: In Their Time

091122

10

During the noted Raid Event, kill each of the liquid shadows before more spawn.

During the event, 'a liquid shadow' will spawn (from the well area). Divert DPS and kill each wave, ASAP.

Conqueror of Umbral Plains

012022

30 Defeat the three (3) listed Raid Events.
Vanquisher of Zelnithak 20 Complete the three (3) listed Achievements.

Zelnithak: Unreleased Power

010922

10

In the noted Raid Event, do not allow any zelniaks to reach their full potential before they die.

When the three (3) Zelniak adds spawn, divert DPS to kill them, ASAP. One can be mezzed. The other two (2) you have to off tank and deal with right away.

Zelnithak: Unsharded 10

In the noted Raid Event, do not allow any Player to be harmed by stone shards.

During the raid, an area of effect (you can see it, it looks like an large aura of rocks, there is also an emote), move away from the area of effect before anyone is hit by the effect. This does mean moving Zelnithak and any adds.

Zelnithak: In Bounds

051122

10

In the noted Raid Event, all Players must remain within the binding runes area, for the duration.

In the event area, there are some campfires with lightning effects, that mark the square-ish event area. Everyone must stay inside the event area at all times.

Vanquisher of Doomshade 20 Complete the three (3) listed Achievements.
Doomshade: All Together 10

In the noted Raid Event, do not allow all of the shadows to gather.

??

Doomshade: None Together Now

011722

10

In the noted Raid Event, do not allow any of the shadows to gather.

During the raid, Shadow MOB's will spawn out in the fields around the platform. Send Rangers (or other DPS) out to head shot (or DPS) and kill them, ASAP, so they do not reach the platform.

Doomshade: Forced to Fade 10

In the noted Raid Event, defeat the Fading Shadows before another set spawns.

During the event, 'a fading shade' will spawn, based on Doomshade's Health (every 9%). How many a fading shade spawn, will equal how many 'a dark master' are still alive. All of the 'a fading shade' can be mezzed. When they appear, divert DPS to them and kill them ASAP.

Vanquisher of Netherbian Swarm Commander

072422

20 Complete the three (3) listed Achievements.

Netherbian Swarm Commander: Save the Innocent

072422

10

In the noted Raid Event, do not kill any newborn drones.

During the event, there are several waves of adds, some of which include one (1) or more 'a newborn drone.' Mezz them all and keep them mezzed for the entire encounter. Don't kill any of them.

Netherbian Swarm Commander: Infestation Free

012022

10

In the noted Raid Event, do not allow any infestations to spawn a netherbian.

During the event, some of the adds, 'a netherbian infestor,' can cast an 'infestation' spell that can cause more adds to spawn, to include from 'a netherbian ravager.' Thus, be sure to cure everyone and to kill a netherbian infestor and a netherbian ravager, first.

Netherbian Swarm Commander: Each in Turn

072422

10

In the noted Raid Event, defeat all minor enemies before more spawn.

At the start of the event, there will be four waves of multiple adds. The goal here is simple, focus DPS on one (1) target at a time, so they die faster, and kill every MoB in each wave before the next wave spawns.

Conqueror of Ka Vethan

012422

10 Defeat the listed Raid Event.

Vanquisher of Shei Vinitras

071123

20 Complete the three (3) listed Achievements.

Shei Vinitras: Dance Like a Puppet

071123

10

In the noted Raid Event, do not allow Datiar Xi Pharuaim or Datiar Xi Tekar (the Shades) to touch any player.

The shades have a short range aura around them. All Players in the lower area need to avoid a Shade getting close enough to them to be hit by the aura effect (one effect is a DD Stun, the other is a Mana drain). The Shades spawn two (2) at a time and walk directly across, one (1) at a time, to the opposite wall and poof. Players will 100% need to make it a priority to move and avoid the path of all Shades, over anything else. One method is to position all raid members, who are not up with Shei Vinitras, on the very narrow top step in the back of the next room from Shei Vinitras. These Players cannot move an inch (if they do, they will be ported to the center room and have to avoid Shades, or gate out). They will need to use range attacks. Meanwhile Players up top and if they can, Players on the step, will still need to root the Tegi adds and cure the curses!

Shei Vinitras: Don't Cut the Strings

031422

10

In the noted Raid Event, don't allow any Player to die to Touch of Vinitras.

