| PALADIN |
| AA |
NUMBER OF LEVELS |
BENEFIT(S) |
MISC.
NOTES
|
| Act of Valor |
2 |
Self-Sacrifice (you die) that transfers all of your current Hit Points to allies that are within a certain radius (range) of you. |
Activated (76).
This gets less and less beneficial to others, with each Player that is in range. Example, if you currently have 100,000 Hit Points, and 10 Players are in range, they each get a 10,000 Hit Point Heal. If things are going bad, you are not likely at full health to start with! Conclusion, this is ability is an act of desperation and that is exactly when it should be used, if at all, as a last ditch effort to save the day.
|
| Armor of the Inquisitor |
35 |
Percentage increase incoming instant heals and a raw increase to Armor Class. |
Activated (701).
|
| Beacon of the Righteous |
27 |
Within a 30 foot range...
- Can stun (3-Seconds) up to eight (8) MoB's under a certain Level;
- Adds a raw increase to their hate (aggro) towards you;
- Adds a raw increase to their hate (aggro) for you for 6-Tics (36-Seconds).
|
Activated (10394).
Not recommended unless you are the tank or need to get multiple targets off of, say, a healer.
|
| Bestow Divine Aura |
10 |
Renders your target invulnerable to most (not all) attacks and provides a raw heal over time for 3-Tics (18-seconds). |
Activated (9100).
|
| Blessing of Life |
44 |
A percentage chance that your melee attack will Proc a raw heal on you. |
Passive. |
| Blessing of Light |
29 |
A percentage increase to the base damage of your Divine Light line of Proc spells / buffs, as well as a percentage chance to Proc 'Blunted Strike' (a raw amount of damage with a 1-Second Stun). |
Passive. |
| Blessing of Purification |
2 |
This can cure your target of up to twenty (20) detrimental effects, except Charm, Fear and Resurrection / Revival Sickness. It will also add a raw Counter Reduction Over Time for a set duration (for Cold, Corruption, Disease, Fire, Magic, Poison). |
Activated (9101). |
| Blessing of the Faithful |
33 |
Percentage Chance for Killing Blows to trigger:
- Raw increase to your Armor Class for a set amount of time noted in the AA Window;
- Percentage increase to your Melee Damage for a set amount of time noted in the AA Window;
- A raw heal over time to all of your Group Members that are within range.
- A timed rune that will reduce incoming damage by a raw amount, if the damage are over a set amount of damage.
- The rune will expire based on the timer or a set maximum amount of damage absorbed / mitigated (which ever comes first).
|
Passive. |
| Champion's Oath |
5 |
This will grant your Melee Attacks the ability (every 3-Tic or 18-Seconds) to 'Bless' the target or your enemy (the Player who has aggro) with...
- A rune that will protect against a percentage of incoming damage that is over a set amount;
- The rune will expire after a set amount of time, or when a set amount of Damage has been absorbed / mitigated (which ever comes first).
- When the rune expires, the Player will get a raw heal.
|
Activated (1119).
- Consumes a set amount of Endurance, every 1-second, when used and as long as it is active.
- Every time the effect triggers, it will also consume a raw amount of Mana.
- If you are not above 20% Mana & Endurance when you can not activate this AA.
- If you drop 10% Mana and Endurance while this effect is active, it will consume all of your remaining Mana and endurance and fade.
|
| Disruptive Persecution |
15 |
This will:
- Do a raw amount of damage to your target;
- A raw increase to the targets hate (aggro) towards you;
- Can interrupt your targets spell casting;
- Raw increase to your attack power for a set duration;
- Percentage increase to your attack speed (haste... limited by game mechanics) for a set duration;
- Raw increase to your Mana Regeneration for a set duration;
- Percentage increase to the chance that your weapon proc (not buffs) will trigger for a set duration.
|
Activated (7712).
- Consumes a raw amount of Mana when activated.
- Can not be activated when on a mount.
- Will fade if you sit.
|
| Divine Aura |
14 |
Renders you invulnerable to most (not all) attacks and provides a raw heal over time. |
Activated (7108). |
| Divine Call |
21 |
A raw increase to your targets hate (aggro) towards you. It can also pull your target towards you for 2-Tics (12-Seconds) (you can even drag your target along with you), so long as...
- Your target is no more than three (3) Levels above you;
- When you you use this ability your target is within 45 feet of you.
|
Activated (660).
I can tell you from experience that this does not always work.
|
| Divine Protector's Unity |
13 |
This will cast the highest Level, that you have in your spell book, of the following spell buff lines (each has a set duration determined by the spell and other factors):
- Avowed Fury:
- Armor of Heroic Faith:
- A Hit Point & Mana Regeneration with a raw Armor Class boost;
- Penitence for the Fallen:
- Striking a Finishing Blow will provide a Percentage Increase to two (2) healing spells below a certain Level, as well as adding a raw amount to said heals;
- Silent Piety:
- A chance to turn away (avoid, block) detrimental spells.
|
Activated (1160). |
| Divine Stun |
29 |
This will:
- Pushes your target for a short distance (in the direction you are facing);
- A raw increase to the targets hate (aggro) towards you;
- Can stun target under a certain level for 2-Seconds;
- Raw increase to your attack power for a set duration;
- Percentage increase to your attack speed (haste... limited by game mechanics) for a set duration;
- Raw increase to your Mana Regeneration for a set duration;
- Percentage increase to the chance that your weapon proc (not buffs) will trigger for a set duration.
