ALTERNATIVE ADVANCEMENT:

ARCHETYPE AA'S

An alternative way to boost your chances? Try experience to make such advances! -- Bonzz

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These AA's apply to class groupings known as 'Archetypes' (Caster, Hybrid, Fighter, Priest).

The AA's your Character see's here will be determined by your Characters Archetype and Class.

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CASTER (Enchanter, Magician, Necromancer, Wizard)         FIGHTER (Berserker, Monk, Rogues, Warrior)

HYBRID (Bard, Beastlord, Paladin, Ranger, Shadowknight)          PRIEST (Cleric, Druid, Shaman)

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ARCHETYPE AA'S

If you need any terms / phrases explained, try looking for them here: # & A to L or M to Z.

Tracking...  SHADOWKNIGHT, WIZARD

CASTER ARCHETYPE

Enchanter, Magician, Necromancer, Wizard

AA

NUMBER

OF LEVELS

BENEFIT(S) CLASS

MISC.

NOTES

Arcane Whisper 24 ENCHANTER, MAGICIAN
Aspect of Zoom 3 MAGICIAN
Bind Affinity 1 ENCHANTER, MAGICIAN, NECROMANCER
Bind Sight 1 ENCHANTER
Cloak of Shadows 2 NECROMANCER
Companion's Aegis 13 ENCHANTER, MAGICIAN, NECROMANCER
Companion's Discipline (1) 9 MAGICIAN
Companion's Discipline (2) 11 ENCHANTER
Companion's Fortification 179 ENCHANTER, MAGICIAN, NECROMANCER
Companion's Fury (1) 119 ENCHANTER
Companion's Fury (2) 162 NECROMANCER
Companion's Fury (3) 208 MAGICIAN
Companion's Intervening Divine Aura 18 ENCHANTER, MAGICIAN, NECROMANCER
Companion's Suspension 8 ENCHANTER, MAGICIAN, NECROMANCER
Conjurer's Efficiency 24 MAGICIAN
Critical Affliction (1) 11 ENCHANTER
Critical Affliction (2) 33 NECROMANCER
Dead Man Floating 3 NECROMANCER
Death Peace 18 NECROMANCER
Death's Effigy NECROMANCER
Destructive Cascade 51 ENCHANTER, NECROMANCER
Destructive Fury 50 ENCHANTER, MAGICIAN, NECROMANCER
Dimensional Shield 17 ENCHANTER, MAGICIAN
Diminutive Companion 1 MAGICIAN
Drape of Shadows 1 MAGICIAN
Embalmer's Efficiency 7 NECROMANCER
Encroaching Darkness 18 NECROMANCER
Enhanced Ruin (1) 6 ENCHANTER
Enhanced Ruin (2) 14 NECROMANCER
Eradicate Magic 1 ENCHANTER, MAGICIAN, NECROMANCER
Expansive Mind 45 ENCHANTER, MAGICIAN, NECROMANCER
Extended Swarm 15 ENCHANTER, MAGICIAN, NECROMANCER
Fear Resistance 4 NECROMANCER
Focus of Arcanum 4 ENCHANTER, MAGICIAN, NECROMANCER
Forceful Rejuvenation 10 ENCHANTER, MAGICIAN, NECROMANCER
Friendly Stasis 1 ENCHANTER
Fury of Magic 30 ENCHANTER, MAGICIAN, NECROMANCER
Gate 3 ENCHANTER, MAGICIAN, NECROMANCER
Gift of Mana 3 ENCHANTER, MAGICIAN, NECROMANCER
Group Perfected Invisibility 1 ENCHANTER, MAGICIAN
Group Perfected Invisibility to Undead 1 ENCHANTER, MAGICIAN, NECROMANCER
Harmshield 13 NECROMANCER
Healing Gift 32 MAGICIAN
Improved Twincast 17 ENCHANTER, MAGICIAN
Innate Enlightenment 10 ENCHANTER, MAGICIAN, NECROMANCER
Innate Invis to Undead 2 NECROMANCER
Intrinsic Efficiency 6 ENCHANTER
Levant 6 NECROMANCER
Malaise 34 MAGICIAN
Mass Group Buff (1) 9 MAGICIAN, NECROMANCER
Mass Group Buff (2) 10 ENCHANTER
Mastery of the Past 63 ENCHANTER, MAGICIAN, NECROMANCER
Mend Companion 43 MAGICIAN, NECROMANCER
Mental Clarity 45 ENCHANTER, MAGICIAN, NECROMANCER
Mental Stamina 63 ENCHANTER, MAGICIAN, NECROMANCER
Mirrored Pestilence 6 NECROMANCER
Mnemonic Retention 6 ENCHANTER, MAGICIAN, NECROMANCER
Perfected Invisibility 1 ENCHANTER, MAGICIAN
Perfected Invisibility to Undead 1 ENCHANTER, MAGICIAN
Perfected Levitation 2 ENCHANTER, MAGICIAN
Persistent Casting 15 ENCHANTER, MAGICIAN, NECROMANCER
Pestilent Paralysis 10 NECROMANCER
Phantasmal Step 1 ENCHANTER
Quick Buff 3 ENCHANTER
Quick Damage (1) 9 ENCHANTER, NECROMANCER
Quick Damage (2) 10 MAGICIAN
Secondary Forte 1 ENCHANTER, MAGICIAN, NECROMANCER
Self Stasis 4 ENCHANTER
Shield Block 18 ENCHANTER, MAGICIAN, NECROMANCER
Silent Casting 22 ENCHANTER, MAGICIAN, NECROMANCER
Spell Casting Deftness 3 MAGICIAN, NECROMANCER
Spell Casting Mastery 4 ENCHANTER, MAGICIAN, NECROMANCER
Spell Casting Reinforcement 7 ENCHANTER, MAGICIAN, NECROMANCER
Spell Casting Subtlety 36 ENCHANTER, MAGICIAN, NECROMANCER
Staff Block 10 ENCHANTER, MAGICIAN, NECROMANCER
Summon Companion 2 ENCHANTER, MAGICIAN, NECROMANCER
Summon Corpse 13 NECROMANCER
Summon Remains 1 NECROMANCER
Summoner's Step 5 MAGICIAN
Sympathetic Amplification 9 ENCHANTER, MAGICIAN, NECROMANCER
Tranquil Blessings 1 ENCHANTER, MAGICIAN, NECROMANCER
Twincast 5 ENCHANTER, MAGICIAN, NECROMANCER
Twintap 6 NECROMANCER
Whisperwind 6 NECROMANCER
Wind of Malaise 15 MAGICIAN

