ALTERNATIVE ADVANCEMENT:

ARCHETYPE AA'S

An alternative way to boost your chances? Try experience to make such advances! -- Bonzz

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These AA's apply to class groupings known as 'Archetypes' (Caster, Hybrid, Fighter, Priest).

The AA's your Character see's here will be determined by your Characters Archetype and Class.

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CASTER (Enchanter, Magician, Necromancer, Wizard)         FIGHTER (Berserker, Monk, Rogues, Warrior)

HYBRID (Bard, Beastlord, Paladin, Ranger, Shadowknight)          PRIEST (Cleric, Druid, Shaman)

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ARCHETYPE AA'S

If you need any terms / phrases explained, try looking for them here: # & A to L or M to Z.

Tracking...  SHADOWKNIGHT, WIZARD

CASTER ARCHETYPE

Enchanter, Magician, Necromancer, Wizard

AA

NUMBER

OF LEVELS

BENEFIT(S) CLASS

MISC.

NOTES

Arcane Whisper 24   ENCHANTER, MAGICIAN  
Aspect of Zoom 3   MAGICIAN  
Bind Affinity 1   ENCHANTER, MAGICIAN, NECROMANCER  
Bind Sight 1   ENCHANTER  
Cloak of Shadows 2   NECROMANCER  
Companion's Aegis 13   ENCHANTER, MAGICIAN, NECROMANCER  
Companion's Discipline (1) 9   MAGICIAN  
Companion's Discipline (2) 11   ENCHANTER  
Companion's Fortification 179   ENCHANTER, MAGICIAN, NECROMANCER  
Companion's Fury (1) 119   ENCHANTER  
Companion's Fury (2) 162   NECROMANCER  
Companion's Fury (3) 208   MAGICIAN  
Companion's Intervening Divine Aura 18   ENCHANTER, MAGICIAN, NECROMANCER  
Companion's Suspension 8   ENCHANTER, MAGICIAN, NECROMANCER  
Conjurer's Efficiency 24   MAGICIAN  
Critical Affliction (1) 11   ENCHANTER  
Critical Affliction (2) 33   NECROMANCER  
Dead Man Floating 3   NECROMANCER  
Death Peace 18   NECROMANCER  
Death's Effigy     NECROMANCER  
Destructive Cascade 51   ENCHANTER, NECROMANCER  
Destructive Fury 50   ENCHANTER, MAGICIAN, NECROMANCER  
Dimensional Shield 17   ENCHANTER, MAGICIAN  
Diminutive Companion 1   MAGICIAN  
Drape of Shadows 1   MAGICIAN  
Embalmer's Efficiency 7   NECROMANCER  
Encroaching Darkness 18   NECROMANCER  
Enhanced Ruin (1) 6   ENCHANTER  
Enhanced Ruin (2) 14   NECROMANCER  
Eradicate Magic 1   ENCHANTER, MAGICIAN, NECROMANCER  
Expansive Mind 45   ENCHANTER, MAGICIAN, NECROMANCER  
Extended Swarm 15   ENCHANTER, MAGICIAN, NECROMANCER  
Fear Resistance 4   NECROMANCER  
Focus of Arcanum 4   ENCHANTER, MAGICIAN, NECROMANCER  
Forceful Rejuvenation 10   ENCHANTER, MAGICIAN, NECROMANCER  
Friendly Stasis 1   ENCHANTER  
Fury of Magic 30   ENCHANTER, MAGICIAN, NECROMANCER  
Gate 3   ENCHANTER, MAGICIAN, NECROMANCER  
Gift of Mana 3   ENCHANTER, MAGICIAN, NECROMANCER  
Group Perfected Invisibility 1   ENCHANTER, MAGICIAN  
Group Perfected Invisibility to Undead 1   ENCHANTER, MAGICIAN, NECROMANCER  
Harmshield 13   NECROMANCER  
Healing Gift 32   MAGICIAN  
Improved Twincast 17   ENCHANTER, MAGICIAN  
Innate Enlightenment 10   ENCHANTER, MAGICIAN, NECROMANCER  
Innate Invis to Undead 2   NECROMANCER  
Intrinsic Efficiency 6   ENCHANTER  
Levant 6   NECROMANCER  
Malaise 34   MAGICIAN  
Mass Group Buff (1) 9   MAGICIAN, NECROMANCER  
Mass Group Buff (2) 10   ENCHANTER  
Mastery of the Past 63   ENCHANTER, MAGICIAN, NECROMANCER  
Mend Companion 43   MAGICIAN, NECROMANCER  
Mental Clarity 45   ENCHANTER, MAGICIAN, NECROMANCER  
Mental Stamina 63   ENCHANTER, MAGICIAN, NECROMANCER  
Mirrored Pestilence 6   NECROMANCER  
Mnemonic Retention 6   ENCHANTER, MAGICIAN, NECROMANCER  
Perfected Invisibility 1   ENCHANTER, MAGICIAN  
Perfected Invisibility to Undead 1   ENCHANTER, MAGICIAN  
Perfected Levitation 2   ENCHANTER, MAGICIAN  
Persistent Casting 15   ENCHANTER, MAGICIAN, NECROMANCER  
Pestilent Paralysis 10   NECROMANCER  
Phantasmal Step 1   ENCHANTER  
Quick Buff 3   ENCHANTER  
Quick Damage (1) 9   ENCHANTER, NECROMANCER  
Quick Damage (2) 10   MAGICIAN  
Secondary Forte 1   ENCHANTER, MAGICIAN, NECROMANCER  
Self Stasis 4   ENCHANTER  
Shield Block 18   ENCHANTER, MAGICIAN, NECROMANCER  
Silent Casting 22   ENCHANTER, MAGICIAN, NECROMANCER  
Spell Casting Deftness 3   MAGICIAN, NECROMANCER  
Spell Casting Mastery 4   ENCHANTER, MAGICIAN, NECROMANCER  
Spell Casting Reinforcement 7   ENCHANTER, MAGICIAN, NECROMANCER  
Spell Casting Subtlety 36   ENCHANTER, MAGICIAN, NECROMANCER  
Staff Block 10   ENCHANTER, MAGICIAN, NECROMANCER  
Summon Companion 2   ENCHANTER, MAGICIAN, NECROMANCER  
Summon Corpse 13   NECROMANCER  
Summon Remains 1   NECROMANCER  
Summoner's Step 5   MAGICIAN  
Sympathetic Amplification 9   ENCHANTER, MAGICIAN, NECROMANCER  
Tranquil Blessings 1   ENCHANTER, MAGICIAN, NECROMANCER  
Twincast 5   ENCHANTER, MAGICIAN, NECROMANCER  
Twintap 6   NECROMANCER  
Whisperwind 6   NECROMANCER  
Wind of Malaise 15   MAGICIAN  

