BONZZ'S PAGE OF ACHIEVEMENTS
CATEGORY: OMENS OF WAR

When their mouth is foaming, it's never a good omen! -- Bonzz
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The Omens of War was the 8th expansion, released in September 2004.
This expansion was sold both at retail and via digital download for $29.99. The boxed version also included one (1) of four (4) different Epic 2.0 Replica real-life keychains (SK, ROG, BST or BER), as well as a mini-poster of Epic 2.0 artwork. It also included an in-game /claim item... a Frozen Crystal Shard (a Nimbus item), which could be converted to a Burning Crystal Shard (also a Nimbus item) by way of an NPC in the Plane of Knowledge.
Before it was released, a GU Comic (by Woody Hearn) panel satirizing the coming Omens of War expansion, was followed by a forum write up and a boycott was called for on EverQuest. The boycott was due Player concerns of mass producing expansions versus the quality of game play and addressing Player concerns. Sony Online Entertainment (then owners of EverQuest) took notice and invited Players to Beta Test the Omens of War. They also delayed the slated release of Omens of War to do this. Many believe that, as a result, Omens of War was one of the 'smoothest' expansion releases EverQuest has ever had.
Omens of War added:
After this expansion came out, a special in-game event took place (January 2005 to February 2005). It took place in three (3) Phases, in select zones, and is now referred as 'The War,' and was about Lanys T'Vyl taking over Firiona Vie (the zone / outpost). Basically, Players could go help one side or the other and acquire unique loot as drops or rewards.
Where is the Princess?
Something terrible is afoot. The jagged spires of the Tower of Frozen Shadow are abuzz with frenzied activity. The typically reclusive inhabitants of the tower have been spotted outside their home. Strange, unnatural monstrosities have spilled forth from Tserrina's den and wander neighboring Iceclad, mercilessly terrorizing anyone that dares tread too close…
What is Tserrina Syl`Tor up to?
Something terrible is afoot. The jagged spires of the Tower of Frozen Shadow are abuzz with frenzied activity. The typically reclusive inhabitants of the tower have been spotted outside their home. Strange, unnatural monstrosities have spilled forth from Tserrina's den and wander neighboring Iceclad, mercilessly terrorizing anyone that dares tread too close. Many of the indigenous kobolds have wisely taken their leave of the island, but in their place a determined band of adventurers has arrived.
The paladin Galeth and his company have taken up camp outside the tower, led there by rumors that suggest the recent dark activities may have something to do with the missing Champion of Tunare. Hopeful against all odds, the group braves the frigid weather and faces off against legions of unheard of aberrations. As storm clouds swirl in the skies above, blanketing them with a never-ending torrent of shadowy ice, the group struggles to uncover a way inside.
Galeth is convinced that there must be a way to unlock the portal to gain entry to Tserrina's shadowy fortress.
Dark forces unite ?
Massive change is coming. All throughout the ruins of Kunark, soldiers are sharpening weapons and polishing armor. The frugal Outpost of Overthere has been thrown into a frenzy of activity, while a lone taskmaster relays information to Lanys T`Vyl herself. Bleak assassins and scouts lurk in every shadow, garnering information for their respective masters.
Massive change is coming. All throughout the ruins of Kunark, soldiers are sharpening weapons and polishing armor. The frugal Outpost of Overthere has been thrown into a frenzy of activity, while a lone taskmaster relays information to Lanys T`Vyl herself. Bleak assassins and scouts lurk in every shadow, garnering information for their respective masters.
High upon an icy outcropping overlooking the hills of the Dreadlands, Lieutenant Ny`Rae checks the tumultous skies for a sign. A brilliant comet flashes through the sky, briefly illuminating his craggy features in blinding light. He nods grimly, and summons several messengers. Each is given a sealed scroll before melting silently into the shadows. It is time for final preparations. There is much to be done to ensure the victory of the Dark Princess, once and for all.
War!
"The ground rumbles beneath the feet of many soldiers. From the west rises a massive army of fierce warriors, both corporeal and demons wrenched from Hate." So begins this tale of war.
The ground rumbles beneath the feet of many soldiers. From the west rises a massive army of fierce warriors, both corporeal and demons wrenched from Hate. Twisted faces filled with hatred march with heated anticipation of victory. Leading them through the icy hills is none other than the dark lady Lanys T`Vyl, her blood-red armor gleaming in the cool morning light.