During the event, Shei Vinitras will target multiple players with a curse (there is an emote), on a regular basis for the duration of the entire raid. Always do AoE Cures and Group Cures so that no one dies to this curse (it will kill them if not cured).

Shei Vinitras: Mending Ways

090722

10

In the noted Raid Event, allow Shei Vinitras to be healed at least five (5) times.

When a Player dies, a 'Dator Xi Vavuelim' (an Akhevan healer) will spawn below and slowing make it's way up to Shei Vinitras. When it arrives, it will heal Shei Vinitras for 10% Health and poof. Due that, the best way to get this one is at the very start of the raid. This means sacrificing five (5) Characters (intentional suicide, those Players need aggro and let her kill them). Once done, allow the Akhevan healers to make their way to X and heal her, then you can defeat the raid event, as per normal, afterwards.

Conqueror of Vex Thal

090722

10 Defeat the listed Raid Event.

Vanquisher of Aten Ha Ra

071722

20 Complete the three (3) listed Achievements.

Aten Ha Ra: Calm the Stones

071122

10

In the noted Raid Event, cause all of the Gargoyles to turn to stone.

During the raid event, gargoyles (a smirking guardian) will fly down from above, land to try to cast their AoE. Mez them ASAP to prevent the AoE. Every a smirking guardian must be Mezzed successfully.

Aten Ha Ra: Merge Not

071122

10

In the noted Raid Event, do not allow Kaas Thox Xi Ha Ra Dat and Kaas Thox Xi Ha Ra Set to touch each other (keep them apart).

During the raid event, the two noted oozes will spawn. Assign tanks to each one in advance. Have one of the oozes tanked and killed at the main raid, while the other is off-tanked in the center area.

Aten Ha Ra: Unstomped

071722

10

In the noted Raid Event, do get crushed by a bulwark (this is an individual Achievement).

Golems will spawn for the duration of the raid and have a small short range aura around them. They will slowly walk across the room to the opposite wall and poof. There is always at least one free 'slot' (or path) without a golem, to help with this. Avoid all of these golem auras (it's a stun / DD)!

Conqueror of Basilica of Adumbration

092822

10 Defeat the listed Raid Event.
Vanquisher of Oubliette of Light 20 Complete the three (3) listed Achievements.
Oubliette of Light: Graspless 10

In the noted Raid Event, do not let any Player to be grabbed by a grasping shade.

During the first part of the event, non-aggro 'a grasping shade,' will spawn from the lamps on the walls, in the center area, and then walk slowly move around the center area. They have an aura around them and if they get close enough to any Player, the aura will hit them. The best way to avoid this, is to tank Fade and Umber right at the edge of a doorway (too far, and they tether), while the raid is on the opposite side of the doorway.

Oubliette of Light: Complete Control

092822

10

In the noted Raid Event, kill the Jailers before more Jailers spawn.

In the battle with the Keltakun, Last Word (at the platform area), after a point, two (2) 'a shadowstone jailer' will spawn at intervals. Assign two off-tanks in advance to aggro them and then focus DPS to kill them ASAP, one (1) at a time, before any more spawn.

Oubliette of Light: Unchained 10

In the noted Raid Event, do let anyone lose their shadow.

During the event, if anyone dies, it will cause 'a stolen shadow' to spawn and aggro the raid. Thus, this requires that no one dies!

Conqueror of Bloodfalls

080424

20 Defeat the two (2) listed Raid Events

Vanquisher of Primal Vampire

101622

20 Complete the three (3) listed Achievements.

Primal Vampire: Feastless

101622

10

In the noted Raid Event, don't allow any feasts to explode from the death of the Primal Vampire.

During this raid event, 'a floating feast' will spawn at regular intervals. At the end of the raid, make sure they are all dead before The Primal Vampire dies.

Primal Vampire: No Ascent

100922

10

In the noted Raid Event, do not allow any amorphous vampires to ascend.

During this raid event, an amorphous vampire (blobs) will spawn two at a time. Focus DPS to kill them ASAP, so they will not 'ascend' and reset The Primal Vampire to 100% Health.

Primal Vampire: Drought

100922

10 

In the noted Raid Event, do not allow any Bloodrains to happen.