FIGHTER ARCHETYPE

Berserker, Monk, Rogue, Warrior

AA

NUMBER

OF LEVELS

BENEFIT(S) CLASS

MISC.

NOTES

Acrobatics 3   MONK, ROGUE  
Ageless Enmity 13   WARRIOR  
Ambidexterity 39   MONK, ROGUE, WARRIOR  
Battle Leap 17 Leap to within 10 feet of your taget with a percentage increase base melee damage, with a raw amount of Direct Damage and stun effect. BERSERKER, WARRIOR Activated (611).
Battlefield Vengeance (1) 15   WARRIOR  
Battlefield Vengeance (2) 16   ROGUE  
Battlefield Vengeance (3) 20 Percentage change to Riposte with percentage chance to Frenzy on each successful Riposte.  BERSERKER, MONK Passive.
Bold Attacks 16   WARRIOR  
Burst of Power (1) 91   ROGUE  
Burst of Power (2) 126 Percentage increase chance to Double Attack; percentage chane that a successful Double Attack will provide and extra blow with 2-Handed Weapons (and a lower percentage chance with 1-Handed Weapons). Increases Triple Attack Skill cap. Percentage increases chance to Flurry (2 extra primary slot atacks) upon a successful Triple Attack). BERSERKER, WARRIOR Passive. 
Burst of Power (3) 126   MONK  
Combat Fury (1) 7   WARRIOR  
Combat Fury (2) 8   MONK, ROGUE  
Combat Fury (3) 19 Increased chance to critical with melee and throwing skills. BERSERKER Passive. 
Companion's Discipline 1 Allows use of certain pet commands with swam pets via typed commands otr the Pet Window. BERSERKER, MONK, ROGUE, WARRIOR Passive.
Concentration 4 Chance to not be interuppted when activatating spells from items (clickies). BERSERKER, MONK, ROGUE, WARRIOR Passive.
Destructive Force 13   MONK  
Devastating Assault 8 Strike all targets withing a 40-foot radius at a low percentage of your standard damage. BERSERKER, MONK Activated (3100).
Double Riposte 6 Percentage chance to perform a double riposte. BERSERKER, MONK, ROGUE, WARRIOR Passive.
Dragon Force 1   MONK  
Empowered Ingenuity 22 Percentage damage increase to direct damage and damage over time spells.  BERSERKER, MONK, ROGUE, WARRIOR Passive.
Enhanced Aggression 60 Raw increase to max Attack from items. BERSERKER, MONK, ROGUE, WARRIOR Passive.
Escape 13   ROGUE  
Extended Ingenuity 8 Percventage increase to beneficial spells you cast (except any spells that include invulnerability and combat abilities). BERSERKER, MONK, ROGUE, WARRIOR Passive.
Fear Resistance 3   MONK, ROGUE  
Fear Resistance 4 Percentage chance to resist most Fear spells, up to 100%. BERSERKER, WARRIOR Passive.
Finishing Blow 47 Percentage chance that critical attacks will deal significant raw damage to targets that are eblow a certain Health Percentage. BERSERKER, MONK, ROGUE, WARRIOR Passive.
Focused Destructive Force 13   MONK  
Focused Furious Rampage 2 Grants and extra blow with your primary weapon for a duration of time. BERSERKER Activated (379).
Focused Rake's Revenge 3   ROGUE  
Furious Leap 5 Teleports you 234-feet forward. Increase levels can reduce the re-use timer. BERSERKER Activated (3899).
Furious Rampage 2 Strike all targets with a 40-foot radius, including your current target, with an additonal blow for each melee round, for a duration of time. BERSERKER, WARRIOR  Activated (1251).
Grappling Strike 9   MONK  
Hardy Endurance 56 Raw increase to maximum Endurance.  BERSERKER, MONK, ROGUE, WARRIOR, WARRIOR Passive.
Heightened Endurance 55 Raw increase to Endurance Regeneration. BERSERKER, MONK, ROGUE, WARRIOR Passive.
Howl of the Warlord 1   WARRIOR  
Imitate Death 9   MONK  
Improved Recovery 17 Percentage increase to incoming duration heal spells. BERSERKER, MONK, ROGUE, WARRIOR Passive.
Ingenuity 20 Chance to provide a percentage increase in damage to for direct damage and damage over time spells  BERSERKER, MONK, ROGUE, WARRIOR Passive.
Innate Prowess 22 Percentage increase to melee damage. BERSERKER, MONK, ROGUE, WARRIOR Passive.
Killing Spree 28 Chance, vs. non-trivial enemies, to trigger a temporary buff that restores a raw amount of Endirance, regenerates a raw amount of Endurance and provides a percentage increase to you melee damage. BERSERKER, MONK, ROGUE, WARRIOR Passive.
Mass Group Buff 10 Doubles the cost of your next utilized ally (group) abillity, so that it lands on all allies wothuin range.  BERSERKER Activated (505).
Neshika's Blink 5   MONK  
Physical Enhancement (1) 12 Percentage increase to Avoidance and AC soft cap. BERSERKER, MONK, WARRIOR Passive.
Physical Enhancement (2) 14   ROGUE  
Projection of Fury 22   WARRIOR  
Rage of Rallos Zek 6   WARRIOR  
Rake's Rampage 3   ROGUE  
Rampage 12 Five primary weapon attacks on all enemies within a 40-foot range. BERSERKER, WARRIOR Activated (109).
Self Preservation 3 Escape combat from enemies that are up to five Levels higher than you, makign you the last possible taget for a certain amount of time, so long as you don't take any actions to break this effect. BERSERKER Activated (8400).
Shield Block (1) 13   ROGUE  
Shield Block (2) 23   WARRIOR  
Silent Strikes 5 Percentage reduction in the hate generated by your attacks and spells. Additional Levels reduce the re-use timer. BERSERKER Activated (1109).
Stalwart Endurance 4 Percentage chance to avoid being stunned by a stunning melee attack. BERSERKER, MONK, WARRIOR Passive.
Stoicism 5   WARRIOR  
Stonewall 15   MONK  
Strikethrough (1) 9 Percentage chance to strike through an enemies defenses (dodge, block, parry & riposte). BERSERKER, WARRIOR Passive.
Strikethrough (2) 21   MONK  
Strikethrough (3) 25   ROGUE  
Subtle Blows 28   ROGUE  
Thief's Intuition 4   ROGUE  
Twinstrike 5 Percentage chance to twincast combat abilities that cost more than 10-Endurance to initiate. BERSERKER, MONK, ROGUE, WARRIOR Passive.
Two-Handed Bash 1   WARRIOR  
Vehement Rage 11 Percentage increase to melee base damage; raw increase to melee base damage; & percentage reduction to incoming instant heals for a duration of time. BERSERKER, MONK, WARRIOR Activated (800).
Veteran's Wrath 38 Percentage increase to critical melee attacks (all skills).  BERSERKER, MONK, ROGUE, WARRIOR Passive.
Weapon Affinity 15 Percentage chance increase that weapon magical effects will trigger. BERSERKER, MONK, ROGUE, WARRIOR Passive.
Weapon Stances 4   WARRIOR  
Whisper Step 3   ROGUE  

