BONZZ'S PAGE OF PALADIN ACHIEVEMENTS

CATEGORY: DRAGONS OF NORRATH

Never trust a dragon, when it's tail is wagging! -- Bonzz

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This Achievement section is for the achievements related to the Dragons of Norrath expansion.

Dragons of Norrath was the 9th expansion, released February 2005.

A big GM Event took place (called 'War!'), that progressed the game into Dragons of Norrath (such the Firiona View zone being taken over). The War took place in 2005, both before and after the Dragons of Norrath was released.

Dragons of Norrath added:

Dragons of Norrath also had the first 'hidden' Alternative Advancement (AA) categories, meaning they were not visible until at least one Level of the AA was earned. This was likely due that the AA's were earned (not purchased); they actually changed what they were called with each level and because there were good and evil version; and only one of which players could pursue and max out.

It sold for $29.99. and included a special in-game item (does anyone know what it was?). There was a retail boxed edition that included some sort of in-box collectible item (does anybody know what it was?).

Achievements listed in the below sections are not necessarily listed in alphabetical order. They are generally listed in the order seen in the game (at the time they were added to the lists below). Use Control-F to "Find" a specific achievement that you may be looking for.

NOTE: Any rewards highlighted in YELLOW might be worth pursuing, due the fun factor, benefit or usefulness of the reward (you decide).

NOTE: Some miscellaneous “hints” may also be included in PURPLE. These hints are intended to enhance / clarify the "how to" for accomplishing the achievement.

NOTE: Anything in RED text is either an informational comment, or data / details that is not fully verified. If you can verify or provide correct information, please do (see end of page)!

NOTE: Items noted as a "REWARD" are items granted from the achievement, itself. Items listed as "ACQUIRED" are unique item's that can be / are / should be acquired along the way, towards completing the related achievement, but are not actually a reward granted from the achievement itself. In fact, the achievement may even be for acquiring said item. Additionally, only the more "unique" Achievement awards are noted below... "common" or "generic" Achievement Rewards like Alternate Advancement points, Character Experience & Coin, are not noted in the Reward options below.

NOTE: Hunter Achievements were added for a number of expansions (Gates of Discord to Underfoot) with the May 2021 Patch, and were modified / updated for errors in at least three subsequent Patches. 

All of the the below achievements should apply to all classes (they are not class specific).

SUB-CATEGORY ACHIEVEMENT COUNT ACHIEVEMENT POINTS
General 2 70
Exploration 7 70
Hunter 10 170
TOTALS 19 310

ARMOR SETS                    EXPANSION LORE                    RAID INFO & STRATS                    ZONE LISTINGS                    GAME CREDITS

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GENERAL

NAME

POINTS

NOTES

REWARD(S)

Dragons of Norrath Traveler

021514

10 Complete the (7) listed achievements. If you don't have one all ready, you should get a Journeyman's Compass. Click the Journeyman's Compass to gain another Level of the Journeyman's Speed Alternative Advancement (if it isn't all ready maxed out).

Dragon Slayer

061614

60 Complete the (3) listed achievements.

Dragon Slayer's Chest (24-slot, 100% bag), Title: "Dragon Slayer" & Suffix: "the Dragon Slayer."

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EXPLORATION

NAME

POINTS

NOTES

The Broodlands Traveler

021414

10 Go to the noted zone.

Stillmoon Temple Traveler

021414

10 Go to the noted zone.

The Ascent Traveler

021414

10 Go to the noted zone.

Lavaspinner's Lair Traveler

021514

10 Go to the noted zone.

Tirranun's Delve Traveler

021414

10 Go to the noted zone.

Thundercrest Isles Traveler

021514

10 Go to the noted zone.

The Accursed Nest Traveler

021414

10 Go to the noted zone.

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HUNTER

NAME

POINTS NOTES

REWARD(S)