Across the lands to the east, the great wizard Al`Kabor spearheads an army of light. Elven warriors and archers move forward with grim determination to keep safe the fair city of Firiona Vie. Resolve is etched upon every face; every elegant sword gleams with purity and truth. Meanwhile, back in Firiona Vie itself, the princess lays ill in bed. With her father Galeth Veredeth at her side, Firiona rests upon silken sheets, slowly gaining back the life that has been siphoned from her.
The air swells with silence as the colossal forces are drawn inexorably towards each other. An age has passed since a battle of such magnitude has been waged upon Norrath. An era has ended, one of peace and prosperity. The time of war is upon us.
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All of the the below achievements should apply to all classes (they are not class specific).
| SUB-CATEGORY | ACHIEVEMENT COUNT | ACHIEVEMENT POINTS |
| General | 2 | 70 |
| Progression | 3 | 30 |
| Exploration | 19 | 190 |
| Hunter | 14 | 250 |
| TOTALS | 38 | 540 |
ARMOR SETS EXPANSION LORE RAID INFO & STRATS ZONE LISTINGS GAME CREDITS
PREVIOUS EXPANSION BACK TO THE MAIN ACHIEVEMENTS PAGE NEXT EXPANSION
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EXPANSION (VISIBLE) ARMOR SETS
Known full (visible) armor sets. Did I miss any? Let me know!
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Academic's Armsmaster's Beast Tamer's Bladewhisper Blightbringer's Charmweaver's Darkraider's Dawnseeker's Deathcaller's |
Duskbringer's Everspring Faithbringer's Farseeker's Fiercehand Fire Sanctified Gladiator's Glyphwelder's |
Greenvale Heartstiller's Mindweaver's Oathbound Ragebound Ritualchanter's Runemaster's Sanctified |
Savagesoul Spelldeviser's Spiritkin Stillmind Sunrider's Traveler's Mail Whispering Wrathbringer's |
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Achievements listed in the below sections are not necessarily listed in alphabetical order. They are generally listed in the order seen in the game (at the time they were added to the lists below). Use Control-F to "Find" a specific achievement you may be looking for.
Achievements for this expansion were added after the fact, when Achievements were first introduced with the Underfoot expansion. They have been added to and / or modified since then, as well.
NOTE: Any rewards highlighted in YELLOW might be worth pursuing, due the fun factor, benefit or usefulness of the reward (you decide).
NOTE: Some miscellaneous “hints” may also be included in PURPLE. These hints are intended to enhance / clarify the "how to" for accomplishing the achievement.
NOTE: Anything in RED text is either an informational comment, or data / details that is not fully verified. If you can verify or provide correct information, please do (see end of page)!
NOTE: Items noted as a "REWARD" are items granted from the achievement, itself. Items listed as "ACQUIRED" are unique item's that can be / are / should be acquired along the way, towards completing the related achievement, but are not actually a reward granted from the achievement itself. In fact, the achievement may even be for acquiring said item. Additionally, only the more "unique" Achievement awards are noted below... "common" or "generic" Achievement Rewards like Alternate Advancement points, Character Experience & Coin, are not noted in the Reward options below.