FIGHTER ARCHETYPE

Berserker, Monk, Rogue, Warrior

AA

NUMBER

OF LEVELS

BENEFIT(S) CLASS

MISC.

NOTES

Acrobatics 3 MONK, ROGUE
Ageless Enmity 13 WARRIOR
Ambidexterity 39 MONK, ROGUE, WARRIOR
Battle Leap 17 BERSERKER, WARRIOR
Battlefield Vengeance (1) 15 WARRIOR
Battlefield Vengeance (2) 16 ROGUE
Battlefield Vengeance (3) 18 BERSERKER, MONK
Bold Attacks 16 WARRIOR
Burst of Power (1) 91 ROGUE
Burst of Power (2) 121 BERSERKER, WARRIOR
Burst of Power (3) 126 MONK
Combat Fury (1) 7 WARRIOR
Combat Fury (2) 8 MONK, ROGUE
Combat Fury (3) 19 BERSERKER
Companion's Discipline 1 BERSERKER, MONK, ROGUE, WARRIOR
Concentration 4 BERSERKER, MONK, ROGUE, WARRIOR
Destructive Force 13 MONK
Devastating Assault 8 BERSERKER, MONK
Double Riposte 6 BERSERKER, MONK, ROGUE, WARRIOR
Dragon Force 1 MONK
Empowered Ingenuity 22 BERSERKER, MONK, ROGUE, WARRIOR
Enhanced Aggression 60 BERSERKER, MONK, ROGUE, WARRIOR
Escape 13 ROGUE
Extended Ingenuity 8 BERSERKER, MONK, ROGUE, WARRIOR
Fear Resistance 3 MONK, ROGUE
Fear Resistance 4 BERSERKER, WARRIOR
Finishing Blow 47 BERSERKER, MONK, ROGUE, WARRIOR
Focused Destructive Force 13 MONK
Focused Furious Rampage 2 BERSERKER
Focused Rake's Revenge 3 ROGUE
Furious Leap 5 BERSERKER
Furious Rampage 2 BERSERKER, WARRIOR
Grappling Strike 9 MONK
Hardy Endurance 56 BERSERKER, MONK, ROGUE, WARRIOR, WARRIOR
Heightened Endurance 55 BERSERKER, MONK, ROGUE, WARRIOR
Howl of the Warlord 1 WARRIOR
Imitate Death 9 MONK
Improved Recovery 17 BERSERKER, MONK, ROGUE, WARRIOR
Ingenuity 20 BERSERKER, MONK, ROGUE, WARRIOR
Innate Prowess 22 BERSERKER, MONK, ROGUE, WARRIOR
Killing Spree 26 BERSERKER, MONK, ROGUE, WARRIOR
Mass Group Buff 10 BERSERKER
Neshika's Blink 5 MONK
Physical Enhancement (1) 12 BERSERKER, MONK, WARRIOR
Physical Enhancement (2) 14 ROGUE
Projection of Fury 22 WARRIOR
Rage of Rallos Zek 6 WARRIOR
Rake's Rampage 3 ROGUE
Rampage 12 BERSERKER, WARRIOR
Self Preservation 3 BERSERKER
Shield Block (1) 13 ROGUE
Shield Block (2) 23 WARRIOR
Silent Strikes 5 BERSERKER
Stalwart Endurance 4 BERSERKER, MONK, WARRIOR
Stoicism 5 WARRIOR
Stonewall 15 MONK
Strikethrough (1) 9 BERSERKER, WARRIOR
Strikethrough (2) 21 MONK
Strikethrough (3) 25 ROGUE
Subtle Blows 28 ROGUE
Thief's Intuition 4 ROGUE
Twinstrike 5 BERSERKER, MONK, ROGUE, WARRIOR
Two-Handed Bash 1 WARRIOR
Vehement Rage 11 BERSERKER, MONK, WARRIOR
Veteran's Wrath 37 BERSERKER, MONK, ROGUE, WARRIOR
Weapon Affinity 15 BERSERKER, MONK, ROGUE, WARRIOR
Weapon Stances 4 WARRIOR
Whisper Step 3 ROGUE