HYBRID ARCHETYPE

Bard, Beastlord, Paladin, Ranger, Shadowknight

AA

NUMBER

OF LEVELS

BENEFIT(S) CLASS

MISC.

NOTES

Acrobatics 3 Percentage reduction to falling damage & percentage increase to the Safe Fall Skill. BARD Passive.
Ambidexterity 42
  • Percentage Chance to successfully Dual Wield.
  • Percentage increase to the Base Damage of your  off-hand weapon.
  • Makes your off-hand attacks immune to Damage Shields & Riposte.
BARD, BEASTLORD Passive.
Ageless Enmity 14

This places you a set number of 'hate' (Aggro) above the current 'most hated' target (the Player currently with the most Aggro).

PALADIN, SHADOWKNIGHT Activated AA (10392).
Ambidexterity 39 Percentage increase to dual wield (successful strike with both hands); percentage increase to off-hand minimum weapon damage based on it's damage bonus; & immunity to damage shields & riposte with off-hand. BARD, RANGER Passive
Balefire Burst 1 Escape combat (Aggro) from enemies a set number of Levels above your level and makes you invisible. PALADIN

Activated AA (739).

Consumes 8% of your mana when used.

Battlefield Vengeance 17 Percentage increase on your chances to Riposte; and a percentage increase to counter with a Bash along with a successful Riposte. BARD, BERASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Bind Sight 1 Allows a Player to see through the eyes of another Player. Literally. The view from your screen will change to the view of the other Player you targeted and used this AA on. RANGER Activated.
Bobbing Corpse 3

Buff that provides:

  • Enduring Breath;
  • Levitation;
  • + Poison Resist.
  • Final Level makes the buff permanent.
SHADOWKNIGHT Activated (20395).
Bold Attacks 16 This is a percentage increase to the amount of Hate (Aggro) you generate with your attacks and spells. PALADIN

Passive.

While this is a passive AA, it does have an Activated AA (792) element to it, to enable or disable it.