Novice Hunter of Dragons of Norrath

052321

30 Complete the (2) listed Achievements. Dragon Slayer's Satchel (16-slot, 100% bag)

Hunter of The Broodlands

052321

10 Defeat the (16) listed targets. N / A

Hunter of Lavaspinner's Lair

052121

10 Defeat the (15) listed targets. N / A

Adept Hunter of Dragons of Norrath

053121

30 Complete the (3) listed Achievements. Dragon Slayer's Rucksack (18-slot, 100% bag)

Hunter of Tirranun's Delve

052121

10 Defeat the (5) listed targets. N / A

Hunter of Stillmoon Temple

053121

10 Defeat the (14) listed targets. N / A

Hunter of The Ascent

052421

10 Defeat the (6) listed targets. N / A

Veteran Hunter of Dragons of Norrath

061621

40 Complete the (2) listed Achievements. Dragon Slayer's Backpack (20-slot, 100% bag)

Hunter of Thundercrest Isles

061621

10 Defeat the (20) listed targets. N / A

Hunter of The Accursed Nest

052321

10 Defeat the (19) listed targets. N / A

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EXPANSION (VISIBLE) ARMOR SETS

Known full (visible) armor sets. Did I miss any? Let me know!

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DRAGONS OF NORRATH ZONES

Lavaspinner's Lair

Stillmoon Temple

The Ascent

The Accursed Nest

The Broodlands

Thundercrest Isles

Tirranun's Delve

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RAID INFO & STRATS

The generic strats / info below are from successful raids that I was part of, from research and / or from what I recall. The below info should be adapted, as seen fit, by your Raid Leader. Key emotes may also be noted below. Raid make-up (classes, levels, Player skill levels, etc.) can and do make a difference on raid strategy options and winning or losing. In any situation, Players fulfilling their roles, using assist, and following emotes is always essential. There is always more than one variant strategy that can successfully defeat a raid. As Levels increase, defeating old raids can prove much easier and more forgiving (even as a group or solo / molo, depending on how old the raid event is). However, sometimes, certain mechanics still have to be honored. It has been known that in some events, due raid mechanics, too much DPS; killing MoB X before MOB Y; and similar, can bug the raid and cause it to fail. The below info does not include details on how to complete raid-related achievements. Those are noted elsewhere on this page, if any. Some of these targets may require 'zerging' into the zone get to them (killing stuff along the way). They may also have 'adds' which are often more like trash MoB's that in the general area. The original / older targets / encounters were pre-raid window events. Raids were more of a collective effort, or better, an extremely challenging group event. Any effects noted below  often 'scale to level,' so the effects can be lesser or greater than stated, depending on raid force levels. On Progression servers, targets can use 'Mitigation of the Mighty' (mitigates Spell Damage, Melee Damage and absorbs DoT damage), at least until such time as certain later expansions (typically, expansions that are at least seven-plus expansions after the expansion of the related target). While older targets are static open world (non-instance) events, there are now an Agent of Change in various locations that will provide instanced version of the same event (which are noted below, if any).

If I missed anything or got something wrong, let me know!

NOTE: Some of the below respawn timers are based on other targets in the same zone and / or expansion.

RAID ZONE INFO & STRATS NOTES

Vishimtar the Fallen

Accursed Nest: In the Shadows

Outlined here.

N / A

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LORE

Lore is from / based on Daybreak, Expansion release information and / or Dev / Beta Forum Info.