HYBRID ARCHETYPE

Bard, Beastlord, Paladin, Ranger, Shadowknight

AA

NUMBER

OF LEVELS

BENEFIT(S) CLASS

MISC.

NOTES

Acrobatics 3 Percentage reduction to falling damage & percentage increase to the Safe Fall Skill. BARD Passive.
Ambidexterity 39
  • Percentage Chance to successfully Dual Wield.
  • Percentage increase to the Base Damage of your  off-hand weapon.
  • Makes your off-hand attacks immune to Damage Shields & Riposte.
BARD, BEASTLORD Passive.
Ageless Enmity 14

This places you a set number of 'hate' (Aggro) above the current 'most hated' target (the Player currently with the most Aggro).

PALADIN, SHADOWKNIGHT Activated AA (10392).
Ambidexterity 39 Percentage increase to dual wield (successful strike with both hands); percentage increase to off-hand minimum weapon damage based on it's damage bonus; & immunity to damage shields & riposte with off-hand. BARD, RANGER Passive
Balefire Burst 1 Escape combat (Aggro) from enemies a set number of Levels above your level and makes you invisible. PALADIN

Activated AA (739).

Consumes 8% of your mana when used.

Battlefield Vengeance 15 Percentage increase on your chances to Riposte; and a percentage increase to counter with a Bash along with a successful Riposte. BARD, BERASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Bind Sight 1 Allows a Player to see through the eyes of another Player. Literally. The view from your screen will change to the view of the other Player you targeted and used this AA on. RANGER Activated.
Bobbing Corpse 3

Buff that provides:

  • Enduring Breath;
  • Levitation;
  • + Poison Resist.
  • Final Level makes the buff permanent.
SHADOWKNIGHT Activated (20395).
Bold Attacks 16 This is a percentage increase to the amount of Hate (Aggro) you generate with your attacks and spells. PALADIN

Passive.

While this is a passive AA, it does have an Activated AA (792) element to it, to enable or disable it.

Burst of Power (1) 102

Can provide:

  • Percentage increase to Double Attack;
  • Raw increase to your Triple Attack Skill.
  • Percentage increase chance to get an extra attack with Double Attack (1-Hand or 2-Hand).
  • Percentage increase on the chance to Flurry (2 extra attacks) after a successful Triple Attack.
PALADIN, SHADOWKNIGHT Passive.
Burst of Power (2) 107

Can provide:

  • Percentage increase to Double Attack;
  • Raw increase to your Triple Attack Skill.
  • Percentage increase chance to get an extra attack with Double Attack (1-Hand or 2-Hand).
  • Percentage increase on the chance to Flurry (2 extra attacks) after a successful Triple Attack.
BEASTLORD Passive.
Burst of Power (3) 120

Can provide:

  • Percentage increase to Double Attack;
  • Raw increase to your Triple Attack Skill.
  • Percentage increase chance to get an extra attack with Double Attack (1-Hand or 2-Hand).
  • Percentage increase on the chance to Flurry (2 extra attacks) after a primary weapon successful Triple Attack.
RANGER Passive.
Burst of Power (4) 127

Can provide:

  • Percentage increase to Double Attack;
  • Raw increase to your Triple Attack Skill.
  • Percentage increase chance to get an extra attack with Double Attack (1-Hand or 2-Hand).
  • Raw increase to Double Attack skill.
  • Raw increase to Triple Attack skill.
  • Percentage increase on the chance to Flurry (2 extra attacks) after a primary weapon successful Triple Attack.
BARD Passive.
Cheetah's Pounce 1 Instant Teleport (Leap) forward 315 feet. BEASTLORD Activated (240).
Cloak of Light 2 Renders you invisible to most undead creatures. PALADIN

Activated (529).

It does not land on other Players.

Cloak of Shadows 2 Invisibility. Level 2 is permanent invisibility. SHADOWKNIGHT Activated (531).
Clenched Jaw 3 Percentage chance to avoid being stunned.  RANGER Passive.
Combat Fury 8 Percentage increase to the chance to strike a Critical Melee blow with all melee skills. BARD, BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Combat Subtlety (1) 10

Percentage reduction in the hate generated by your attacks and spells (songs).