During this event, the Primal Vampire can target Players for 'Boiling Bloodrain' (Emote: 'The Primal Vampire roars in rage. That rage infests itself in <Player Name(s)>.')

???How to Avoid???

Vanquisher of Close the Gate 20 Complete the three (3) listed Achievements

Close the Gate: No Moss

080424

10

In the noted Raid Event, only allow each Gargoyle to turn to stone once, each.

In the first stage, kill the four (4) 'a grinning gargoyle' before they can 'turn to stone,' more than once each. This is a DPS issue, as the 'stoning' seems to take place on a  timer.

Close the Gate: Shadow Self

080424

10

In the noted Raid Event, do not free any shadows.

In the send stage of the raid, the 'Pli Liako' adds can cast both light and darkness auras. Avoid having these auras overlap, by tanking them away from each other.

Close the Gate: Underwhelming Shadows 10

In the noted Raid Event, do not allow any Overwhelming Darkness spells to be cast.

In the third stage of the event, prevent any 'a servant of light' and 'a servant of darkness' from merging together. 

BACK TO TOP OF CATEGORY                         BACK TO TOP OF PAGE

.......................................................

HUNTER

NAME

POINTS NOTES REWARD(S)

Novice Hunter of Terror of Luclin

010122

20 Complete the two (2) listed Achievements.

Shadow Slayer's Satchel (38-slot, 100% bag).

Hunter of Maiden's Eye

122201

10 Defeat the ten (10) listed targets. N / A

Hunter of Umbral Plains

010122

10 Defeat the ten (10) listed targets. N / A

Adept Hunter of Terror of Luclin

061422

20 Complete the two (2) listed Achievements. Shadow Slayer's Rucksack (40-slot, 100% bag).

Hunter of Ka Vethan

123121

10 Defeat the six (6) listed targets. N / A

Hunter of Vex Thal

061422

10 Defeat the seven (7) listed targets. N / A

Veteran Hunter of Terror of Luclin

053122

30 Complete the three (3) listed Achievements. Shadow Slayer's Backpack (42-slot, 100% bag).

Hunter of Shadow Valley

121821

10 Defeat the seven (7) listed targets. N / A

Hunter of Basilica Adumbration

010522

10 Defeat the seven (7) listed targets. N / A

Hunter of Bloodfalls

053122

10 Defeat the XXXXX (XX) listed targets. N / A

BACK TO TOP OF CATEGORY                         BACK TO TOP OF PAGE

.......................................................

COLLECTIONS

NAME

POINTS NOTES

Mired in Omens

122721

20 Complete the two (2) listed Achievements.

Maiden's Eye Scavenger

122621

10 Complete the four (4) listed Achievements.

Found Paper

120821

10

Collect the eight (8) listed items, from Maiden's Eye.

These are ground spawns, mostly around NPC / MOB camps.

Vampyre Dairyes

122521

10

Collect the eight (8) listed items, from Maiden's Eye.

These drop from Vampires.

Breaker of Chains

120821

10

Collect the eight (8) listed items, from Maiden's Eye.

These are ground spawns, mostly in the open areas.

Outpost Reclamation

122621

10

Collect the eight (8) listed items, from Maiden's Eye.

These drop from Akhevans.

Umbral Plains Scavenger

122721

10 Complete the four (4) listed Achievements.

Elysian Bone Relics

122721

10

Collect the eight (8) listed items, from Umbral Plains.

These drop from Shades.

Crude Fyr Jen Tools

122721

10

Collect the eight (8) listed items, from Umbral Plains.

These drop from the Tegi.

Twilight Orchid Medley

120821

10

Collect the eight (8) listed items, from Umbral Plains.

These are ground spawns, mostly in and around the flower patches.

Bountiful Poisonous Webcaps

120921

10

Collect the eight (8) listed items, from Umbral Plains.

These are ground spawns, mostly in and around the mushroom patches and in the caves.

Lost in Shadows

011222

10 Complete the four (4) listed Achievements.

Ka Vethan Scavenger

011222

10 Complete the two (2) listed Achievements.

Path of Shadow, Protected by Blood

120821

10

Collect the eight (8) listed items, from Ka Vethan.

These are ground spawns, seemingly in the more southern parts of the zone.

Quiet as a Church Mouse

120821

10

Collect the eight (8) listed items, from Ka Vethan.