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|
NAME |
POINTS |
NOTES |
REWARD(S) |
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Omens of War Explorer 0211514 |
10 | Complete the (8) listed achievements and / or (11) optional achievements. | If you don't have one all ready, you should get a Journeyman's Compass. Click the Journeyman's Compass to gain another Level of the Journeyman's Speed Alternative Advancement (if it isn't all ready maxed out). |
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Omenslayer 052721 |
60 | Complete the (3) listed achievements. | Omenslayer's Chest (24-slot, 100% bag), Title: "Omenslayer" & Suffix: ", the Omenslayer." |
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|
NAME |
POINTS |
NOTES |
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Dranik's Scar Traveler 021414 |
10 | Go to the noted zone. |
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Dranik's Hollows: Watering Hole Traveler 021514 |
10 | Go to the noted zone. |
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Dranik's Hollows: Fire Pit Traveler 021514 |
10 | Go to the noted zone. |
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Dranik's Hollows: Murkglider Hive Traveler 021514 |
10 | Go to the noted zone. |
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Harbingers Spire Traveler 021414 |
10 | Go to the noted zone. |
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The Bloodfields Traveler 021414 |
10 | Go to the noted zone. |
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The Ruined City of Dranik Traveler 021514 |
10 | Go to the noted zone. |
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Catacombs of Dranik (Azia) Traveler 021614 |
10 | Go to the noted zone. |
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Catacombs of Dranik (Beza) Traveler 021614 |
10 | Go to the noted zone. |
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Catacombs of Dranik (Caza) Traveler 021614 |
10 | Go to the noted zone. |
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Sewers of Dranik (Azia) Traveler 021614 |
10 | Go to the noted zone. |
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Sewers of Dranik (Beza) Traveler 021614 |
10 | Go to the noted zone. |
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Sewers of Dranik (Caza) Traveler 021614 |
10 | Go to the noted zone. |
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Nobles' Causeway Traveler 021414 |
10 | Go to the noted zone. |
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Wall of Slaughter Traveler 021414 |
10 | Go to the noted zone. |
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Muramite Proving Grounds Traveler 021414 |
10 | Go to the noted zone. |
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Muramite Proving Grounds Trials Traveler 040514 |
10 | Go to the noted zone. |
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Riftseekers' Sanctum Traveler 021414 |
10 | Go to the noted zone. |
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Anguish, the Fallen Palace Traveler 021414 |
10 |
Go to the noted zone. aka Citadel of Anguish |
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|
NAME |
POINTS |
NOTES |
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Taromani's Blessing 061516 |
N / A |
THEORY: This Achievement is a bit of a Mystery, as it appears to be the same as the Achievement below (Seal: Mastery of All). Perhaps this one relates to looting and clicking the Raid dropped version of the Seal: Mastery of All. UPDATE: Removed with the February 2023 Patch. |
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Taromani's Protection 061516 |
10 | Complete the (8) listed steps (gain immunity to the Anguish zone curse). |
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Seal: Mastery of All 061516 |
10 | Complete the (7) listed steps (acquire this key to Anguish, the Fallen Palace). |
|
Hero of Kuua 061516 |
10 | Complete the (2) listed achievements. |
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|
NAME |
POINTS |
NOTES |
REWARD(S) |
|
Novice Hunter of Omens of War 052721 |
50 | Complete the (4) listed achievements. | Omenslayer's Satchel (16-slot, 100% bag) |
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Hunter of Dranik's Scar 052521 |
10 | Defeat the (16) listed targets. | N / A |
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Hunter of Harbinger's Spire 052521 |
10 | Defeat the (20) listed targets. | N / A |
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Hunter of Dranik's Hollows 052521 |
10 | Defeat the (6) listed targets. | N / A |
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Hunter of Noble's Causeway 052721 |
10 | Defeat the (16) listed targets. | N / A |
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Adept Hunter of Omens of War 052721 |
40 | Complete the (4) listed achievements. | Omenslayer's Rucksack (18-slot, 100% bag) |
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Hunter of The Bloodfields 052521 |
10 | Defeat the (16) listed targets. | N / A |
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Hunter of Catacombs of Dranik 082121 |
10 | Defeat the (6) listed targets. | N / A |
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Hunter of Sewers of Dranik 082121 |
10 | Defeat the (6) listed targets. | N / A |
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Hunter of The Ruined City of Dranik 052621 |
10 | Defeat the (23) listed targets. | N / A |
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Veteran Hunter of Omens of War 052621 |
50 | Complete the (3) listed achievements. | Omenslayer's Backpack (20-slot, 100% bag) |
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Hunter of Muramite Proving Grounds 052421 |
10 | Defeat the (21) listed targets. | N / A |
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Hunter of Wall of Slaughter 052421 |
10 | Defeat the (23) listed targets. | N / A |
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Hunter of Riftseeker's Sanctum 052621 |
10 | Defeat the (21) listed targets. | N / A |
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While Spells, Disciplines and Songs can drop as loot, all Level 66 to Level 70 Spells, Disciplines and Songs can be purchased in the Plane of Knowledge, up in the Library.
There were no Rank II or Rank III Spells, Disciplines or Songs.
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Does not include instanced zone variations related to Epics.