​​​​​​​Where is the Princess? Something terrible is afoot. The jagged spires of the Tower of Frozen Shadow are abuzz with frenzied activity. The typically reclusive inhabitants of the tower have been spotted outside their home.  Strange, unnatural monstrosities have spilled forth from Tserrina's den and wander neighboring Iceclad, mercilessly terrorizing anyone that dares tread too close. The paladin Galeth and his company have taken up camp outside the tower, led there by rumors that suggest the recent dark activities may have something to do with the missing Champion of Tunare. Hopeful against all odds, the group braves the frigid weather and faces off against legions of unheard of aberrations. As storm clouds swirl in the skies above, blanketing them with a never-ending torrent of shadowy ice, the group struggles to uncover a way inside. Galeth is convinced that there must be a way to unlock the portal to gain entry to Tserrina's shadowy fortress. Many of the indigenous kobolds have wisely taken their leave of the island, but in their place a determined band of adventurers has arrived. What is Tserrina Syl`Tor up to?​​​​​​​
Dark forces unite? Massive change is coming. All throughout the ruins of Kunark, soldiers are sharpening weapons and polishing armor. The frugal Outpost of Overthere has been thrown into a frenzy of activity, while a lone taskmaster relays information to Lanys T`Vyl herself. Bleak assassins and scouts lurk in every shadow, garnering information for their respective masters. High upon an icy outcropping overlooking the hills of the Dreadlands, Lieutenant Ny`Rae checks the tumultuous skies for a sign. A brilliant comet flashes through the sky, briefly illuminating his craggy features in blinding light. He nods grimly, and summons several messengers. Each is given a sealed scroll before melting silently into the shadows. It is time for final preparations. There is much to be done to ensure the victory of the Dark Princess, once and for all.
War! "The ground rumbles beneath the feet of many soldiers. From the west rises a massive army of fierce warriors, both corporeal and demons wrenched from Hate." So begins this tale of war. Twisted faces filled with hatred march with heated anticipation of victory. Leading them through the icy hills is none other than the dark lady Lanys T`Vyl, her blood-red armor gleaming in the cool morning light. Across the lands to the east, the great wizard Al`Kabor spearheads an army of light. Elven warriors and archers move forward with grim determination to keep safe the fair city of Firiona Vie. Resolve is etched upon every face; every elegant sword gleams with purity and truth. Meanwhile, back in Firiona Vie itself, the princess lays ill in bed. With her father Galeth Veredeth at her side, Firiona rests upon silken sheets, slowly gaining back the life that has been siphoned from her. The air swells with silence as the colossal forces are drawn inexorably towards each other. An age has passed since a battle of such magnitude has been waged upon Norrath. An era has ended, one of peace and prosperity. The time of war is upon us.
Trouble grows in Norrath! Dark Elves have been seen traveling the lands reeking havoc as they pass. Cities are calling out to their citizens for help gathering supplies in preparation for possible war. Something big is happening in Norrath now as the Age of War continues.
Prepare for EverQuest: Dragons of Norrath and return to the lands between Halas and Lavastorm as you seek out the Nest, the ancestral birthplace of all dragons, long sealed away and hidden from the eyes of Norrath. But beware, if the Nest is exposed too early during the Brood Dawn, all dragons and their eggs will be cursed for eternity and death will storm down on all Norrathian's not in their service. A series of events has transpired across the world of Norrath and the familiar faces of Firiona Vie and her nemesis Lanys T'Vyl return to find themselves at the forefront of the events. Unbeknownst to them, a dark influence has seeped into the world of Norrath causing new tensions to arise and conflicts to intensify as the dawn of a new age emerges. The Age of War is upon the people of Norrath and heroes return in this ultimate, unending battle between good and evil.
A gnome mining expedition has managed to dig their way through the northern mountains in Lavastorm. They came upon the dragon nesting grounds, a previously unexplored part of northeastern Antonica which is full of Nest dragons, dragonkin and goblins; and thriving with wildlife.
Prepare for EverQuest: Dragons of Norrath and return to the lands between Halas and Lavastorm as you seek out the Nest, the ancestral birthplace of all dragons, long sealed away and hidden from the eyes of Norrath. But beware, if the Nest is exposed too early during the Brood Dawn, all dragons and their eggs will be cursed for eternity and death will storm down on all Norrathian's not in their service.

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GAME / EXPANSION CREDITS

Recognitions and credits for all involved with developing and creating EverQuest, for the current and past expansions, can be seen by clicking the 'Credits' button at the bottom of the Server Select Screen and then viewing the 'Current Expansion' or the 'Previous Expansions' tab.

They can also be found in your EverQuest Directory (credits_current.txt & credits_previous.txt).

A huge thank you to all involved!

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If you note any errors, misspellings, item name errors, misinformation or anything that needs addressing on this page -- PLEASE let me know via an in-game EQ Message (Bonzz on the Bertoxxulous server), or post on Bonzz's Discord Server!

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This Page Last Updated August 29, 2024

This fan site is created and provided free (uncompensated, no ads, no sponsors, no registration / log-in), by Bonzz of Bertoxxulous. Images / graphics / sounds on this web site are in-game (EverQuest) captures, originate from Sony / Darkpaw / Daybreak Games (EverQuest) and / or with permission from others (if any). Some graphics may be modified (re-sized, cropped, etc.) from their original form. Any pages that play sounds / music, are intentionally set at low volume. Most of them are under two (2) minutes or less, and should play once and then stop. If any sound / music continues to loop (play over and over), let me know! EverQuest is copyright / trademark / owned / operated by Darkpaw Games, which is owned / operated by Daybreak Games, which is owned / operated by Enad Global 7.