BONZZ'S AWESOME

PLANAR PROGRESSION CHECKLIST

DETAILS ON HAILS AND SO FORTH ARE NOT PROVIDED HERE. FOR MORE IN-DEPTH DATA, CLICK HERE.

The basic idea is that Tier Zero zones are to gain access to the Tier One zones, at Level 46.

Tier One zones have tasks that individually gain you access to different so-called Tier Two zones.

Tier Two zones require that you accomplish certain things to gain access the so-called Tier Three zones.

Tier Three Zones have tasks that collectively give you access to the so-called Tier Four (Elemental Planes) zones.

The Elemental Planes have tasks that collectively give you access to the Plane of Time.

UPDATE: In 2008 Sony granted access to these zones my merit of level. However, proper flagging is still in place.

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1) Attain level 46. Gain access to about 10 zones, all of the old world Planes and some of the Planes of Power zones, to include the Plane of Justice.

2) Plane of Justice: Win any one trial, gain access to Plane of Valor and Plane of Storms.

3) Plane of Innovation: Kill Manaetic Behemoth, gain access to Drunder, Fortress of Zek.

4) Plane of Disease: Kill Grummus. Gain access to the Ruins of Lxanvom.

5) Plane of Nightmare: Complete Hedge Maze event, gain access to the Lair of Terris Thule.

6) Lair of Terris Thule: Kill Terris Thule, gain access to the Plane of Torment.

7) Plane of Storms: Complete the "Aid Askr" quest, gain access to Torden, Bastion of Thunder.

8) Plane of Valor: Kill Aerin'Dar, gain access to the Halls of Honor.

9) Ruins of Lxanvom: Complete the "Carprin Cycle" to gain access to the lower section of the Ruins of Lxanvom

10) Ruins of Lxanvom (Lower section): Kill Bertoxxulous.

11) Torden, Bastion of Thunder: Kill Agnarr, the Stormlord.

12) Drunder, Fortress of Zek: Kill Tallon Zek and Vallon Zek.

13) Halls of Honor: Complete the three "trials" and gain access to the Temple of Marr.

14) Plane of Torment: Kill the Keeper of Sorrows and Saryrn.

15) Temple of Marr: Kill Lord Mithaniel Marr and wrap-up access to the Temple of Solusek Ro.

16) Drunder, Fortress of Zek: Kill Rallos Zek the Warlord and finish up access to three of the "elemental planes" (see 19, 20 and 21, below).

17) Temple of Solusek Ro: Kill the five (5) "mini-bosses" to gain access to the Solusek Ro area.

18) Temple of Solusek Ro (Solusek Ro area): Kill Solusek Ro to gain access to the last elemental plane, Doomfire, the Burning Lands.

19) Eryslai, the Kingdom of Wind: Kill Xegony.

18) Vegarlson, the Earthen Badlands: Kill Rathe.

19) Reef of Coirnav: Kill Coirnav.

20) Doomfire, the Burning Lands: Kill Fennin Ro.

21) Do the final combine and hails to wrap-up access to the Plane of Time A!

22) Complete the trials (timed, raid required) in Plane of Time A to gain advance to Plane of Time B and defeat the deities!

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This Page Last updated July 3, 2010