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Asylum of Anguish Catacombs of Dranik A Catacombs of Dranik B Catacombs of Dranik C Dranik's Hollows A Dranik's Hollows B Dranik's Hollows C Dranik's Scar |
Harbingers' Spire Muramite Proving Grounds Nobles' Causeway Proving Grounds: The Mastery of Adaptation Proving Grounds: The Mastery of Corruption Proving Grounds: The Mastery of Destruction Proving Grounds: The Mastery of Efficiency Proving Grounds: The Mastery of Endurance Proving Grounds: The Mastery of Fear Proving Grounds: The Mastery of Foresight Proving Grounds: The Mastery of Hate |
Proving Grounds: The Mastery of Ingenuity Proving Grounds: The Mastery of Specialization Proving Grounds: The Mastery of Subversion Proving Grounds: The Mastery of Weaponry Riftseekers' Sanctum Ruined City of Dranik Sewers of Dranik A Sewers of Dranik B Sewers of Dranik C The Bloodfields Wall of Slaughter |
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The generic strats / info below are from successful raids that I was part of, from research and / or from what I recall. The below info should be adapted, as seen fit, by your Raid Leader. Key emotes might also be noted below. Raid make-up (classes, levels, Player skill levels, etc.) can and do make a difference on raid strategy options and winning or losing. In any situation, Players fulfilling their roles, using assist, and following emotes is always essential. There is always more than one variant strategy that can successfully defeat a raid event. As Levels increase, defeating old raids can prove much easier and more forgiving... to include bein deferated by a group, solo or molo... depending on how old the raid event is. However, sometimes, certain mechanics still have to be honored. It has been known that in some events, due raid mechanics, too much DPS; killing MoB X before MOB Y; and similar, can bug the raid and cause it to fail. The below info does not include details on how to complete raid-related achievements. Those are noted elsewhere on this page, if any. Some of these targets may require 'zerging' into the zone get to them (killing stuff along the way). They may also have 'adds' which are often more like trash MoB's that in the general area. The original / older targets / encounters were pre-raid window events. Raids were more of a collective effort, or better, an extremely challenging group event. Any effects noted below can often 'scale to level,' so the effects can be lesser or greater than stated... depending on raid force levels. On Progression servers, targets can use 'Mitigation of the Mighty' (mitigates Spell Damage, Melee Damage and absorbs DoT damage), at least up and until such time as certain later expansions (typically, expansions that are at least seven-plus expansions after the expansion of the related target). While older targets are static open world (non-instance) events. There are now an Agent of Change in various locations that will provide instanced version of the many raid events (which may be noted below, if any).
NOTE: None of the Events below involve an Agent of Change.
If I missed anything or got something wrong, let me know!
NOTE: Some of the below respawn timers, if any, are based on other targets in the same zone and / or expansion.
NOTE: Be aware that Epic-Related events normally require some method / / process item(s) in order to trigger them. This will not be outlined below.
| RAID | ZONE | INFO & STRATS |
| a cracked earthshaker |
Ruined City of Dranik (Related to the Druid Epic) |
Know to use 'Earthsahker' (375-Range PB AoE for 760 HP DD with 2.5-Second Stun and 1% Chance to Feign Death). |
| Administrator Charial | Asylum of Anguish |
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| Alpha Feran | Nobles' Causeway | Hits for 3.5K and appears to be a straight forward melee MoB. |
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Ansdaicher the Ancient Zellucheraz the Ancient |
Proving Grounds: The Mastery of Endurance |
See here. |
| Arch Magus Vangl | Asylum of Anguish |
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| Battlemaster Rhorious | Ruined City of Dranik | Known to use 'Relentless Salubrity' (-99 Posion & Disease counters). |
| Bazu Smasher | Nobles' Causeway (Related to the Berserker Epic) |
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| Bazu Terror | Nobles' Causeway (Related to the Beastlord Epic) |
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| Bloated Girplan |
Ruined City of Dranik |
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Cipheron |
Wall of Slaughter (Related to the Enchanter Epic) |
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| Chailak | Riftseekers' Sanctum |
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| Craftmaster Tieranu | Riftseekers' Sanctum (Related to the Ranger Epic) |
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| Damlin Lingering Charge | Asylum of Anguish |
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| Discordling Dark Animist | The Bloodfields (Related to the Beastlord Epic) |
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| Discordling Dark Animist | Nobles' Causeway (Related to the Beastlord Epic) |
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| Discordling Dark Animist | Ruined City of Dranik (Related to the Beastlord Epic) |
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| Discordling Spiritcaller | Dragorn Champion (Related to the Shaman Epic) |
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| Dragorn Champion | Wall of Slaughter (Related to the Warrior Epic) |