As an Activated AA, you can enable or disable this AA (make it active or not).

BARD

Passive

&

Activated (1132).

Combat Subtlety (2) 12 Percentage reduction in the hate generated by your attacks and spells (songs). BEASTLORD

Activated (8300).

Companion's Aegis 13 Puts a rune buff on your pet that will absorb a set number of hits for a maximum amount of damage per blow. BEASTLORD, SHADOWKNIGHT

Activated (441).

Consumes Mana when activated.

Companion's Discipline (1) 1 Allows you to give a limited number of commands to your temporary pets. These commands are which are accessible via the Pet Window (Alt F1), or as typed commands.

BARD, PALADIN, RANGER

Passive.

The Pet Commands have to be activated via the Pet Window (Alt F1) or typed commands. Be quick, as most temporary pets are 'very' temporary (they don't last long)!

Companion's Discipline (2) 9 Allows you to give commands to your temporary pets. These commands are which are accessible via the Pet Window (Alt F1), or as typed commands. BEASTLORD Activated (3816).
Companion's Discipline (3) 12

Allows you to give commands to your temporary pets. These commands are which are accessible via the Pet Window (Alt F1), or as typed commands.

As an Activated (9401) effect, moves your pet forward in the direction you are facing.

SHADOWKNIGHT

Passive

&

Activated (9401).

Companion's Fortification 179

A buff for your Pet that can provide:

  • Percentage increase in Hit Points.
  • Percentage increase in Avoidance.
  • Raw increase in Armor Class.
  • Percentage reduction of incoming Melee Damage, up to a raw total amount.
  • Percentage reduction of incoming Spell Damage, up to a raw total amount.
  • Reduction  of Damage Shield damage using off-hand attacks.
  • A triggered raw amount Heal Over Time, when your Pet's Health drops below a certain percentage.
BEASTLORD, SHADOWKNIGHT Activated (3707).
Companion's Fury (1) 138

A Pet enhancement that:

  • Increases to Raw Attack;
  • Percent chance to land a critical melee hit;
  • Percentage increase to the damage of critical hits;
  • Percentage change to Flurry (two additional attacks()
SHADOWKNIGHT Passive.
Companion's Fury (2) 148

A buff for your Pet that:

  • Percentage increase in accuracy.
  • Percentage increase in Melee Speed (Haste).
  • Percentage increase to Overhaste.
  • Percentage increase in base Melee Damage.
  • Raw increase in Attack.
  • Chance to Flurry (two additional attacks);
  • Percentage reduction in Hate (aggro).
  • A raw Hit Point drain over time on Pet Health.
  • Percentage chance to trigger an instant raw amount Heal.
  • Percentage chance to trigger a percentage reduction in Melee Speed (Haste) with a Snare component.
BEASTLORD Activated (443).
Companion's intervening Divine Aura 18

A buff for your Pet that:

  • Will trigger Divine Aura if your Pet's health drops below a set percentage.
  • Includes a set amount Heal Over Time.
BEASTLORD, SHADOWKNIGHT Activated (1580).
Companion's Suspension 8
  • Allows you to suspend ('pocket') your Pet.
  • Allows you to unsuspend (bring back out) your Pet.
  • Allows you to swap Pets (active Pet swapped with Suspended Pet).
BEASTLORD, SHADOWKNIGHT Activated (176).
Cover Tracks 3 Escape combat (Aggro) from enemies a set number of Levels above your level and makes you invisible. RANGER

Activated (2234).

Consumes a percentage of your mana when used.

Critical Affliction 12 Percentage chance your DoT's will do critical damage, each tic they are active. BARD, BEASTLORD, RANGER, SHADOWKNIGHT Passive.
Death Peace 18 Feign Death with an increasing percentage that it will not be broken by Resisted Spells & Detrimental Spells that hit you. SHADOWKNIGHT Activated (428).
Death' Effigy 1 Feign Death that allows you to successfully escape aggro from NPC's that are up to five (5) Levels above your own. it also provides Invisibility. SHADOWKNIGHT

Activated (7756).

Uses a percentage of Mana when activated.

Destructive Cascade (1) 37 Percentage increase to your critical Damage Over Time spells /songs. BARD Passive.
Destructive Cascade (2) 51 Percentage increase to the base damage of your DoT's. BEASTLORD, RANGER, SHADOWKNIGHT Passive.
Destructive Fury 36 Percentage increase to the damage dealt by Critical Direct Damage spells (ONLY... does not apply to Direct Damage spells that do not land for critical damage). BARD, BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Diminutive Companion 1 Shrinks your pet. BEASTLORD Activated (543).
Double Riposte 6 A percentage chance to perform a double Riposte (Riposte twice, instead of just once). BARD, BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Embalmer's Efficiency 7

Percentage chance not to use components needed to summon Pets.

