MAKING THE TAILORED CULTURAL ARMOR

Below are recipe grids and information on making the tailored cultural armor.

Bonzz is a Half Elf and Half Elves do not wear silk, thus the tailored armor only includes the Leather armor.

In making this armor, you first need to obtain the needed ingredients (dropped or merchant sold), then make the templates and then you can make the final product.

The combines are accomplished in your cultural sewing kit. If you do not know you cultural items, click here.

Armor will be named by the level, culture and slot, when made. Example, Ornate Runeseeker Armband (level reference-cultural reference-slot reference).

It may appear that you can make armor for more slots than noted below. However, the slots noted below are, in fact, the complete list of armor types that you can actually make into a completed product. The other templates available to you can be a good skill up path, however!

Further, you will see many other types of dropped ingredients than I show below. The ones I list below are the only ones you need in order to make the actual armor with. The ones I do not list below can be used to make templates as a skill-up option.

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Leather Armor     Leather Templates

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LEATHER ARMOR

Simply follow the template below and use the proper associated ingredients to make Simple, Intricate, Ornate, Elaborate, Elegant or Stalwart Armor.

The associated cultural thread type" to use, is as follows: Simple = Crude; Ornate = Fair; Intricate = Malleable; Elaborate = Ductile; Elegant = Ossified; Stalwart = Steely.

The associated leather templates are made with the following animal pelt types: Simple = Sullied; Ornate = Rough; Intricate = Fine; Elaborate = Superb; Elegant = Exquisite; Stalwart = Immaculate.

The associated “Filament” Type to use is as follows: Simple = Thread; Ornate = Fiber; Intricate = Soft; Elaborate = Silk; Elegant = Mythical; Stalwart = Faysilk.

The  associated Marrow type to use, is as follows: Simple = Dusty; Ornate = Damp; Intricate = Hemic; Elaborate = Excellent; Elegant = Exquisite; Stalwart = Immaculate. 

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Cultural

Needle

(returned)

Associated

Cultural

Thread

Type

Cultural

Pattern

(for slot noted)

Associated

Leather

Template

(for slot noted)

Associated

Filament

Type

Associated

Marrow

Type

Water

Flask

Armband

(Trivial 84, 155, 275, 355, 435, 495)

1

1

1

1

1

1

1

Boots

(Trivial 100, 170, 290, 370, 450, 510)

1

1

1

1

1

1

1

Cuirass (Chest)

(Trivial 115, 186, 306, 386, 466, 526)

1

1

1

1

1

1

1

Gloves

(Trivial 92, 192, 263, 334, 440, 500)

1

1

1

1

1

1

1

Greaves

(Trivial 110, 180, 300, 380, 460, 520)

1

1

1

1

1

1

1

Helm

(Trivial 95, 164, 284, 364, 444, 504)

1

1

1

1

1

1

1

Sleeves

(Trivial 106, 175, 295, 375, 455, 515)

1

1

1

1

1

1

1

TOP

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LEATHER TEMPLATES

Templates are universal.

They are not culture specific and you can make any template you please. These combines can be one in most any Sewing Kit or Loom.

In fact, you can make templates for armor that you race does not have armor for (example, Half Elves do not wear silk). You can also make templates for armor that no culture can use (example, there is no cultural armor… for any race… for the waist, face, shoulder, back and neck slots).

The chart below lists only the slots for which you can actually make final armor pieces.

In order to make tailored templates, you will need to buy a Simple Sewing Needle (Weight 0.1), Tanning Chemicals and the associated template patterns (in the case of Half Elves, "Leather" Template Patterns). All three are sold by tailoring merchants found in most city or "shopping" zones.

The templates made will be named based on level, type and slot. Example, Superb Leather Boots Template (level reference-type reference-slot reference).

The associated type of Animal Pelts is as follows: Simple = Sullied, Intricate = Rough; Ornate = Fine; Elaborate = Superb; Elegant = Exquisite; Stalwart = Immaculate.

The associated Filament type  to use, is as follows: Simple = Thread; Ornate = Fiber; Intricate = Soft; Elaborate = Silk; Elegant = Mythical; Stalwart = Faysilk.

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Simple

Sewing

Needle

(returned)

Associated

Animal

Pelt(s)

Leather

Template

Pattern

Type

Associated

Filament

Template

Tanning

Chemicals

Armband (Wrist)

(Trivial 90, 158, 272, 348, 424, 488)

1

1

Wristbands

1

1

Boots

(Trivial 98, 166, 280, 356, 432, 496)

1

2

Boots

1

1

Cuirass (Tunic/Chest)

(Trivial 100, 170, 290, 370, 450, 510)

1

3

Tunic

1

1

Gloves

(Trivial 92, 160, 274, 350, 426, 490)

1

1

Gloves

1

1

Greaves (Leggings)

(Trivial 100, 168, 282, 358, 434, 498)

1

3

Leggings

1

1

Helm

(Trivial 95, 163, 276, 352, 428, 492)

1

2

Skullcap

1

1

Sleeves

(Trivial 96, 164, 278, 354, 430, 494)

1

2

Sleeves

1

1

TOP

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If you note any errors, misspellings, item name errors, misinformation or anything that needs addressing on this page -- PLEASE let me know! E-Mail me here (click here)!

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This Page Last Updated July 3, 2010