Burst of Power (1) 107

Can provide:

  • Percentage increase to Double Attack;
  • Raw increase to your Triple Attack Skill.
  • Percentage increase chance to get an extra attack with Double Attack (1-Hand or 2-Hand).
  • Percentage increase on the chance to Flurry (2 extra attacks) after a successful Triple Attack.
PALADIN, SHADOWKNIGHT Passive.
Burst of Power (2) 112

Can provide:

  • Percentage increase to Double Attack;
  • Raw increase to your Triple Attack Skill.
  • Percentage increase chance to get an extra attack with Double Attack (1-Hand or 2-Hand).
  • Percentage increase on the chance to Flurry (2 extra attacks) after a successful Triple Attack.
BEASTLORD Passive.
Burst of Power (3) 120

Can provide:

  • Percentage increase to Double Attack;
  • Raw increase to your Triple Attack Skill.
  • Percentage increase chance to get an extra attack with Double Attack (1-Hand or 2-Hand).
  • Percentage increase on the chance to Flurry (2 extra attacks) after a primary weapon successful Triple Attack.
RANGER Passive.
Burst of Power (4) 132

Can provide:

  • Percentage increase to Double Attack;
  • Raw increase to your Triple Attack Skill.
  • Percentage increase chance to get an extra attack with Double Attack (1-Hand or 2-Hand).
  • Raw increase to Double Attack skill.
  • Raw increase to Triple Attack skill.
  • Percentage increase on the chance to Flurry (2 extra attacks) after a primary weapon successful Triple Attack.
BARD Passive.
Cheetah's Pounce 1 Instant Teleport (Leap) forward 315 feet. BEASTLORD Activated (240).
Cloak of Light 2 Renders you invisible to most undead creatures. PALADIN

Activated (529).

It does not land on other Players.

Cloak of Shadows 2 Invisibility. Level 2 is permanent invisibility. SHADOWKNIGHT Activated (531).
Clenched Jaw 3 Percentage chance to avoid being stunned.  RANGER Passive.
Combat Fury 8 Percentage increase to the chance to strike a Critical Melee blow with all melee skills. BARD, BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Combat Subtlety (1) 10

Percentage reduction in the hate generated by your attacks and spells (songs).

As an Activated AA, you can enable or disable this AA (make it active or not).

BARD

Passive

&

Activated (1132).

Combat Subtlety (2) 12 Percentage reduction in the hate generated by your attacks and spells (songs). BEASTLORD

Activated (8300).

Companion's Aegis 13 Puts a rune buff on your pet that will absorb a set number of hits for a maximum amount of damage per blow. BEASTLORD, SHADOWKNIGHT

Activated (441).

Consumes Mana when activated.

Companion's Discipline (1) 1 Allows you to give a limited number of commands to your temporary pets. These commands are which are accessible via the Pet Window (Alt F1), or as typed commands.

BARD, PALADIN, RANGER

Passive.

The Pet Commands have to be activated via the Pet Window (Alt F1) or typed commands. Be quick, as most temporary pets are 'very' temporary (they don't last long)!

Companion's Discipline (2) 9 Allows you to give commands to your temporary pets. These commands are which are accessible via the Pet Window (Alt F1), or as typed commands. BEASTLORD Activated (3816).
Companion's Discipline (3) 12

Allows you to give commands to your temporary pets. These commands are which are accessible via the Pet Window (Alt F1), or as typed commands.

As an Activated (9401) effect, moves your pet forward in the direction you are facing.

SHADOWKNIGHT

Passive

&

Activated (9401).

Companion's Fortification 182

A buff for your Pet that can provide:

  • Percentage increase in Hit Points.
  • Percentage increase in Avoidance.
  • Raw increase in Armor Class.
  • Percentage reduction of incoming Melee Damage, up to a raw total amount.
  • Percentage reduction of incoming Spell Damage, up to a raw total amount.
  • Reduction  of Damage Shield damage using off-hand attacks.
  • A triggered raw amount Heal Over Time, when your Pet's Health drops below a certain percentage.
BEASTLORD, SHADOWKNIGHT Activated (3707).
Companion's Fury (1) 138

A Pet enhancement that:

  • Increases to Raw Attack;
  • Percent chance to land a critical melee hit;
  • Percentage increase to the damage of critical hits;
  • Percentage change to Flurry (two additional attacks()
SHADOWKNIGHT Passive.
Companion's Fury (2) 151

A buff for your Pet that:

  • Percentage increase in accuracy.
  • Percentage increase in Melee Speed (Haste).
  • Percentage increase to Overhaste.
  • Percentage increase in base Melee Damage.
  • Raw increase in Attack.
  • Chance to Flurry (two additional attacks);
  • Percentage reduction in Hate (aggro).
  • A raw Hit Point drain over time on Pet Health.
  • Percentage chance to trigger an instant raw amount Heal.
  • Percentage chance to trigger a percentage reduction in Melee Speed (Haste) with a Snare component.
BEASTLORD Activated (443).
Companion's intervening Divine Aura 18

A buff for your Pet that:

  • Will trigger Divine Aura if your Pet's health drops below a set percentage.
  • Includes a set amount Heal Over Time.
BEASTLORD, SHADOWKNIGHT Activated (1580).
Companion's Suspension 8
  • Allows you to suspend ('pocket') your Pet.
  • Allows you to unsuspend (bring back out) your Pet.
  • Allows you to swap Pets (active Pet swapped with Suspended Pet).
BEASTLORD, SHADOWKNIGHT Activated (176).
Cover Tracks 3 Escape combat (Aggro) from enemies a set number of Levels above your level and makes you invisible. RANGER

Activated (2234).