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| Durunal the Cursebearer | Wall of Slaughter (Related to the Paladin Epic) |
See here. |
| Elemental Essence of Air | Nobles' Causeway (Related to the Magician Epic) |
It uses a 1K HP DD with a 200 HP DoT and a 30% slow. |
| Elite Dragorn Jekisia | The Bloodfields | Uses a PB AoE 1.1K HP DD with 100 HP DoT. |
| Feratha | Riftseekers' Sanctum |
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| First Lieutenant Minas | Asylum of Anguish |
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Gazz the Gargantuan (a slumbering beast) |
The Bloodfields |
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Girplan Devourer Girplan Slasher |
The Bloodfields (Related to the Warrior Epic) |
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| Girplan Guardian | Wall of Slaughter (Related to the Wizard Epic) |
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| Girplan Scavenger | Muramite Proving Grounds (Related to the Cleric Epic) |
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| Grenlok the Converter | Asylum of Anguish |
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| Herrian Warfrost | Wall of Slaughter |
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| Hulcror | Wall of Slaughter |
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| Ikaav Salisa Mexmielk | Ruined City of Dranik | Seems to be a straight up melee encounter. |
| Ixt Imnes the Ironhoof | Ruined City of Dranik | Uses a 4K DD with a 6-second stun. |
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Jelvan Tanthi the Tormentor Tantho the Tormentor Tanthu the Tormentor |
Asylum of Anguish |
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Keldovan the Harrier |
Asylum of Anguish |
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King Gelaqua Prince Allin Prince Britalic Prince Cynin Prince Ilsin Prince Kiranus Prince Scyllus |
Riftseekers' Sanctum |
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Korbuk Brimblade Essence of Kreljnok Kreljnok`s Power Kreljnok`s Rage |
Nobles' Causeway (Related to the Warrior Epic) |
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| Kragsmash | The Bloodfields (Related to the Monk Epic) |
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| Krekk Brimblade | Ruined City of Dranik (Related to the Warrior Epic) |
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Kyv Sharpshooter Jaeth Kyv Sharpshooter Mihl Kyv Sharpshooter Nass |
Ruined City of Dranik |
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| Lanys T`Vyl | Plane of Hate: Innoruuk's Realm (Related to the Wizard Epic) |
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| Lhranc | Ruined City of Dranik (Related to the Shadowknight Epic) |
Known to use 'Defiled Insanity' (3.3-Minute Mezz with a 300 Mana Drain). |
| Lightning Lord | Wall of Slaughter (Related to the Druid Epic) |
Spawns Lightning Loyalist adds. |
| Lightningcaller Vhalek | Muramite Proving Grounds (Related to the Wizard Epic) |
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| Lirah the Bridgekeeper | Ruined City of Dranik |
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Master of Hate Feeble Direpup Ferocious Direpup Pliant Direpup Voracious Feran |
Proving Grounds: The Mastery of Hate | See here. |
| Master of Specialization | Proving Grounds: The Mastery of Specialization | See here. |
| Myrhee the Flighty | The Bloodfields (Related to the Rogue Epic) |
Has very high Regeneration rate. Known to use 'Crushing Blow' (1.5K Hp DD) and can memblur.. |
| Oshiruk | Nobles' Causeway (Related to the Bard Epic) |
Known to use 'Tendrils of Oshiruk' (14-Minute 200-range Targeted AoE for 500 HP DoT with 40% Snare). Rampages. |
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Overlord Mata Muram |
Asylum of Anguish |
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| Pyrique Redwing | Wall of Slaughter |
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Queen Pyrilonis Princess Kira Princess Lara Princess Puja Princess Quellon Princess Yelnia Princess Zulaua |
Riftseekers' Sanctum |
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| Sverins Fireskin | Ruined City of Dranik (Related to the Ranger Epic) |
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| Shade of Redis Linrok | Catacombs of Dranik: Redemption (Related to the Paladin Epic) |
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| Tarlang | Nobles' Causeway (Related to the Necromancer Epic) |
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| Tarn Icewind | Wall of Slaughter |
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| The Murkglider Hivequeen | Wall of Slaughter |
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Ture |
Asylum of Anguish |
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| Velitorkin | Wall of Slaughter |
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Vilria the Keeper |
Asylum of Anguish |
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| Vuranish Xxuro | Vxed, the Crumbling Caverns: Redemption (Related to the Paladin Epic) |
Vuranish Xxuro is part of the Paladin Epic. See here. |
|
Warden Hanvar |
Asylum of Anguish |
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| Windrush |
Harbingers' Spire |
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| Withering Murkglider | Nobles' Causeway (Related to the Enchanter Epic) |
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| Zun`Muram Volklana | Ruined City of Dranik |
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Lore is from / based on Daybreak, Expansion release information and / or Dev / Beta Forum Info.