SHADOWKNIGHT Passive.
Encroaching Darkness 18 A timed Snare to targets up to 260 Range away, with a raw resist modifier. SHADOWKNIGHT Activated (826).
Enhanced Aggression 60 Raw increase to the Maximum Amount of Attack that you can gain from items (worn / equipped gear). BARD, BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Enhanced Ruin 8 34-Second increase to the Base Damage of your Damage Over Time spells that last at least 18-Seconds. SHADOWKNIGHT Passive.
Entrap 7 Percentage Snare with a set duration and raw resist modifier. RANGER Activated (219).
Expansive Mind 45 Raw increase to the Maximum Amount of Mana Regeneration that you can gain from items (worn / equipped gear). BARD, BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Extended Ingenuity 8 Percentage increase to the duration of beneficial spells, except ones that grant invulnerability. Combat abilities are exempt, as well. BARD Passive.
Extended Swarm 15 Raw increase to the duration of your swarm pets. BARD, BEASTLORD, RANGER, SHADOWKNIGHT Passive.
Fading Memories 3 Allows you to escape aggro from all MoB's up to a certain level and also grants Invisibility. BARD Activated (212).
Falsified Death 1
  • Feign Death to drop aggro on up to a set number of MoB's that are up to certain Level.
  • Drops Aggro your pet may have, on all MoB's.
  • Grants Invisibility.
BEASTLORD Activated (421).
Fear Resistance (1) 3 Percentage chance to resist Fear Spells or breaking Fear quicker. BARD, BEASTLORD, RANGER Passive.
Fear Resistance (2) 4 Percentage chance to resist Fear Spells or breaking Fear quicker. The final Level making you 100% 'Fearless.' PALADIN, SHADOWKNIGHT Passive.
Finishing Blow 47
  • Adds a significant amount of raw damage that you do to a fleeing MoB (a MoB that has turned and is trying to run away).
  • Applies to Critical attacks only (melee, spell or range).
  • Applies only to MoB's of a certain Level (as determined by the current Level of this AA).
  • Applies only to MoB's that are below 11% Health.
  • Does not apply to Damage Over Time spells.

BARD, BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT

Passive.
Forceful Rejuvenation 10
  • Refreshes your Spell Cast Timers, which is useful to be able to re-cast Spells right away that have longer re-use timers.
  • Increased Levels of this AA can reduce the Re-Use Timer for this AA but a raw amount of time.
  • Does not apply to Twincast or Disciplines.

BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT

Activated (7003).
Fury of Magic 21 Percentage increase to the chance to land a critical direct damage spell. It does not apply to Damage Over Time spells. BARD, BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Gift of Mana 3 Percentage Chance, that Healing or Damage spells, of a certain level (or Higher), will only cost one (1) Mana to cast. BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Gladestrider's Leap 6 Teleports you a set distance forward (the direction you are facing). RANGER Activated (616).
Group Perfected Invisibility to Undead 1 This will render your entire group Invisible to most undead (so long as they are within 100 feet of you when you use this AA). PALADIN, SHADOWKNIGHT Activated (1212).
Group Shrink 1 Shrink for your group, if they are in range. BEASTLORD Activated (7025).
Harmshield 13 3-Tic Invulnerability with a raw Heal Over Time. SHADOWKNIGHT Activated (1212).
Hate Step 7 Teleports you a raw amount of distance forward. Each Level also reduces the re-use timer. SHADOWKNIGHT Activated (824).
Healing Adept 58 A percentage increase to your Instant (Direct) Heals. BEASTLORD, PALADIN, RANGER Passive.
Healing Boon 38 Percentage increase to the chance that your Heal Over Time spells can 'exceptionally' heal a Player (heals for twice the amount). PALADIN Passive.
Healing Gift 36 Percentage increase to the chance that your Direct Heals can 'exceptionally' heal a Player (heals for twice the amount). BEASTLORD, PALADIN, RANGER Passive.
Improved Bash 92
  • Adds a raw amount of Damage to your Bash attacks.
  • Can allow you to use Bash when wielding a 2-Hand Weapon (no Shield).
  • Percentage chance that Bash attacks will also stun your target.
PALADIN, SHADOWKNIGHT Passive.
Improved Natural Invisibility 2 Permanent Invisibility for your target (or yourself). BEASTLORD Activated (8301).
Innate Camouflage 2 Invisibility for a set duration. The 2nd Level is permanent invisibility. RANGER Activated (80).
Innate Prowess 22 Percentage increase to the the Damage you do with all forms of Melee attacks. BARD, PALADIN, RANGER, SHADOWKNIGHT Passive.
intrinsic Efficiency 6 Percentage chance not to consume spell reagents for spells that require reagents (excluding summon item spells). RANGER Passive.
Knight's Sedulity 1 4% reduction to any incoming Melee Damage. PALADIN, SHADOWKNIGHT Passive.
Leap of Faith 7
  • When activated, tosses you upwards and forward for a designated distance (noted in the AA Window).
  • Additional Levels can provide a raw reduction to the re-use timer.
PALADIN Activated (741).
Lyre Leap 4
  • When activated, tosses you upwards and forward for a designated distance (noted in the AA Window).
  • Additional Levels can provide a raw reduction to the re-use timer.
BARD Activated (8202).
Maestro's Concentration 18 Percentage chance to avoid a stunning blow melee attack. BARD Passive.
Mass Group Buff 9
  • Doubles the cost of your next Beneficial Group Spell Cast.
  • Turns your Beneficial Group Spell into an Area of Effect spell.
  • Your spell will land on anyone within the spells range.
  • Additional Levels can provide raw reduction to the re-use timer.
BEASTLORD, PALADIN, RANGER Activated (35).
Mastery of the Past (1) 60 Makes it impossible to 'Fizzle' (failed cast) Spells of a certain level, or lower (noted in the AA Window... normally 4+ Levels lower than your current Maximum Character Level). BEASTLORD, PALADIN, RANGER