Consumes a percentage of your mana when used.

Critical Affliction 12 Percentage chance your DoT's will do critical damage, each tic they are active. BARD, BEASTLORD, RANGER, SHADOWKNIGHT Passive.
Death Peace 18 Feign Death with an increasing percentage that it will not be broken by Resisted Spells & Detrimental Spells that hit you. SHADOWKNIGHT Activated (428).
Death' Effigy 1 Feign Death that allows you to successfully escape aggro from NPC's that are up to five (5) Levels above your own. it also provides Invisibility. SHADOWKNIGHT

Activated (7756).

Uses a percentage of Mana when activated.

Destructive Cascade (1) 37 Percentage increase to your critical Damage Over Time spells /songs. BARD Passive.
Destructive Cascade (2) 51 Percentage increase to the base damage of your DoT's. BEASTLORD, RANGER, SHADOWKNIGHT Passive.
Destructive Fury 36 Percentage increase to the damage dealt by Critical Direct Damage spells (ONLY... does not apply to Direct Damage spells that do not land for critical damage). BARD, BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Diminutive Companion 1 Shrinks your pet. BEASTLORD Activated (543).
Double Riposte 6 A percentage chance to perform a double Riposte (Riposte twice, instead of just once). BARD, BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Embalmer's Efficiency 7

Percentage chance not to use components needed to summon Pets.

SHADOWKNIGHT Passive.
Encroaching Darkness 18 A timed Snare to targets up to 260 Range away, with a raw resist modifier. SHADOWKNIGHT Activated (826).
Enhanced Aggression 60 Raw increase to the Maximum Amount of Attack that you can gain from items (worn / equipped gear). BARD, BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Enhanced Ruin 8 34-Second increase to the Base Damage of your Damage Over Time spells that last at least 18-Seconds. SHADOWKNIGHT Passive.
Entrap 7 Percentage Snare with a set duration and raw resist modifier. RANGER Activated (219).
Expansive Mind 57 Raw increase to the Maximum Amount of Mana Regeneration that you can gain from items (worn / equipped gear). BARD, BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Extended Ingenuity 8 Percentage increase to the duration of beneficial spells, except ones that grant invulnerability. Combat abilities are exempt, as well. BARD Passive.
Extended Swarm 15 Raw increase to the duration of your swarm pets. BARD, BEASTLORD, RANGER, SHADOWKNIGHT Passive.
Fading Memories 3 Allows you to escape aggro from all MoB's up to a certain level and also grants Invisibility. BARD Activated (212).
Falsified Death 1
  • Feign Death to drop aggro on up to a set number of MoB's that are up to certain Level.
  • Drops Aggro your pet may have, on all MoB's.
  • Grants Invisibility.
BEASTLORD Activated (421).
Fear Resistance (1) 3 Percentage chance to resist Fear Spells or breaking Fear quicker. BARD, BEASTLORD, RANGER Passive.
Fear Resistance (2) 4 Percentage chance to resist Fear Spells or breaking Fear quicker. The final Level making you 100% 'Fearless.' PALADIN, SHADOWKNIGHT Passive.
Finishing Blow 47
  • Adds a significant amount of raw damage that you do to a fleeing MoB (a MoB that has turned and is trying to run away).
  • Applies to Critical attacks only (melee, spell or range).
  • Applies only to MoB's of a certain Level (as determined by the current Level of this AA).
  • Applies only to MoB's that are below 11% Health.
  • Does not apply to Damage Over Time spells.

BARD, BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT

Passive.
Forceful Rejuvenation 10
  • Refreshes your Spell Cast Timers, which is useful to be able to re-cast Spells right away that have longer re-use timers.
  • Increased Levels of this AA can reduce the Re-Use Timer for this AA but a raw amount of time.
  • Does not apply to Twincast or Disciplines.

BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT

Activated (7003).
Fury of Magic 21 Percentage increase to the chance to land a critical direct damage spell. It does not apply to Damage Over Time spells. BARD, BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Gift of Mana 3 Percentage Chance, that Healing or Damage spells, of a certain level (or Higher), will only cost one (1) Mana to cast. BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Gladestrider's Leap 6 Teleports you a set distance forward (the direction you are facing). RANGER Activated (616).
Group Perfected Invisibility to Undead 1 This will render your entire group Invisible to most undead (so long as they are within 100 feet of you when you use this AA). PALADIN, SHADOWKNIGHT Activated (1212).
Group Shrink 1 Shrink for your group, if they are in range. BEASTLORD Activated (7025).
Harmshield 13 3-Tic Invulnerability with a raw Heal Over Time. SHADOWKNIGHT Activated (1212).
Hate Step 7 Teleports you a raw amount of distance forward. Each Level also reduces the re-use timer. SHADOWKNIGHT Activated (824).
Healing Adept 63 A percentage increase to your Instant (Direct) Heals. BEASTLORD, PALADIN, RANGER Passive.
Healing Boon 39 Percentage increase to the chance that your Heal Over Time spells can 'exceptionally' heal a Player (heals for twice the amount). PALADIN Passive.
Healing Gift 36 Percentage increase to the chance that your Direct Heals can 'exceptionally' heal a Player (heals for twice the amount). BEASTLORD, PALADIN, RANGER Passive.
Improved Bash 97
  • Adds a raw amount of Damage to your Bash attacks.
  • Can allow you to use Bash when wielding a 2-Hand Weapon (no Shield).
  • Percentage chance that Bash attacks will also stun your target.
PALADIN, SHADOWKNIGHT Passive.
Improved Natural Invisibility 2 Permanent Invisibility for your target (or yourself). BEASTLORD Activated (8301).
Innate Camouflage 2 Invisibility for a set duration. The 2nd Level is permanent invisibility. RANGER Activated (80).
Innate Prowess 22 Percentage increase to the the Damage you do with all forms of Melee attacks. BARD, PALADIN, RANGER, SHADOWKNIGHT Passive.
intrinsic Efficiency 6 Percentage chance not to consume spell reagents for spells that require reagents (excluding summon item spells). RANGER Passive.
Knight's Sedulity 1 4% reduction to any incoming Melee Damage. PALADIN, SHADOWKNIGHT Passive.
Leap of Faith 7
  • When activated, tosses you upwards and forward for a designated distance (noted in the AA Window).
  • Additional Levels can provide a raw reduction to the re-use timer.
PALADIN Activated (741).
Lyre Leap 4
  • When activated, tosses you upwards and forward for a designated distance (noted in the AA Window).
  • Additional Levels can provide a raw reduction to the re-use timer.
BARD Activated (8202).
Maestro's Concentration 18 Percentage chance to avoid a stunning blow melee attack. BARD Passive.
Mass Group Buff 9
  • Doubles the cost of your next Beneficial Group Spell Cast.
  • Turns your Beneficial Group Spell into an Area of Effect spell.
  • Your spell will land on anyone within the spells range.
  • Additional Levels can provide raw reduction to the re-use timer.
BEASTLORD, PALADIN, RANGER Activated (35).
Mastery of the Past (1) 60 Makes it impossible to 'Fizzle' (failed cast) Spells of a certain level, or lower (noted in the AA Window... normally 4+ Levels lower than your current Maximum Character Level). BEASTLORD, PALADIN, RANGER

Passive.

Also known as 'Fizzleproof' by Players.

Mastery of the Past (2) 63 Makes it impossible to 'Fizzle' (failed cast) Spells (Songs) of a certain level, or lower (noted in the AA Window... normally 4+ Levels lower than your current Maximum Character Level). BARD, SHADOWKNIGHT Passive.
Mend Companion 46 Instant raw Heal for your pet, with a percentage chance to cure a detrimental effect. BEASTLORD Activated (58).
Mental Clarity 46 Raw increase to your Mana Regeneration. BARD, BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Mental Stamina 63 Raw increase to your Mana Pool. BARD, BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Mirrored Pestilence 6 Percentage chance to twincast Damage Over Time spells and double their base damage. SHADOWKNIGHT Passive.
Mnemonic Retention 6 Raw increase to how many Spells you can add to your Spell Gems Bar (Alt S).

BARD, BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT

Passive.
Natural Invisibility 2 Self only Permanent Invisibility. BEASTLORD Activated (980).
Nature's Bounty 6 Percentage chance to Forage twice. RANGER Passive.
Perfected Levitation 2 Group Levitation. 2nd Level is Group Permanent Levitation. BEASTLORD, RANGER Activated (1202).
Persistent Casting 15 Percentage chance that you can complete a spell (song) cast after being stunned.

BARD, BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT

Passive.
Physical Enhancement 12 Percentage increase to your Melee Avoidance and Armor Class Soft Cap. BARD, BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Playing Possum 18
  • Feign Death with a percentage chance to succeed.
  • Reduced Chance Feign Death will be broken by Spell Damage and / or resisted Spells.
BEASTLORD Activated (11073).
Projection of Doom 20 Summons a pet that generates Hate (Aggro). If it survives for a certain amount of time (noted in the AA Window), the hate it generated will be transferred to your Character. SHADOWKNIGHT Activated (3215).
Projection of Piety 20 Summons a pet that generates Hate (Aggro). If it survives for a certain amount of time (noted in the AA Window), the hate it generated will be transferred to your Character. PALADIN Activated (3216).
Quick Buff 3 Percentage reduction in the cast time of Beneficial spells that have a duration and initial cast time of a certain duration (noted in the AA Window). PALADIN, RANGER Passive.
Quick Damage 5 Percentage reduction in the cast time of Direct Damage spells that have a duration and initial cast time of a certain duration (noted in the AA Window). BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Radiant Cure 16
  • This ability an cure your Group Members.
  • Group Members need to be within 100 Feet of you when you use this AA.
  • It will cure / reduce  a raw amount of Poison, Disease & Curse Counters.
  • It has a percentage chance to cure one (1) Detrimental Effect.

PALADIN

Activated (285).

Shared Camouflage 2 Group Invisibility. 2nd Level is Group Permanent Invisibility. RANGER Activated (518).
Shaun's Sonorous Clouding 3

Time Duration Group Buff (to those in range) that grants...