These are ground spawns, seemingly in the more northern areas of the zone.

Lingering Shadows

010622

10

Collect the eight (8) listed items, from Ka Vethan.

These drop in the 'Shei Vinitras' mission, from Akhevans.

Sacrificial Artifacts

011222

10

Collect the eight (8) listed items, from Ka Vethan.

These drop from Shades.

Vex Thal Scavenger

122821

10

Complete the four (4) listed Achievements.

Akhevan Insignia

122821

10

Collect the eight (8) listed items, from Vex Thal.

These are dropped mostly by Akhevans.

Reliefs of Vex Thal

121221

10

Collect the eight (8) listed items, from Vex Thal.

These are ground spawns in the lower castle, mostly.

Captured Glimpses

122821

10

Collect the eight (8) listed items, from Vex Thal.

These are dropped mostly by Golems & Shades.

Vex Thal Librarian

121221

10

Collect the eight (8) listed items, from Vex Thal.

These are ground spawns up in the towers of the castle.

Steeped in Blood

021022

20 Complete the three (3) listed Achievements.

Shadow Valley Scavenger

021022

10 Complete the four (4) listed Achievements.

Riven Halasian Weapons and Gear

121021

10

Collect the eight (8) listed items, from Shadow Valley.

These are ground spawns, mostly in the lower 'valley' level.

Ancient Halasian Runes

010222

10

Collect the eight (8) listed items, from Shadow Valley.

These are dropped by Beetles & Lurkers.

Raven Gifts

121021

10

Collect the eight (8) listed items, from Shadow Valley.

These are ground spawns, mostly up on the ledges / area above the lower 'valley' level .

Shadowed Remembrances

021022

10

Collect the eight (8) listed items, from Shadow Valley.

These are dropped by 'shadowy' MOB's (Shades, Dervishes...).

Basilica of Adumbration Scavenger

010922

10

Complete the four (4) listed Achievements.

Prisoner Grub

010422

10

Collect the eight (8) listed items, from Basilica of Adumbration.

These are dropped by the Akhevan.

Basilica Sentencings

121721

10

Collect the eight (8) listed items, from Basilica of Adumbration.

These are ground spawns in the upper floors.

Correspondence from Lcea Katta

121021

10

Collect the eight (8) listed items, from Basilica of Adumbration.

These are ground spawns in the lower floors.

Gargoyle Fragments

010922

10

Collect the eight (8) listed items, from Basilica of Adumbration.

These drop from Gargoyles.

Bloodfalls Scavenger

012722

10 Complete the four (4) listed Achievements.

Drops of Blood

122221

10

Collect the eight (8) listed items, from Bloodfalls.

These are ground spawns, primarily on the main level (zone in level).

Bloodfalls Battlefield

010522

10

Collect the eight (8) listed items, from Bloodfalls.

These are dropped by Vampires.

Vampire Chess Set

012722

10

Collect the eight (8) listed items, from Bloodfalls.

These drop in the 'Close the Gates' mission, mostly from Ticks, Bats & Blood Bags.

Flora of the Bloodfalls

122122

10

Collect the eight (8) listed items, from Bloodfalls.

These are ground spawns on the lower tiers / precipices of the zone.

.BACK TO TOP OF CATEGORY                         BACK TO TOP OF PAGE

.......................................................

TERROR OF LUCLIN ZONES

Basilica of Adumbration

Bloodfalls
(Requires Flagging or Teleport options.)

Ka Vethan

Maiden's Eye

Shadow Valley

Umbral Plains

Vex Thal

BACK TO TOP OF CATEGORY                         BACK TO TOP OF PAGE

.......................................................