Passive.

Also known as 'Fizzleproof' by Players.

Mastery of the Past (2) 63 Makes it impossible to 'Fizzle' (failed cast) Spells (Songs) of a certain level, or lower (noted in the AA Window... normally 4+ Levels lower than your current Maximum Character Level). BARD, SHADOWKNIGHT Passive.
Mend Companion 43 Instant raw Heal for your pet, with a percentage chance to cure a detrimental effect. BEASTLORD Activated (58).
Mental Clarity 46 Raw increase to your Mana Regeneration. BARD, BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Mental Stamina 63 Raw increase to your Mana Pool. BARD, BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Mirrored Pestilence 6 Percentage chance to twincast Damage Over Time spells and double their base damage. SHADOWKNIGHT Passive.
Mnemonic Retention 6 Raw increase to how many Spells you can add to your Spell Gems Bar (Alt S).

BARD, BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT

Passive.
Natural Invisibility 2 Self only Permanent Invisibility. BEASTLORD Activated (980).
Nature's Bounty 6 Percentage chance to Forage twice. RANGER Passive.
Perfected Levitation 2 Group Levitation. 2nd Level is Group Permanent Levitation. BEASTLORD, RANGER Activated (1202).
Persistent Casting 15 Percentage chance that you can complete a spell (song) cast after being stunned.

BARD, BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT

Passive.
Physical Enhancement 12 Percentage increase to your Melee Avoidance and Armor Class Soft Cap. BARD, BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Playing Possum 18
  • Feign Death with a percentage chance to succeed.
  • Reduced Chance Feign Death will be broken by Spell Damage and / or resisted Spells.
BEASTLORD Activated (11073).
Projection of Doom 20 Summons a pet that generates Hate (Aggro). If it survives for a certain amount of time (noted in the AA Window), the hate it generated will be transferred to your Character. SHADOWKNIGHT Activated (3215).
Projection of Piety 20 Summons a pet that generates Hate (Aggro). If it survives for a certain amount of time (noted in the AA Window), the hate it generated will be transferred to your Character. PALADIN Activated (3216).
Quick Buff 3 Percentage reduction in the cast time of Beneficial spells that have a duration and initial cast time of a certain duration (noted in the AA Window). PALADIN, RANGER Passive.
Quick Damage 5 Percentage reduction in the cast time of Direct Damage spells that have a duration and initial cast time of a certain duration (noted in the AA Window). BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Radiant Cure 16
  • This ability an cure your Group Members.
  • Group Members need to be within 100 Feet of you when you use this AA.
  • It will cure / reduce  a raw amount of Poison, Disease & Curse Counters.
  • It has a percentage chance to cure one (1) Detrimental Effect.

PALADIN

Activated (285).

Shared Camouflage 2 Group Invisibility. 2nd Level is Group Permanent Invisibility. RANGER Activated (518).
Shaun's Sonorous Clouding 3

Time Duration Group Buff (to those in range) that grants...