  • Invisibility.
  • See Invisible.
  • Invisibility to Undead.
  • Levitation.
BARD Activated (231).
Shield Block (1) 5 Percentage chance to Block an incoming Melee attack with your Shield (which must be equipped). BEASTLORD Passive.
Shield Block (2) 13 Percentage chance to Block an incoming Melee attack with your Shield (which must be equipped). BARD Passive.
Shield Block (3) 23 Percentage chance to Block an incoming Melee attack with your Shield (which must be equipped). PALADIN, RANGER, SHADOWKNIGHT Passive.
Shield Flash 1 Consumes 2,500 Mana and allows you to Block all incoming attacks for 1-Tic (6-Seconds). PALADIN, SHADOWKNIGHT Activated (1112).
Shielding of Spirits 6 Percentage Chance to resist Stun. PALADIN Passive.
Shrink 2 Shrink your target. BEASTLORD Activated (689).
Silent Strikes 5 A temporary buff that provides a percentage reduction to the aggro generated by your attacks and spells. RANGER Activated (1109).
Spell Casting Deftness 3 Percentage reduction in the cast time of duration based beneficial spells. SHADOWKNIGHT Passive.
Spell Casting Mastery 4 Percentage reduction to the Mana cost of all Spells. BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Spell Casting Reinforcement 7
  • Percentage increase to the Duration of Beneficial Spells.
  • Does not include Invulnerability or Combat Abilities.
BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Spirit of Eagles 2 Levitation with superior vision (see in the dark) and an increase to movement speed. RANGER Activated (8600).
Steadfast Will 8 Percentage increase to avoid being stunned by a Melee attack, that would otherwise stun you. PALADIN, SHADOWKNIGHT Passive.
Stoicism (1) 3 Percentage reduction to how far you get pushed back from Melee attacks. BEASTLORD, RANGER Passive.
Stoicism (2) 5

Percentage reduction to how far you get pushed back from Melee attacks.

PALADIN, SHADOWKNIGHT Passive.
Strikethrough (1) 6 Percentage increase to the chance that you can strike through an opponents defenses and, thus, do more damage. BARD, BEASTLORD, PALADIN, SHADOWKNIGHT Passive.
Strikethrough (2) 9 Percentage increase to the chance that you can strike through an opponents defenses and, thus, do more damage. RANGER Passive.
Summon Companion 2
  • Drops any Aggro (Hate) your Pet may have.
  • Summons your Pet to you.
BEASTLORD, SHADOWKNIGHT

Activated (689).

Uses a percentage of Mana when activated.

Summon Remains 4 Summons a targeted Group member's Corpse the their location. Additional levels reduce the re-use timer. SHADOWKNIGHT

Activated (7007).

Requires four (4) Tiny Jade Inlaid Coffins.

Sympathetic Amplification 9 Percentage increase to the base effect of your Procs. RANGER Passive.
Thief's Intuition 4
  • Raw reduction in Disarm Traps re-use timer.
  • Raw reduction in Sense Traps re-use timer.
  • Chance to immediately sense a trap when near one.
  • This is only half as effective as your actual Sense Trap Skill.
BARD Passive.
Tranquil Blessings 1
  • Doubles the cost of your next Beneficial Group Spell Cast.
  • Turns your Beneficial Group Spell into an Area of Effect spell.
  • Your spell will land on anyone within the spells range.
  • This AA can only b used when out of combat.
  • Activate this AA in advance of initiating Combat and it will still work after combat is in progress.
  • Just don't cast a Group Buff Spell you do not intend it to work on.

BEASTLORD, PALADIN, RANGER

Activated (992).
Twinheal 10

Percentage chance to twincast (two casts, not just one) an Instant Heal.

BEASTLORD, PALADIN, RANGER

Passive.
Twinsong 10 Percentage chance to twincast healing and damaging songs. BARD Passive.
Twinstrike 5 Percentage chance to twincast attack combat abilities (Disciplines) (attack twice, not just once), that cost at least a certain amount of Endurance (noted in the AA Window). BARD, BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT Passive.
Twintap 6 Percentage chance to twincast Lifetaps of cited Levels. SHADOWKNIGHT Passive
Unbridled Strike of Fear 4 Does 1 Hit Point of Damage and pushes your target backwards. Additional Levels reduce the re-use timer. SHADOWKNIGHT Activated (771).
Veteran's Wrath (1) 38 Percentage increase to the Damage of critical melee attacks, related to your Weapon Skills (One Hand Blunt, One Hand Slash, etc.). BARD, BEASTLORD, PALADIN, SHADOWKNIGHT Passive.
Veteran's Wrath (2) 40 Percentage increase to the Damage of critical melee attacks, related to your Weapon Skills (One Hand Blunt, One Hand Slash, etc.). RANGER Passive.
Weapon Affinity 15 Percentage increase that your weapon magical effects (aka 'Procs') will trigger during Melee. This only applies to Procs that are intrinsic to the weapon itself (not buffs, poisons, etc.).

BARD, BEASTLORD, PALADIN, RANGER, SHADOWKNIGHT

Passive.
Weapon Stances 2
  • Increase to the damage you deal with Two-Handed Weapons, but reduces your Armor Class and chances to Dodge & Parry.
  • Percentage increase to the chance to Block incoming attacks if a Shield is equipped.
  • Percentage increase to the chance that your intrinsic Weapon Procs will trigger.
  • Percentage chance to protect against incoming Damage (but does not stack with other defensive abilities).
  • Conclusion... it's better suited for One Hand / Shield configurations.

PALADIN, SHADOWKNIGHT

Passive.

While this is a passive AA, it does have an Activated AA (969) element to it, to enable or disable it.