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The Wayfarers Brotherhood is considering meeting the Muramites on their home turf to end their tyrannical ways once and for all, in a place called the Realm of Discord. The Brotherhood is still puzzled by the realm, unsure if it will take the risk of going there. However, this team of wayfarers is doing what it can to learn from the Taelosians about the dark lands. There has been talk of preparing to build a portal in order to open a way to Discord - much like the Taelosians once did, except this time Norrath would have the advantage of preparation. Taelosians have told the Wayfarers Brotherhood that the lands of Discord are most surely a twisted and volatile place - even the Muramites seem to fear them. Word tells of constant war there. The Muramites have been heard commenting that Taelosia is a welcome break from the chaotic Realm of Discord, with its crazed creatures and dangerous magic. Nothing there is at it seems. Everyone has now learned of Mata Muram, the leader of the legion - a terrible creature seeking to build the ultimate army by any means necessary, including stealing beings from other worlds. Mata Muram is much older than almost every member of his army, and well protected. He is described by Muramites as unmerciful, powerful, a worthy leader - although there are rumors that he is obsessed with revenge against someone. Some Muramites have been overheard describing Mata Muram as some sort of dragon. No one knows when the Realm of Discord and its counterpart, the Realm of Order, came into existence. In both are rulers that are all-knowing and all-seeing, yet are never seen or touched - much like the Nameless. |
| Omens of War directs players to venture into another realm under the dark influence of Discord -- a world torn apart and ravaged by conflict. The tyrannical Muramites, led by the evil Mata Muram, are preparing for war, building the ultimate invasion army to dominate the entire world. It's up to the citizens of Norrath to uncover the secrets of this new realm and save the lands from impending darkness. |
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Norrathians will venture into a world in another realm that has fallen under the dark influence of Discord. The lands are torn and ravaged by war and teeming with Muramites and strange creatures. Explore with your fellow adventurers to learn more about this new world and help end the tyrannical ways of the Muramites once and for all. Mata Muram, the leader of the Muramites, is rumored to be building the ultimate invading army in this world. It's up to you to thwart his plans. |
| The Priests of Discord in Norrath believe they have been granted a gift. A unique knowledge has been bestowed upon them which they believe was granted as a reward for preaching the way of Discord. That gift, they claim, is the knowledge of a way to a world that is enveloped by Discord itself -- an ethereal poison that wreaks havoc and strife upon all it touches. |
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Recognitions and credits for all involved with developing and creating EverQuest, for the current and past expansions, can be seen by clicking the 'Credits' button at the bottom of the Server Select Screen and then viewing the 'Current Expansion' or the 'Previous Expansions' tab.
They can also be found in your EverQuest Directory (credits_current.txt & credits_previous.txt).
A huge thank you to all involved!

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If you note any errors, misspellings, item name errors, misinformation or anything that needs addressing on this page -- PLEASE let me know via an in-game EQ Message (Bonzz on the Bertoxxulous server), or post on Bonzz's Discord Server!
This Page Last Updated August 10, 2026.
This fan site is created and provided free (uncompensated, no ads, no sponsors, no registration / log-in), by Bonzz of Bertoxxulous. Images / graphics / sounds on this web site are in-game (EverQuest) captures, originate from Sony / Darkpaw / Daybreak Games (EverQuest) and / or with permission from others (if any). Some graphics may be modified (re-sized, cropped, etc.) from their original form. Any pages that play sounds / music, are intentionally set at low volume. Most of them are under two (2) minutes or less, and should play once and then stop. If any sound / music continues to loop (play over and over), let me know! EverQuest is copyright / trademark / owned / operated by Darkpaw Games, which is owned / operated by Daybreak Games, which is owned / operated by Enad Global 7.