  • Invisibility.
  • See Invisible.
  • Invisibility to Undead.
  • Levitation.
BARD Activated (231).
Shield Block (1) 5 Percentage chance to Block an incoming Melee attack with your Shield (which must be equipped). BEASTLORD Passive.
Shield Block (2) 13 Percentage chance to Block an incoming Melee attack with your Shield (which must be equipped). BARD Passive.
Shield Block (3) 23 Percentage chance to Block an incoming Melee attack with your Shield (which must be equipped). PALADIN, RANGER, SHADOWKNIGHT Passive.
Shield Flash 1 Consumes 2,500 Mana and allows you to Block all incoming attacks for 1-Tic (6-Seconds). PALADIN, SHADOWKNIGHT Activated (1112).
Shielding of Spirits 6 Percentage Chance to resist Stun. PALADIN Passive.
Shrink 2 Shrink your target. BEASTLORD Activated (689).
Silent Strikes 5 A temporary buff that provides a percentage reduction to the aggro generated by your attacks and spells. RANGER Activated (1109).
Spell Casting Deftness 3 Percentage reduction in the cast time of duration based beneficial spells. SHADOWKNIGHT Passive.
Spell Casting Mastery 4 Percentage reduction to the Mana cost of all Spells. BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Spell Casting Reinforcement 7
  • Percentage increase to the Duration of Beneficial Spells.
  • Does not include Invulnerability or Combat Abilities.
BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Spirit of Eagles 2 Levitation with superior vision (see in the dark) and an increase to movement speed. RANGER Activated (8600).
Steadfast Will 8 Percentage increase to avoid being stunned by a Melee attack, that would otherwise stun you. PALADIN, SHADOWKNIGHT Passive.
Stoicism (1) 3 Percentage reduction to how far you get pushed back from Melee attacks. BEASTLORD, RANGER Passive.
Stoicism (2) 5

Percentage reduction to how far you get pushed back from Melee attacks.

PALADIN, SHADOWKNIGHT Passive.
Strikethrough (1) 6 Percentage increase to the chance that you can strike through an opponents defenses and, thus, do more damage. BARD, BEASTLORD, PALADIN, SHADOWKNIGHT Passive.
Strikethrough (2) 9 Percentage increase to the chance that you can strike through an opponents defenses and, thus, do more damage. RANGER Passive.
Summon Companion 2
  • Drops any Aggro (Hate) your Pet may have.
  • Summons your Pet to you.
BEASTLORD, SHADOWKNIGHT

Activated (689).

Uses a percentage of Mana when activated.

Summon Remains 4 Summons a targeted Group member's Corpse the their location. Additional levels reduce the re-use timer. SHADOWKNIGHT

Activated (7007).

Requires four (4) Tiny Jade Inlaid Coffins.

Sympathetic Amplification 9 Percentage increase to the base effect of your Procs. RANGER Passive.
Thief's Intuition 4
  • Raw reduction in Disarm Traps re-use timer.
  • Raw reduction in Sense Traps re-use timer.
  • Chance to immediately sense a trap when near one.
  • This is only half as effective as your actual Sense Trap Skill.
BARD Passive.
Tranquil Blessings 1
  • Doubles the cost of your next Beneficial Group Spell Cast.
  • Turns your Beneficial Group Spell into an Area of Effect spell.
  • Your spell will land on anyone within the spells range.
  • This AA can only b used when out of combat.
  • Activate this AA in advance of initiating Combat and it will still work after combat is in progress.
  • Just don't cast a Group Buff Spell you do not intend it to work on.

BEASTLORD, PALADIN, RANGER

Activated (992).
Twinheal 10

Percentage chance to twincast (two casts, not just one) an Instant Heal.

BEASTLORD, PALADIN, RANGER

Passive.
Twinsong 10 Percentage chance to twincast healing and damaging songs. BARD Passive.
Twinstrike 5 Percentage chance to twincast attack combat abilities (Disciplines) (attack twice, not just once), that cost at least a certain amount of Endurance (noted in the AA Window). BARD, BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Twintap 6 Percentage chance to twincast Lifetaps of cited Levels. SHADOWKNIGHT Passive
Unbridled Strike of Fear 4 Does 1 Hit Point of Damage and pushes your target backwards. Additional Levels reduce the re-use timer. SHADOWKNIGHT Activated (771).
Veteran's Wrath (1) 37 Percentage increase to the Damage of critical melee attacks, related to your Weapon Skills (One Hand Blunt, One Hand Slash, etc.). BARD, BEASTLORD, PALADIN, SHADOWKNIGHT Passive.
Veteran's Wrath (2) 40 Percentage increase to the Damage of critical melee attacks, related to your Weapon Skills (One Hand Blunt, One Hand Slash, etc.). RANGER Passive.
Weapon Affinity 15 Percentage increase that your weapon magical effects (aka 'Procs') will trigger during Melee. This only applies to Procs that are intrinsic to the weapon itself (not buffs, poisons, etc.).

BARD, BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT

Passive.
Weapon Stances 2
  • Increase to the damage you deal with Two-Handed Weapons, but reduces your Armor Class and chances to Dodge & Parry.
  • Percentage increase to the chance to Block incoming attacks if a Shield is equipped.
  • Percentage increase to the chance that your intrinsic Weapon Procs will trigger.
  • Percentage chance to protect against incoming Damage (but does not stack with other defensive abilities).
  • Conclusion... it's better suited for One Hand / Shield configurations.

PALADIN, SHADOWKNIGHT

Passive.

While this is a passive AA, it does have an Activated AA (969) element to it, to enable or disable it.

PRIEST ARCHETYPE

Cleric, Druid, Shaman

AA

NUMBER

OF LEVELS

BENEFIT(S) CLASS

MISC.

