DRUNDER, FORTRESS OF ZEK FLAG
AKA PLANE OF TACTICS
This quest will gain you access to Drunder, Fortress of Zek (aka the Plane of Tactics)!
You will need to be with a raid party where at least one person has completed the (factory flag) quest.
There is also an alternate quest (also noted below) that will allow you access, but it will not give you credit towards "planar progression" (no flag, no AA).
You will gain access to this zone at Level 57, even without a flag.
This quest is commonly known as "Assist Wembly."
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STATUS: Progression Quest completed and verified!
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THE QUEST
1) PLANE OF INNOVATION: This entire quest take place in PoI.
You will need a raid force of up to 72 people.
First you need to go into the factory.
Just inside, you should find a gnome named Giwin Mirakon (Level 46 to Level 60).
Hail him (everyone needs to do this) and say, "I will test the machine."
You should get the first part of your character flag.
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2) Now the strategy begins.
The raid will need to make it's way to the hall where the Manaetic Behemoth (Level 70) is located. He will NOT be targetable, for the moment.
Make sure your raid does NOT attack and kill any of the spider MOB's called A Clockwork Device (Level 53 to Level 55), until the raid is set-up and ready. They should be indifferent to everyone.
You will notice that the Behemoth is in a room that has exits on two sides.
Each exit leads to a hallway that goes left and right to a bend (I will call these corners).
You should also notice that a continuous flow of A Clockwork Device's come around those corners and go into the room with the Behemoth.
This an important thing to pay attention to, as they are feeding power to the Behemoth. Stopping this process will cause the Behemoth to become targetable/active.
Strategy is extremely important here.
You will need four groups/teams, at a minimum, to stand at each of the four corners in the hallways.
The other groups should position themselves outside each door with one group... or certain players, designated to go in the room to draw aggro.
When everyone is ready and in position, the raid leader needs to make the call for the four corner groups/teams to kill all of the A Clockwork Device's in sight. It will be the job of these groups/teams in the corners, to stay there and kill all A Clockwork Device... for the entire battle.
This is extremely important, as failure to do this will result in sure failure and perhaps, a total raid wipe.
If A Clockwork Device manages to get into the room with the Behemoth, they will help him and they have a 4K AoE, as well! So -- you see the extreme importance of keeping them at bay while the others take down the Behemoth.
After the Behemoth takes notice that he is not being fed with power, he will activate and can then be targeted. Designated players then need to gain aggro right away and keep him in the room!
Once aggro is gained, let loose with all you have.
The battle should really take no more than 90 seconds. Any longer and the risk of failure looms.
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3) After the Behemoth is dead, kill all the A Clockwork Device's that anyone still has aggro on and then stop killing them.
They should not aggro unless attacked.
Giwin Mirakon will show up as well.
Hail him to complete your flag!
NOTE: Giwin can be killed by MOB's in the area and it seems some players often manage to aggro him, as well. Kill any MOB's on him and kite him if aggroed by a player. In either situation, he can still be hailed for the flag (before he dies).
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ALTERNATE ACCESS QUEST
1) PLANE OF STORMS: This entire quest takes place in this zone.
Find your way to the desert area of the zone.
You need to hunt the uncommon spawn of A Diaku Raider (Level 60).
You will need to kill them and loot four different Quarter of a Diaku Emblem (Lore, Magic, No Drop, Weight 0.1).
They identify differently, in that they are quartered. They identify as bottom left, bottom right, top left and top right.
You really don't have to identify them, since they are lore... if you all ready have it, you can't loot it.

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2) Once you have all four Emblems, find Wembly the Forlorn (Level 50).
He is in the cave (near the graveyard) (n1140, n2450).
Hail him and follow along, or just give him all four of the Emblems.
He will then give you Completed Diaku Medallion (Lore, magic, No Drop, Weight 0.3)!
NOTE: It is my understanding that you can take a full group with you when doing the turn in. Everyone will get this item on their key ring, while only you will get the actual item (key).
NOTE: It is said that you must have al ready completed Vallon Zek, Rallon Zek and Tallon Zek flags in order to successfully complete this quest. I disagree with this, as this "key" is designed to by-pass the progression flag that gets you in the zone where these MOB's are located.
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If you note any errors, misspellings, item name errors, misinformation or anything that needs addressing on this page -- PLEASE let me know! E-Mail me here (click here)!
This Page Last updated August 9, 2008