BONZZ'S PAGE OF ACHIEVEMENTS

CATEGORY: THE LEGACY OF YKESHA

Best hold on to your socks! There's danger at the docks! -- Bonzz

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This Achievement section is for the achievements related to the Legacy of Ykesha expansion.

Legacy of Ykesha was the 5th expansion, released in February of 2003. It was met with criticism for being very small, as compared to previous expansions, with only five (5) new zones. 

However, Legacy of Ykesha added: 

Part of the Lore Events saw the Trolls evicted from Grobb (they fled to Neriak) and the Frogloks then called the city, 'New Guk.' Years later, the Trolls took back Grobb and the Frogloks fled to the Rathe Mountains.

The digital version of this expansion sold for $21.99, with limited retail sales for 'select retailers' (price not cited, just that it would 'vary'). It does not appear that there were any bonus items. While the boxed edition was offered, Legacy of Ykesha was the first expansion that was primarily sold via digital download.

The Caverns of Exile zone was added during this expansion. It is not actually a LoY zone, as it location on Norrath would better place it as an EverQuest (original expansion) zone. However, the 'Hunter' Achievement was added to this Expansion. On Progression Servers it gets added when the Planes of Power expansion unlocks. Oddly enough, the 'Traveler' & Raid Achievements were placed in the EverQuest (original expansion) Achievements.

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SUB-CATEGORY ACHIEVEMENT COUNT ACHIEVEMENT POINTS
General 3 80
Exploration 5 50
Raids 2 20
Hunter 6 180
TOTALS 16 330

ARMOR SETS                    LORE                    RAID INFO & STRATS                    ZONE LISTINGS                    GAME CREDITS

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Achievements listed in the below sections are not necessarily listed in alphabetical order. They are generally listed in the order seen in the game (at the time they were added to the lists below). Use Control-F to "Find" a specific achievement that you may be looking for. All of the the below achievements should apply to all classes (they are not class specific).

NOTE: Any rewards highlighted in YELLOW might be worth pursuing, due the fun factor, benefit or usefulness of the reward (you decide).

NOTE: Some miscellaneous “hints” may also be included in PURPLE. These hints are intended to enhance / clarify the "how to" for accomplishing the achievement.

NOTE: Anything in RED text is either an informational comment, or data / details that is not fully verified. If you can verify or provide correct information, please do (see end of page)!

NOTE: Items noted as a "REWARD" are items granted from the achievement, itself. Items listed as "ACQUIRED" are unique item's that can be / are / should be acquired along the way, towards completing the related achievement, but are not actually a reward granted from the achievement itself. In fact, the achievement may even be for acquiring said item. Additionally, only the more "unique" Achievement awards are noted below... "common" or "generic" Achievement Rewards like Alternate Advancement points, Character Experience & Coin, are not noted in the Reward options below.

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.GENERAL

NAME

POINTS

NOTES

REWARD(S)

Pirate Slayer

070617

30 Complete the (6) listed achievements. N / A

Conqueror of the Legacy of Ykesha

062517

40 Complete the (2) listed achievements. N / A

Legacy of Ykesha Explorer

021414

10 Complete the (5) listed achievements. If you don't have one all ready, you should get a Journeyman's Compass. Click the Journeyman's Compass to gain another Level of the Journeyman's Speed Alternative Advancement (if it isn't all ready maxed out).

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EXPLORATION

NAME

POINTS

NOTES

The Gulf of Gunthak Traveler

021414

10 Go to the noted zone.

Dulak's Harbor Traveler

021414

10 Go to the noted zone.

The Torgiran Mines Traveler

021414

10 Go to the noted zone.

The Crypt of Nadox Traveler

021414

10 Go to the noted zone.

Hate's Fury Traveler

021414

10 Go to the noted zone.

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RAIDS

NAME

POINTS

NOTES

Conqueror of the Crypt of Nadox

062517

10 Defeat the (2) listed targets / events.

Conqueror of Hate's Fury

062517

10 Defeat the listed target / event.

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HUNTER

NAME

POINTS

NOTES

Hunter of the Caverns of Exile

070617

30 Defeat the (11) listed targets.

Hunter of the Crypt of Nadox

081717

30 Defeat the (16) listed targets.

Hunter of Dulak's Harbor

081617

30 Defeat the (18) listed targets.

Hunter of The Gulf of Gunthak

070417

30 Defeat the (20) listed targets.

Hunter of Hate's Fury

070317

30 Defeat the (11) listed targets.

Hunter of the Torgiran Mines

070517

30 Defeat the (21) listed targets.

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EXPANSION (VISIBLE) ARMOR SETS

Did I miss any? Let me know!