NOTES

Abundant Healing 69 CLERIC, DRUID, SHAMAN
Bind Affinity 1 CLERIC, DRUID, SHAMAN
Burst of Power (1) 30 SHAMAN
Burst of Power (2) 32 CLERIC
Call of the Herald 5 CLERIC
Call of the Wild 10 DRUID, SHAMAN
Communion of the Cheetah 6 DRUID, SHAMAN
Companion's Aegis 13 SHAMAN
Companion's Discipline (1) 1 CLERIC, DRUID
Companions Discipline (2) 9 SHAMAN
Companion's Fortification 179 SHAMAN
Companion's Fury 50 SHAMAN
Companion's Intervening Divine Aura 18 SHAMAN
Companion's Suspension 8 SHAMAN
Critical Affliction (1) 11 CLERIC
Critical Affliction (2) 27 DRUID, SHAMAN
Destructive Cascade 51 DRUID, SHAMAN
Destructive Fury 50 CLERIC, DRUID, SHAMAN
Divine Peace 1 CLERIC
Egress 2 DRUID
Enhanced Ruin (1) 6 DRUID
Enhanced Ruin (2) 10 SHAMAN
Entrap 7 DRUID
Exodus 10 DRUID
Expansive Mind 45 CLERIC, DRUID, SHAMAN
Extended Swarm 15 CLERIC, DRUID, SHAMAN
Focus of Arcanum 4 DRUID, SHAMAN
Forceful Rejuvenation 10 CLERIC, DRUID, SHAMAN
Fury of Magic 30 CLERIC, DRUID, SHAMAN
Gate 3 CLERIC, DRUID, SHAMAN
Gift of Mana 3 CLERIC, DRUID, SHAMAN
Group Perfected Invisibility to Undead 1 CLERIC
Group Shrink 1 SHAMAN
Healing Adept 58 CLERIC, DRUID, SHAMAN
Healing Boon 38 CLERIC, SHAMAN
Healing Frenzy 10 CLERIC
Healing Gift 36 CLERIC, DRUID, SHAMAN
Holy Step 1 CLERIC
Improved Twincast 17 CLERIC, DRUID
Inconspicuous Totem 3 SHAMAN
Innate Enlightenment 10 CLERIC, DRUID, SHAMAN
Innate Invis to Undead 2 CLERIC
Intrinsic Efficiency 6 CLERIC
Lupine Spirit 4 SHAMAN
Malaise 39 SHAMAN
Mark of Travel 1 DRUID
Mass Group Buff 9 CLERIC, DRUID, SHAMAN
Mastery of the Past 60 CLERIC, DRUID, SHAMAN
Mental Clarity 45 CLERIC, DRUID, SHAMAN
Mental Stamina 63 CLERIC, DRUID, SHAMAN
Mirrored Pestilence 6 SHAMAN
Mistwalk 1 DRUID
Mnemonic Retention 6 CLERIC, DRUID, SHAMAN
Nature's Blessing 14 DRUID
Nature's Bounty 6 DRUID
Paralytic Spores 9 DRUID
Paralytic Spray 8 DRUID
Perfected Levitation 2 DRUID, SHAMAN
Persistent Casting 15 CLERIC, DRUID, SHAMAN
Preincarnation 2 DRUID, SHAMAN
Prolonged Salve 5 CLERIC, SHAMAN
Purified Spirits 12 CLERIC, DRUID, SHAMAN
Quick Buff 3 CLERIC, DRUID, SHAMAN
Quick Damage 9 CLERIC, DRUID, SHAMAN.
Radiant Cure 22 CLERIC, DRUID, SHAMAN
Secondary Forte 1 CLERIC, DRUID, SHAMAN
Secondary Recall 7 DRUID
Shared Camouflage 2 DRUID
Shield Block 18 CLERIC, DRUID, SHAMAN
Shielding of Spirits 6 CLERIC, DRUID, SHAMAN
Silent Casting 17 CLERIC, DRUID, SHAMAN
Silent Presence 2 SHAMAN
Spell Casting Mastery 4 CLERIC, DRUID, SHAMAN
Spell Casting Reinforcement 7 CLERIC, DRUID, SHAMAN
Spell Casting Subtlety 30 CLERIC, DRUID, SHAMAN
Spirit Leap 1 SHAMAN
Spiritual Rebuke 10 SHAMAN
Staff Block 5 CLERIC, DRUID, SHAMAN
Summon Companion 2 SHAMAN
Sympathetic Amplification 9 DRUID, SHAMAN
Teleport to Bind 1 DRUID
Teleport to Guild Hall Anchor 1 DRUID
Tertiary Recall 7 DRUID
Tranquil Blessings 1 CLERIC, DRUID, SHAMAN
Twincast 5 CLERIC, DRUID, SHAMAN
Twinheal 10 CLERIC, DRUID, SHAMAN
Veil of the Underbrush 1 DRUID
Virulent Paralysis 20 SHAMAN
Wind of Malaise 16 SHAMAN

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