PRIEST ARCHETYPE

Cleric, Druid, Shaman

AA

NUMBER

OF LEVELS

BENEFIT(S) CLASS

MISC.

NOTES

Abundant Healing 69   CLERIC, DRUID, SHAMAN  
Bind Affinity 1   CLERIC, DRUID, SHAMAN  
Burst of Power (1) 30   SHAMAN  
Burst of Power (2) 32   CLERIC  
Call of the Herald 5   CLERIC  
Call of the Wild 10   DRUID, SHAMAN  
Communion of the Cheetah 6   DRUID, SHAMAN  
Companion's Aegis 13   SHAMAN  
Companion's Discipline (1) 1   CLERIC, DRUID  
Companions Discipline (2) 9   SHAMAN  
Companion's Fortification 179   SHAMAN  
Companion's Fury 50   SHAMAN  
Companion's Intervening Divine Aura 18   SHAMAN  
Companion's Suspension 8   SHAMAN  
Critical Affliction (1) 11   CLERIC  
Critical Affliction (2) 27   DRUID, SHAMAN  
Destructive Cascade 51   DRUID, SHAMAN  
Destructive Fury 50   CLERIC, DRUID, SHAMAN  
Divine Peace 1   CLERIC  
Egress 2   DRUID  
Enhanced Ruin (1) 6   DRUID  
Enhanced Ruin (2) 10   SHAMAN  
Entrap 7   DRUID  
Exodus 10   DRUID  
Expansive Mind 45   CLERIC, DRUID, SHAMAN  
Extended Swarm 15   CLERIC, DRUID, SHAMAN  
Focus of Arcanum 4   DRUID, SHAMAN  
Forceful Rejuvenation 10   CLERIC, DRUID, SHAMAN  
Fury of Magic 30   CLERIC, DRUID, SHAMAN  
Gate 3   CLERIC, DRUID, SHAMAN  
Gift of Mana 3   CLERIC, DRUID, SHAMAN  
Group Perfected Invisibility to Undead 1   CLERIC  
Group Shrink 1   SHAMAN  
Healing Adept 58   CLERIC, DRUID, SHAMAN  
Healing Boon 38   CLERIC, SHAMAN  
Healing Frenzy 10   CLERIC  
Healing Gift 36   CLERIC, DRUID, SHAMAN  
Holy Step 1   CLERIC  
Improved Twincast 17   CLERIC, DRUID  
Inconspicuous Totem 3   SHAMAN  
Innate Enlightenment 10   CLERIC, DRUID, SHAMAN  
Innate Invis to Undead 2   CLERIC  
Intrinsic Efficiency 6   CLERIC  
Lupine Spirit 4   SHAMAN  
Malaise 39   SHAMAN  
Mark of Travel 1   DRUID  
Mass Group Buff 9   CLERIC, DRUID, SHAMAN  
Mastery of the Past 60   CLERIC, DRUID, SHAMAN  
Mental Clarity 45   CLERIC, DRUID, SHAMAN  
Mental Stamina 63   CLERIC, DRUID, SHAMAN  
Mirrored Pestilence 6   SHAMAN  
Mistwalk 1   DRUID  
Mnemonic Retention 6   CLERIC, DRUID, SHAMAN  
Nature's Blessing 14   DRUID  
Nature's Bounty 6   DRUID  
Paralytic Spores 9   DRUID  
Paralytic Spray 8   DRUID  
Perfected Levitation 2   DRUID, SHAMAN  
Persistent Casting 15   CLERIC, DRUID, SHAMAN  
Preincarnation 2   DRUID, SHAMAN  
Prolonged Salve 5   CLERIC, SHAMAN  
Purified Spirits 12   CLERIC, DRUID, SHAMAN  
Quick Buff 3   CLERIC, DRUID, SHAMAN  
Quick Damage 9   CLERIC, DRUID, SHAMAN.  
Radiant Cure 22   CLERIC, DRUID, SHAMAN  
Secondary Forte 1   CLERIC, DRUID, SHAMAN  
Secondary Recall 7   DRUID  
Shared Camouflage 2   DRUID  
Shield Block 18   CLERIC, DRUID, SHAMAN  
Shielding of Spirits 6   CLERIC, DRUID, SHAMAN  
Silent Casting 17   CLERIC, DRUID, SHAMAN  
Silent Presence 2   SHAMAN  
Spell Casting Mastery 4   CLERIC, DRUID, SHAMAN  
Spell Casting Reinforcement 7   CLERIC, DRUID, SHAMAN  
Spell Casting Subtlety 30   CLERIC, DRUID, SHAMAN  
Spirit Leap 1   SHAMAN  
Spiritual Rebuke 10   SHAMAN  
Staff Block 5   CLERIC, DRUID, SHAMAN  
Summon Companion 2   SHAMAN  
Sympathetic Amplification 9   DRUID, SHAMAN  
Teleport to Bind 1   DRUID  
Teleport to Guild Hall Anchor 1   DRUID  
Tertiary Recall 7   DRUID  
Tranquil Blessings 1   CLERIC, DRUID, SHAMAN  
Twincast 5   CLERIC, DRUID, SHAMAN  
Twinheal 10   CLERIC, DRUID, SHAMAN  
Veil of the Underbrush 1   DRUID  
Virulent Paralysis 20   SHAMAN  
Wind of Malaise 16   SHAMAN  

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This Page Last Updated October 7, 2026.

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