Abattoir Initiate
Da Basher
Kor Initiate
Moss Toe
of Darkness
of Pestilence
of Protection
of the Craft Keeper
of the Dar Initiate
of the Northern Wolf
of the Pestilence Priest
of the Rainkeeper
of the Scale
of the Scourge Knight
of the Scourge Sorcerer
of the Scourge Warrior
of the Shin Initiate
of the Spurned Initiate
of the Jin Initiate
of the Yun Initiate
of War
Pine Scout
Rage Sorcerer
Ruined Gnoll Chain
Shortnoble
Spiritcharmers
Steel Warriors
Sylvan Initiate
Unholy Silk

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ZONES OF VELIOUS

Any special instanced zones are not included, unless they involve a traveler achievement.

Caverns of Exile

This zone was added during this expansion, but was listed with EverQuest achievements.

Crypt of Nadox

Dulak's Harbor

Gulf of Gunthak

Hate's Fury, the Scorned Maiden

Torgiran Mines

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LORE

Lore is from / based on Daybreak, Expansion release information and / or Dev / Beta Forum Info.

Frogloks

The Frogloks are an amicable, neutrally-aligned race of amphibious frog-like men who originally only populated the swamps of Norrath. They are intelligent creatures with vastly improved night vision over other races and innate swimming talents.

Frogloks were previously trapped in an eternal war with the Trolls until their deity, Mithaniel Marr, blessed them with the ability to turn the tides of the conflict. The remaining Trolls fled to Neriak, and the Frogloks seized their stronghold, naming it "New Guk."

Years later, the Trolls would return to reclaim their land during "The War," pushing the Frogloks into the Rathe Mountains. In hopes of taking back their former home, the Frogloks took to learning dark magic. 

Exploring Broken Skull Rock

The island of Broken Skull Rock can be found a ways south of the Antonica marshlands. Travel to the island is difficult, as adventurers must make their way there from the coast of the Stonebrunt Mountains in Odus.

Broken Skull Rock is home to a band of trolls known as the Broken Skull Clan. When passing through you may decide whether or not you want to have them on your side, which probably depends on how you feel about the Frogloks as a whole.

The Gulf of Gunthak

The Gulf of Gunthak is where most adventurers arrive when journeying to Broken Skull Rock. It serves as the entry point to the home of the Broken Skull Clan, and is used as the home for new clan recruits and those that have gained the Trolls' favor.

Although there isn't much to see, the large lighthouse and the lean-tos scattered throughout the Gulf sell a variety of unique supplies that may prove to helpful to adventurers.

With a knack for exploration and a bit of luck, you may be able to find passages that connect the Gulf to deeper parts of the island. But beware - those who travel past the gulf without the express permission of the Broken Skull Clan may be putting themselves in an unfavorable situation.

Dulak's Harbor

Dulak's Harbor lies in a wide cavern tucked away conveniently beneath the surface at the edge of the island. The town is rough and ominous in both look and feel, and is inhabited by Troll marauders that preside closely over the arrival and departure of any ships.

Allies of the Broken Skull Clan will find the Harbor to be a welcome pit stop, with a number of taverns, stores, docks, and shipyards filling the city. The Harbor makes for a great place to buy and sell goods in between adventures.

Railway tracks can also be found in various parts of the city, and following them will lead adventurers to the nearby mines.

A large and disturbing temple sits nearby, closely guarded by Innoruuk's Luggald minions. It is advised you stay away from this place, lest you want to be consumed by the intense hate that Innoruuk is best known for.

The Torgiran Mines

Despite its rough exterior, Broken Skull Rock is resource-rich deep below the surface. The Torgiran Mines can be found far within the island, and hold many precious metals and gemstones. These goods are the Broken Skull Clan's primary exports, which are mined by captured slaves and transported out to Dulak Harbor through the railway system.

Distinct etchings can be seen on the rock walls, which are rumored to prevent the mines from flooding with a bit of Innoruuk's power. Though they won't flood, the tides occasionally recede, revealing lava pools within the cavern.

