BONZZ'S “ALTERNATE”

PLANAR PROGRESSION PAGE

If it is too hard for you... then another way, might do! -- Bonzz

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This page is intended for those who simply don't have the help, the time... and more often than not, the patience or diligence to pursue proper Planar Flagging (even though I strongly recommend and promote doing it the proper way).

Alternate flagging allows you access to zones that you would normally not be able to get into without attaining a certain level, obtaining proper flagging and/or joining a raid with enough properly flagged people to "will" you in (85% rule).

Alternate access does NOT give you the free AA, flagging or the charm upgrades that proper Planar Progression does.

These special access zones can only be entered after you attain a certain level (I call this "default" access), after you acquire the proper flag (I really promote this method over all others) or once you acquire the alternate access flag (noted below).

Otherwise, you will have to be willed in. This means that you have to tag along with other people who have access, following the 85% rule. This means that 85% of those you are with must have access. 85% (this translates into a 5-to-1 ratio… or 1 person per group).

Download and unzip this file to the 'storyline' folder of your EverQuest directory to have access to a generic, simplified version of Planar Progression Guides, in game, via your Story Window (Alt N)! NOTE: This file can be updated in the event of typo corrections, errors and new events, so you may need a fresh download / install every so often.

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STATUS: Generally not confirmed, but considered accurate!

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!! QUICK BY-PASS LINKS !!

Aerin'Dar     Carprin & Bertoxxulous     Drunder, Fortress of Zek (Plane of Tactics)     Halls of Honor     Hedge Maze & Terris Thule

Keeper of Sorrows By-Pass     Plane of Time     Ruins of Lxanvom #1     Ruins of Lxanvom #2     Manaetic Behemoth By-Pass     

Temple of Marr     Torden, Bastion of Thunder     Torment, the Plane of Pain     Solusek Ro's Chamber     Tower of Solusek Ro

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THE ALTERNATE ACCESS QUESTS

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Torden, Bastion of Thunder

1) PLANE OF STORMS: You are looking for Bearuth the Stoic (area of /waypoint 1270, 1420).

NOTE:  You must have the Agnarr flag in order to do this quest.

Hail and follow along with Bearuth the Stoic ('defy the will').

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2) PLANE OF TORMENT: You are here to find and kill Keeper of Present Lore (northwest, area of /waypoint 220, 815), and loot the Ancient Lore of the Present.

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3) DRUNDER, FORTRESS OF ZEK: You are here to find and kill Keeper of Future Lore (in the northeast, area of /waypoint 1380, -330), and loot the Ancient Lore of the Future.

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4) DRUNDER, FORTRESS OF ZEK: You are here to find and kill Keeper of Past Lore (in the northeast, area of /waypoint 410, -545), and loot the Ancient Lore of the Past.

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5) PLANE OF STORMS: Go back to Bearuth the Stoic and give him the three (3) items you just acquired, to finish up.

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Aerin'Dar

1) HALLS OF HONOR: You are looking for Minok Targsk (area of /waypoint -220, -1325).

NOTE: If you are all ready flagged, you can't do this quest.

Hail Minok Targsk and follow along, if necessary.

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2) HALLS OF HONORYou are looking for Guardian Reloios (area of /waypoint -1150, -585).

Hail Guardian Reloios and follow along.

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3) PLANE OF VALOR: You are here to kill four (4) targets (they are all in the north / upper section /waypoint 1710, 115), and loot four (4) items.

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4) HALLS OF HONOR: Head back to Guardian Reloios.

Give Guardian Reloios the four (4) eyes you just acquired.

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5) HALLS OF HONOR: Head over to Grenic Drere (upper / north section, area of /waypoint 1420, -1050).

Hail Grenic Drere to finish up.

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Carprin & Bertoxxulous

1) PLANE OF DISEASE: You are looking for Odaen (area of /waypoint -445, 909).

Hail and follow along with Odaen.

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2) PLANE OF DISEASE: Now you need to loot four (4) items, as follows:

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3) PLANE OF DISEASE: Head back to Odaen.

Give Rattican's Tooth to Odaen.

Next, give Odaen the Leg of the Spider Guardian, Chunk of Gryme and the Decayed Lightcrawler Leg, to finish up.

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Plane of Time

1) PLANE OF TIME: You must be "willed" into the (instanced) Plane of Time (85% rule).

In “Tier 3” (Plane of Time B, after beating the trials), many of the named MOB's will drop a Time-Phased Quintessence (Lore, Magic, No Trade, Weight 0.0).

You need to loot one.

This is your alternate access key.

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Temple of Marr

1) HALLS OF HONOR: You need to hunt and kill four (4) named MOB's and loot four (4) items from them.

You can get into Halls of Honor by "default" at Level 62.

A tracker, healer and a slower may be needed.

They are:

These MOB's hit for up to 1,650 and summon.

These MOB's are generally in the "four" corners of the zone, as suggested by the quest lore.

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2) Find Minok Targsk (Level 70).

He is in the area of /waypoint -220, -1400.

Give him all four (4) pieces of the Map.

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3) Now you need to zone into the Temple of Marr (aka HoH B) via the "second" entrance.

This entrance is south of the main entrance and looks like an electrified-fence, of sorts.

Click it and zone in.

You are now alternate "keyed" to enter the Temple of Marr.

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Tower of Solusek Ro

1) WESTERN WASTES: You need to kill a Banished Efreeti (Level 65).

He spawns on the western coast and wonders about (area of /waypoint -891, 4014).

He hits for up to 650, can be slowed, rooted, snared and he does not summon.

Once dead, loot the Banished Efreeti Heart (Lore, Weight 0.1).

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2) PLANE OF TRANQUILITY: Find Ronar Flametip (Level 50) near the Plane of Fire entrance (out on the docks).

Hail him and follow along.

Once done, give him the Banished Efreeti Heart.

You now have alternate access to the Tower of Solusek Ro!

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If you note any errors, misspellings, item name errors, misinformation or anything that needs addressing on this page -- PLEASE let me know via an in-game EQ Message (Bonzz on the Bertoxxulous server), or post on Bonzz's Discord Server!

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This Page Last Updated January 27, 2024

This fan site is created and provided free (uncompensated, no ads, no sponsors, no registration / log-in), by Bonzz of Bertoxxulous. Images / graphics / sounds on this web site are in-game (EverQuest) captures, originate from Sony / Darkpaw / Daybreak Games (EverQuest) and / or with permission from others (if any). Some graphics may be modified (re-sized, cropped, etc.) from their original form. Any pages that play sounds / music, are intentionally set at low volume. Most of them are under two (2) minutes or less, and should play once and then stop. If any sound / music continues to loop (play over and over), let me know! EverQuest is copyright / trademark / owned / operated by Darkpaw Games, which is owned / operated by Daybreak Games, which is owned / operated by Enad Global 7.