RAID INFO & STRATS

The generic strats / info below are from successful raids that I was part of, from research and / or from what I recall. The below info should be adapted, as seen fit, by your Raid Leader. Key emotes may also be noted below. Raid make-up (classes, levels, Player skill levels, etc.) can and do make a difference on raid strategy options and winning or losing. In any situation, Players fulfilling their roles, using assist, and following emotes is always essential. There is always more than one variant strategy that can successfully defeat a raid. As Levels increase, defeating old raids can prove much easier and more forgiving (even as a group or solo / molo, depending on how old the raid event is). However, sometimes, certain mechanics still have to be honored. It has been known that in some events, due raid mechanics, too much DPS; killing MoB X before MOB Y; and similar, can bug the raid and cause it to fail. The below info does not include details on how to complete raid-related achievements. Those are noted elsewhere on this page, if any. Some of these targets may require 'zerging' into the zone get to them (killing stuff along the way). They may also have 'adds' which are often more like trash MoB's that in the general area. The original / older targets / encounters were pre-raid window events. Raids were more of a collective effort, or better, an extremely challenging group event. Any effects noted below  often 'scale to level,' so the effects can be lesser or greater than stated, depending on raid force levels. On Progression servers, targets can use 'Mitigation of the Mighty' (mitigates Spell Damage, Melee Damage and absorbs DoT damage), at least until such time as certain later expansions (typically, expansions that are at least seven-plus expansions after the expansion of the related target). While older targets are static open world (non-instance) events, there are now an Agent of Change in various locations that will provide instanced version of the same event (which are noted below, if any).

If I missed anything or got something wrong, let me know!

RAID ZONE INFO & STRATS
Aten Ha Ra Vex Thal
Close the Gate Bloodfalls
Doomshade Umbral Plains
Free the Goranga Maiden's Eye
Netherbian Horde Umbral Plains
Oubliette of Light Basilica of Adumbration
Primal Vampire Bloodfalls
Shei Vinitras Ka Vethan
Zelnithak Umbral Plains

BACK TO TOP OF CATEGORY                         BACK TO TOP OF PAGE

.......................................................

LORE

Lore is from / based on Daybreak, Expansion release information and / or Dev / Beta Forum Info.

The shadows cast by the light of Luclin have been whispering of intrigues. The Akheva are on the move, striving to reassert their power and rebuild their moon-wide empire. Amidst the turmoil of their actions, rumors abound. Mayong Mistmoore has been seen on Luclin. The only known truth is that the master vampire has since disappeared into the shadows and even his devoted followers and sycophants have begun to worry.

Clearly something is stirring on the moon of Luclin. What secrets or magical power was the Lord of Mistmoore seeking? Is he trying to usurp another god? Do you have the strength to peer behind the shades and track down the vampire lord to prevent whatever evil he is plotting?

With visions of Luclin herself walking the halls of Ka Vethan, The High Priestess, Aten Ha Ra, has secured her power and exerts her will over all the Akheva. She has restored Ka Vethan and has already reclaimed the surrounding areas. The Akheva intend to extend that influence throughout the moon, to reclaim what rightfully belongs to Luclin and her servants. Aten Ha Ra's power is impossible to deny, but can you deny her conquest?

Aten Ha Ra is not the only enemy preventing Norrath's heroes from discovering the future of the planes and preventing the Mistress of Shadows from achieving whatever secret goal she seeks. Old enemies ranging from Doomshade to Zelnithak roam Luclin seeking to devour or destroy anyone in their path.

Ancient beings from the planes wait in darkness and shadow and only the strongest heroes can defeat them!

Not all Akheva agree with Aten Ha Ra. Join the resistance to stop the spread of the Akheva. Do tasks from the simple to the complex, working alone or with friends. Research the oddity of the shadows. Stop sacrifices of the weak. Explore the depths of Luclin’s prison. Become the force that will banish the shadows.

BACK TO TOP OF CATEGORY                         BACK TO TOP OF PAGE

.......................................................

If you note any errors, misspellings, item name errors, misinformation or anything that needs addressing on this page -- PLEASE let me know via an in-game EQ Message (Bonzz on the Bertoxxulous server), or post on Bonzz's Discord Server!

HOME

This Page Last Updated August 11, 2023

This fan site is created and provided free (uncompensated, no ads, no sponsors, no registration / log-in), by Bonzz of Bertoxxulous. Images / graphics / sounds on this web site are in-game (EverQuest) captures, originate from Sony / Darkpaw / Daybreak Games (EverQuest) and / or with permission from others (if any). Some graphics may be modified (re-sized, cropped, etc.) from their original form. Any pages that play sounds / music, are intentionally set at low volume. Most of them are under two (2) minutes or less, and should play once and then stop. If any sound / music continues to loop (play over and over), let me know! EverQuest is copyright / trademark / owned / operated by Darkpaw Games, which is owned / operated by Daybreak Games, which is owned / operated by Enad Global 7.