Hate's Fury, the Scorned Maiden

Hate's Fury is a legendary pirate ship that is infamous in tales told by sailors and seamen throughout Norrath. Rumors swirl that it is captained by a violent band of Troll pirates, and filled to the brim with stolen treasures, though many believe that its existence is but a tavern-made story.

This ship does exist, however, and is kept docked in a hidden lagoon underneath the island at the Crypt of Nadox, where many of the crew members reside. Even if you're in the best of standing with the Broken Skull Clan, it is recommended that you stay far, far away from Hate's Fury.

The Crypt of Nadox

The Crypt of Nadox is the final resting place of a legendary Troll shaman who bared the place's namesake. The Crypt is hidden within the deepest and most secluded part of the island, and with good reason.

The Crypt is filled with shrines to honor Innoruuk, the deity that the Broken Skull Clan bows to. Only the most powerful and highest-ranking members of the clan are allowed to enter the Crypt, and they guard the area so fiercely it is said that anyone who disturbs them may face the wrath of Innoruuk himself.

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RAIDS

The generic strats / info below are from successful raids that I was part of, from research and / or from what I recall. The below info should be adapted, as seen fit, by your Raid Leader. Key emotes may also be noted below. Raid make-up (classes, levels, Player skill levels, etc.) can and do make a difference on raid strategy options and winning or losing. In any situation, Players fulfilling their roles, using assist, and following emotes is always essential. There is always more than one variant strategy that can successfully defeat a raid. As Levels increase, defeating old raids can prove much easier and more forgiving (even as a group or solo / molo, depending on how old the raid event is). However, sometimes, certain mechanics still have to be honored. It has been known that in some events, due raid mechanics, too much DPS; killing MoB X before MOB Y; and similar, can bug the raid and cause it to fail. The below info does not include details on how to complete raid-related achievements. Those are noted elsewhere on this page, if any. Some of these targets may require 'zerging' into the zone get to them (killing stuff along the way). They may also have 'adds' which are often more like trash MoB's that in the general area. The original / older targets / encounters were pre-raid window events. Raids were more of a collective effort, or better, an extremely challenging group event. Any effects noted below  often 'scale to level,' so the effects can be lesser or greater than stated, depending on raid force levels. On Progression servers, targets can use 'Mitigation of the Mighty' (mitigates Spell Damage, Melee Damage and absorbs DoT damage), at least until such time as certain later expansions (typically, expansions that are at least seven-plus expansions after the expansion of the related target). While older targets are static open world (non-instance) events, there are now an Agent of Change in various locations that will provide instanced version of the same event (which are noted below, if any).

If I missed anything or got something wrong, let me know!

TARGET ZONE INFO & STRATS NOTES

Captain Krasnok

(Level 65)

Captain Krasnok is the end Boss for Legacy of Ykesha. Area effects include PB Mana Drain DoT (-50 Mana per tic); a Slow DoT (15% Slow, -100 HP per tic); Stun with a Dispell and DD (-100 HP); and Spell Slow (-50% Spell Haste). Captain Krasnok is undead.

This event takes place in the static zone.

Innoruuk

(Level 70)

&

Luggald Broodmother

(Level 59)

Crypt of Nadox Innoruuk is spawned by killing The Luggald Broodmother and the 'chosen' trash MoB's in the area. Innoruuk has a knock back and dispels. This event takes place in the static zone. If the trigger (Luggald Broodmother) is not up, you can not activate this event.

Spiritseeker Nadox

(Level 60)

Crypt of Nadox Uses a 100 HP DoT with a 100 HP DD. Spiritseeker Nadox is part of the Shaman Epic 1.5.

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GAME / EXPANSION CREDITS

Recognitions and credits for all involved with developing and creating EverQuest, for the current and past expansions, can be seen by clicking the 'Credits' button at the bottom of the Server Select Screen and then viewing the 'Current Expansion' or the 'Previous Expansions' tab.

They can also be found in your EverQuest Directory (credits_current.txt & credits_previous.txt).

A huge thank you to all involved!

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If you note any errors, misspellings, item name errors, misinformation or anything that needs addressing on this page -- PLEASE let me know via an in-game EQ Message (Bonzz on the Bertoxxulous server), or post on Bonzz's Discord Server!

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This Page Last Updated March 4, 2024

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