|
Activated (73). |
| Force of Disruption |
28 |
This will:
- A raw increase to the targets hate (aggro) towards you;
- Can interrupt your targets spell casting (for spells that have a 600-Point modifier and under a set casting time);
- Can stun target under a certain level for 2-Seconds;
- Raw increase to your attack power for a set duration;
- Percentage increase to your attack speed (haste... limited by game mechanics) for a set duration;
- Raw increase to your Mana Regeneration for a set duration;
- Percentage increase to the chance that your weapon proc (not buffs) will trigger for a set duration.
|
Activated (3826). |
| Gift of Life |
16 |
This will heal all allies within a set range for raw amount of Hit Points, followed by a raw heal over time for 5-Tics (30-Seconds). |
Activated (3676). |
| Gift of Resurrection |
9 |
Allows you to resurrect a Player with a restoration of 96% of their lost experience. Additional Levels provide a percentage reduction in the cast time for this AA. |
Activated (3711). |
| Group Armor of the Inquisitor |
8 |
This duration based group buff, while active, will:
- Provide a Percentage Increase to all incoming instant heals.
- Provide a raw Armor Class boost.
- Group Members need to be in range when this AA is used.
|
Activated (2019). |
| Hallowed Lodestar |
16 |
Within a 40 foot range...
- Can stun (1-Second) up to eight (8) MoB's under a certain Level;
- Adds a raw increase to their hate (aggro) towards you;
- Adds a raw increase to their hate (aggro) for you for 3-Tics (18-Seconds).
|
Activated (2027). |
| Halt the Dead |
5 |
A percentage Snare to Undead for a set amount of time, with a 50 Point Resist modifier. Additional Levels reduce the refresh timer for this AA. |
Activated (892). |
| Hand of Piety |
56 |
An instant heal to all group members, who are in range, for a raw amount of Hit Points followed by a raw heal over time for 3-Tics (18-Seconds). |
Activated (180). |
| Hand of Tunare |
9 |
Allows:
- Allows you Twincast healing spells.
- Allows you Twincasts of the heal from your Denouncement Proc line of spell buffs.
- Allows you Twincasts of the heal from your Valiant Deflection hate (aggro) spell.
- Doubles the mana costs of these spells.
- This lasts for a set duration or until a raw number of Twincasts have taken place.
|
Activated (1019). |
| Healing Light |
44 |
A percentage chance that your stun spells will heal your group, if they are in range, for a raw amount of Hit Points. |
Passive. |
| Heroic Leap |
14 |
This will:
- Cause you to jump to 10-Feet in front of your target.
- Attract the attention of up to eight (8) opponents, within a 40-Foot radius.
- Add a raw increase to their hate (aggro) towards you.
|
Activated (2016). |
| Improved Stuns |
23 |
- Percentage decrease in the cast time of your stun spells.
- Raw decrease in the refresh timer for your stun spells.
- Raw increase in the resist modifier for your stun spells.
|
Passive. |
| Inquisitor's Judgment |
38 |
This is an AA based weapon proc buff that includes percentage increase to Bonus Damage to both Live and Undead opponents, when triggered.
|
Activated (6492). |
| Lay on Hands |
41 |
- Raw increase to the instant heal amount of this AA.
- Includes (up to) a 6-Tic (36-Seconds) heal over time.
- Raw increase to heal over time heal amount of this AA.
- 100% Chance for a an increasingly better raw Heal amount when below 15% Hit Points and also taking damage.
|
Activated (6001). |
| Marr's Gift |
7 |
Increasingly better Self-Only boost to...
- Raw Mana;
- Raw Endurance;
- Raw Instant Heal.
|
Activated (1282). |
| Marr's Salvation |
9 |
Percentage reduction to the hate (aggro) generated by the attacks (all) of the members of your Group (when in range), for a period of time. |
Activated (769). |
| Purification |
10 |
Self-only instant cure of up to twenty detrimental effects, except Charm, Fear and Resurrection / Revival Sickness. It will also add a raw Counter Reduction Over Time for a set duration (for Cold, Corruption, Disease, Fire, Magic, Poison). |
Activated (286). |
| Shackles of Tunare |
2 |
Roots your target for an amount of time with a resist modifier (raw amount). |
Activated (10393).
Expends a raw amount of mana when used.
|
| Shield of Brilliance |
23 |
Percentage chance to reflect any reflectible spell back at the caster (opponent) and boosting the resist modifier of that spell by a raw amount. |
Passive. |
| Slay Undead |
22 |
Percentage chance to strike (proc) an increasingly better (percentage) blow (damage) to Undead opponents. |
Passive. |
| Speed of the Savior |
7 |
Percentage increase to your movement speed, for a short period of time, when activated. |
Activated (659). |
| Spire of Chivalry |
27 |
Short duration buff that:
- Raw boost to Health (Hit Points);
- Raw boost to Strength;
- Raw base damage boost to your melee attacks.
- Short term buff to your group (in range) that is a percentage increase to incoming instant heals.
|
Activated (1440). |
| Thunder of Karana |
6 |
Short duration self-buff that provides:
- Percentage increase to the base damage of your detrimental spells;
- Percentage increase to chances of landing critical spells;
- Percentage increase to the damage dealt by your critical spells.
|
Activated (1017). |
| Valorous Rage |
17 |
Short duration buff that...
- Percentage increase to base melee damage;
- Percentage reduction to your base weapon delay;
- Percentage non-cumulative increase to the damage of critical melee attacks.
|
Activated (920). |
| Vanquish the Fallen |
7 |
Progressive amount pf raw Direct Damage to an Undead target. |
Activated (2029). |
| Weapon Mastery of the Knight |
57 |
Increases the base damage of your weapon(s) with a raw increase the minimum damage of a Two-Hand Weapon, scaled to the delay of the weapon. |
Passive. |